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FF2 [Plugin request: Continuous Fireballs Rage]


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neon_inferno
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Join Date: Jan 2013
Location: Somewhere in Australia
Old 12-06-2020 , 22:52   [Plugin request: Continuous Fireballs Rage]
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Hey guys

I have created this topic to ask someone with creating a plugin combining two plugins together-ish: Ghost Riders skull rage but projectiles he fires are normal fireball instead of flaming skulls.. i'll be happy to pay people 2 reclaimed to 1 Ref with this request as i got no skill with coding plugins.
also happy to release it to the public (if the creator wants) and share it with all of your as long you give credit to the creator/requester.

Hope to hear from you
Neon

Last edited by neon_inferno; 12-09-2020 at 00:49.
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LeAlex14
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Join Date: Jun 2020
Location: La France
Old 12-08-2020 , 03:27   Re: Plugin request: Fireballs Rage
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Quote:
Originally Posted by neon_inferno View Post
Hey guys

I have created this topic to ask someone with creating a plugin combining two plugins together-ish: Ghost Riders skull rage but projectiles he fires are normal fireball instead of flaming skulls..

Neon
Hi, it's for shoot multiple fire balls or just one ? If you can, can you send me Ghost Riders Thread for see what you mean ?
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Hoto Cocoa
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Join Date: Jun 2018
Location: Somewhere
Old 12-08-2020 , 04:10   Re: Plugin request: Fireballs Rage
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I remember that ff2_witchdoctor can work.
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J0BL3SS
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Join Date: Sep 2020
Location: Turkey/Istanbul
Old 12-08-2020 , 07:22   Re: Plugin request: Fireballs Rage
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Quote:
Originally Posted by Hoto Cocoa View Post
I remember that ff2_witchdoctor can work.
ff2_killing_mann
ff2_witchdoctor
these two have casting spell ability which is contains fireball spell
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Last edited by J0BL3SS; 12-08-2020 at 07:38.
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neon_inferno
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Old 12-08-2020 , 23:53   Re: Plugin request: Fireballs Rage
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Quote:
Originally Posted by LeAlex14 View Post
Hi, it's for shoot multiple fire balls or just one ? If you can, can you send me Ghost Riders Thread for see what you mean ?
Well Ghostrider rage is that when he rages he fire flaming skulls that home onto red team there a range set to it.
(I can send over the plugin if you want to fiddle with it)

here a video of the ghostrider boss.
https://www.youtube.com/watch?v=p00sfwFuq3Q

(sorry for the late reply was taking a small break off the pc)

Last edited by neon_inferno; 12-08-2020 at 23:59.
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neon_inferno
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Location: Somewhere in Australia
Old 12-08-2020 , 23:58   Re: Plugin request: Fireballs Rage
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Quote:
Originally Posted by Hoto Cocoa View Post
I remember that ff2_witchdoctor can work.
well continuous fireball firing only on rage while swing your melee weapon unlike witchdoctor's rage.

Quote:
Originally Posted by J0BL3SS View Post
ff2_killing_mann
ff2_witchdoctor
these two have casting spell ability which is contains fireball spell
both are good plugin but more continuous fireball firing on rage only not on boss spawn. ^^

Last edited by neon_inferno; 12-09-2020 at 00:00.
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J0BL3SS
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Old 12-09-2020 , 09:28   Re: Plugin request: Fireballs Rage
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Quote:
Originally Posted by neon_inferno View Post
well continuous fireball firing only on rage while swing your melee weapon unlike witchdoctor's rage.



both are good plugin but more continuous fireball firing on rage only not on boss spawn. ^^
megumin's subplugin maybe work for you. But it's not only rage, she can fire much as she wants. mehh forget it but
May you can edit both subplugins of megumin and killig mann (killingmann and witchdoctor uses same code. Both is pretty similar, only name is different) You can combine these two plugin files after getting permission from the makers
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J0BL3SS
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Old 12-09-2020 , 17:01   Re: [Plugin request: Continuous Fireballs Rage]
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As a newbie to sourcepawn codding (Like i just started yesterday lol), I tried my best and i did these
Spoiler

Well, Plugin is pretty broken (it works well, but when hale uses rage, every player casts projectile)
01:00AM for UTC+3, i will edit and publish it later. And i will set a argument for projectile type.
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Last edited by J0BL3SS; 12-09-2020 at 17:02. Reason: Fix
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neon_inferno
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Join Date: Jan 2013
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Old 12-09-2020 , 21:45   Re: [Plugin request: Continuous Fireballs Rage]
Reply With Quote #9

Quote:
Originally Posted by J0BL3SS View Post
As a newbie to sourcepawn codding (Like i just started yesterday lol), I tried my best and i did these
Spoiler

Well, Plugin is pretty broken (it works well, but when hale uses rage, every player casts projectile)
01:00AM for UTC+3, i will edit and publish it later. And i will set a argument for projectile type.
woah nice work on this also don't worry people will probably help you make the plugin more stable or finds ways to steam line it.
(i'll send over the Halloween plugin sp containing the ghost rider for you to peek maybe to add time, damage and other features and yeah I can't really code i freeze up looking at the code in the sp file xD)

Last edited by neon_inferno; 12-09-2020 at 23:37.
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J0BL3SS
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Old 12-10-2020 , 18:22   Re: [Plugin request: Continuous Fireballs Rage]
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I done my first subplugin YaY. Hope it can help youPlugin Thread
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