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CSDM 2.1.3d KWo beta


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SeToY
SourceMod Donor
Join Date: Jul 2006
Location: Germany
Old 07-01-2008 , 08:15   Re: CSDM 2.1j beta
Reply With Quote #281

Spawn sounds... hmmm...

sounds cool ^,^
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AcidoX
Senior Member
Join Date: Oct 2007
Location: Vilnius
Old 07-02-2008 , 04:08   Re: CSDM 2.1j beta
Reply With Quote #282

Because its buggy... When you kill someone (random spawn mode) you hear that he spawns nearly to you, but he is not there
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Richard
Member
Join Date: Apr 2008
Location: In the Counter Strike
Old 07-02-2008 , 14:57   Re: CSDM 2.1j beta
Reply With Quote #283

Man nice but im have a trouble wath is a lates update archive the first or the second ?

csdm_2.1i_KWo.zip (434.5 KB, 1103 views) This or
csdm_2.1j_KWo.zip (438.6 KB, 539 views)This?


LOL


When this CSdM lauch a office version?
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Last edited by Richard; 07-02-2008 at 15:04. Reason: more info
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Tirant
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Join Date: Jul 2008
Location: Los Angeles, California
Old 07-02-2008 , 15:04   Re: CSDM 2.1j beta
Reply With Quote #284

is it possible to only enable ticketing for just the terrorist team and not the counter-terrorist team? So while the ct's have 1 life the t's have multiple. It sounds unfair, but the ppl with multiple lives will be bots to create the illusion on having 50+ ppl without having 50+ physical ppl on the map.

Last edited by Tirant; 07-02-2008 at 15:21.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 07-04-2008 , 07:04   Re: CSDM 2.1j beta
Reply With Quote #285

Quote:
Originally Posted by Richard View Post
Man nice but im have a trouble wath is a lates update archive the first or the second ?

csdm_2.1i_KWo.zip (434.5 KB, 1103 views) This or
csdm_2.1j_KWo.zip (438.6 KB, 539 views)This?
Quote:
Originally Posted by KWo View Post
[EDIT2]
2.1j added - it requires AMX X 1.8.0. Leaving for now 2.1i for those they still are using AMX X 1.76d.
[/EDIT2]
It clearly says - if You are using AMX X 1.76d, use CSDM2.1i. If You are using AMX X 1.8.x - use CSDM 2.1j...

Quote:
Originally Posted by Richard View Post
When this CSdM lauch a office version?
Never - because Bailopan doesn't like my changes. But because he knows some people do like my changes, he let me submit my versions here.

Quote:
Originally Posted by Tirant View Post
is it possible to only enable ticketing for just the terrorist team and not the counter-terrorist team? So while the ct's have 1 life the t's have multiple. It sounds unfair, but the ppl with multiple lives will be bots to create the illusion on having 50+ ppl without having 50+ physical ppl on the map.
No. It wasn't designed to work so. Either both teams are using ticketings or none. Eventually my version lets You play ticketing for each player separatelly.
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SeToY
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Join Date: Jul 2006
Location: Germany
Old 07-06-2008 , 09:38   Re: CSDM 2.1j beta
Reply With Quote #286

Do you plan any further release KWo?
e.g. for bugfixing or smth.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 07-06-2008 , 10:43   Re: CSDM 2.1j beta
Reply With Quote #287

Quote:
Originally Posted by SeToY View Post
Do you plan any further release KWo?
e.g. for bugfixing or smth.
Please point out all known bugs in this beta, then let me think a bit. For the current state I cannot see any serious reason to release any newer version. Additionally I'm busy by something else...
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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AcidoX
Senior Member
Join Date: Oct 2007
Location: Vilnius
Old 07-06-2008 , 11:55   Re: CSDM 2.1j beta
Reply With Quote #288

KWo what about my suggestion?
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 07-06-2008 , 15:34   Re: CSDM 2.1j beta
Reply With Quote #289

Quote:
Originally Posted by AcidoX View Post
Because its buggy... When you kill someone (random spawn mode) you hear that he spawns nearly to you, but he is not there
I just don't understand that. You are suggesting there is already some sound while spawning, but it's not working correctly or what?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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AcidoX
Senior Member
Join Date: Oct 2007
Location: Vilnius
Old 07-06-2008 , 18:34   Re: CSDM 2.1j beta
Reply With Quote #290

When somebody spawns on the map you hear that he spawns on all the map ex. map de_dust2 random spawns you T me CT i kill you on A you spawn on B, but i hear the sound that you spawn nearly... Maybe you could add a cvar in the next version, to control the spawn round. It would be great...
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