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End Round Sounds


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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 10-31-2010 , 05:00   End Round Sounds
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Howdy all,

I've tried about 100 different ways to change the end round sounds. Overriding ISoundEmitterSystemBase::GetWaveName to return my own precached wav, calling ISoundEmitterSystemBase::AddSoundOverrides, and hooking just about every function in both ISoundEmitterSystemBase and IEngineSound all to no avail. Maybe I'm calling AddSoundOverrides in the wrong place, I tried in my hooks on LevelInit Pre and Post and neither did it although the console told me it worked, I have a bad feeling it's client controlled >.<

Has anyone tried or had any luck on the subject?

Thanks in advance,

c0ld
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