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[HL2DM] Footsteps

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Senior Member
Join Date: Feb 2012
Location: United States
Plugin ID:
Plugin Version:
Plugin Category:
General Purpose
Plugin Game:
Half-Life 2 Deathmatch
Plugin Dependencies:
    Servers with this Plugin:
    Plugin Description:
    this allows you to change the footstep sounds of teams around if you want
    Old 08-10-2019 , 17:06   [HL2DM] Footsteps
    Reply With Quote #1

    as title and description put it, there is really nothing else at play here
    you can set rebel footsteps to combine, combine to rebel, both to either

    if you want a reference on this, from sdk:

    CHL2MP_Player::GiveDefaultItems (source-sdk-2013)

    ive made it so that the teams receive their proper melee weapons as well, so that is not an issue
    this goes along with the cvars, so you know what to put in for the numbers:
    	PLAYER_SOUNDS_MAX //dont use this
    // This file was auto-generated by SourceMod (v1.9.0.6281)
    // ConVars for plugin "hl2_footsteps.smx"

    // What footstep sound should combine use?
    // -
    // Default: "2"
    sm_combine_sounds "2"

    // What footstep sound should rebels use?
    // -
    // Default: "0"
    sm_rebel_sounds "0"
    source requires sdkhooks because valve
    Attached Files
    File Type: sp Get Plugin or Get Source (hl2_footsteps.sp - 88 views - 2.6 KB)

    Last edited by sdz; 08-10-2019 at 17:17.
    sdz is offline

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