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Half-Life GunGame


  
 
 
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 01-10-2019 , 15:17   Re: Half-Life GunGame
Reply With Quote #11

It's strictly a Windows client side issue when the server is Gearbox / OP4. I just realized how old this was after that last comment. You are welcome. Thanks for response.

[AMXX] Run time error 10 (plugin "gungame.amxx") (native "callfunc_begin_i") - debug not enabled!

Commenting out the 2 lines as posted just prolongs the Windows client crash. Instead of Satchel they crash 1 up on tripmine.
No bots. We had 10 reals. I strip down mod so nothing else is running to interfere. I have a long list of disabled plugins just to test this.

L 01/10/2019 - 15:53:54: Public function -1 is invalid
L 01/10/2019 - 15:53:54: [AMXX] Displaying debug trace (plugin "testing/gungame.amxx", version "2.1")
L 01/10/2019 - 15:53:54: [AMXX] Run time error 10: native error (native "callfunc_begin_i")
L 01/10/2019 - 15:53:54: [AMXX] [0] gungame.sma::start_map_vote (line 3626)
L 01/10/2019 - 15:53:54: [AMXX] [1] gungame.sma::endgame (line 3815)
L 01/10/2019 - 15:53:54: [AMXX] [2] gungame.sma::Equip_PlayerWithWeapon (line 2429)
L 01/10/2019 - 15:53:54: [AMXX] [3] gungame.sma::ReEquip_Player (line 2329)
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Last edited by DJEarthQuake; 01-10-2019 at 17:09. Reason: Debug log
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