Raised This Month: $51 Target: $400
 12% 

Run speed issue after upgrading to SteamCMD and latest AMX Mod X


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
3vo
Junior Member
Join Date: Nov 2017
Old 11-15-2017 , 22:54   Run speed issue after upgrading to SteamCMD and latest AMX Mod X
Reply With Quote #1

Cross post from SuperHero scripting help (https://forums.alliedmods.net/showthread.php?t=302915, but the issue appears to likely be related to AMXX itself after upgrading AMX Mod X from 1.8.1.x to 1.8.2.

So, the gist of the issue is that when a client joins the server, their movement speed is set to whatever values their cl_[forward|back|side]speeds happen to be set as. If a client respawns in the middle of a round, their speeds are also set to those cl_ values.

Running everything via HLDS and AMXX 1.8.1, I do not encounter any issues and plugins interact with speeds as expected. If I run the exact same plugins with AMXX 1.8.2 on SteamCMD, I encounter the issues above. This also continues to happen when recompiling plugins with 1.8.2.

The main plugin (SH) hooks Ham_Spawn to set user variables. Did something change with Ham_Spawn between 1.8.1 and 1.8.2 that I'm not seeing? If anyone can help with fixing this issue, it would be greatly appreciated. I can share full repro steps with files and/or host a server if needed.
3vo is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode