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Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016


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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 12-03-2015 , 11:03   Re: Multi-Mod Manager | Last Update: 30.10.2015
Reply With Quote #11

Quote:
Originally Posted by Dream_Catcher View Post
Can't configure how to change MODs and Maps. How to do that to the people playing on the server could vote (/rtv) and would get called in the start menu, select MODs, and then Maps mod which was voted. At the end of maps as well.

And is there a possibility of extending the map without changing the MOD and Maps
First, install as described and fully read the main post, reading the maid post will answer yours questions, but here are some:

If the cvar "amx_multimod_voteallowed' is right, then just "say votemod" or if you are admin, type, "amx_setmods csdm 1" at console for example.

If the cvar "amx_multimod_endmapvote" is right, when remaining 5 minutes is to start a vote mod automatically.

If nothing happens, bring more info about your server, for example, as asked at the main post.

Update:

Quote:
Originally Posted by Dream_Catcher View Post
And is there a possibility of extending the map without changing the MOD and Maps
Using and fully understanding, i.e., reading its main's posts of Galileo Reloaded and this Multi-Mod Manager, you are able to do that. If its still do not, no problem, bring yours questions about what you do not understand at theirs main posts.

Quote:
Originally Posted by Dream_Catcher View Post
How to do that to the people playing on the server could vote (/rtv) and would get called in the start menu,
If you say "say votemod", people will vote at mods at "./configs/multimod/voting_list.ini"

And if galileo reloaded is installed, and its start voting command "gal_startvote -restart" is at "./configs/multimod/votefinished.cfg", the map voting will start.

Quote:
Originally Posted by Dream_Catcher View Post
and would get called in the start menu, select MODs, and then Maps mod which was voted. At the end of maps as well.
What is this "start menu" you are talking?

And what is "select MODs, and then Maps mod which was voted"?


Observation:

"say votemod" is = "say /rtv", but it is for Mods and all enabled/available mods will be displayed as options.

Last edited by addons_zz; 12-03-2015 at 11:42.
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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 01-17-2016 , 01:05   Re: Multi-Mod Manager | Last Update: 15.01.2016
Reply With Quote #12

Released a newer version!
Quote:
2016-01-16 | v1.1-Release_Candidate1
* Replaced wrong color chat system with correct one.
* Use the actual current mod map cycle, right after a vote mod, instead the previous one.
* Updated modification type to all GoldSrc engine games.
* Fixed LANG_PLAYER misuse.
* Fixed server_print overuse.
* Fixed printing info to the client in a for loop can cause an overflow.
* Implemented dynamic arrays, to have unlimited models.
* Fixed bug, where was enabled to set a invalid mapcycle.
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addons_zz
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Location: Dreams, zz
Old 01-21-2016 , 18:27   Re: Multi-Mod Manager v1.1-release-candidate1 | Last Update: 16.01.2016
Reply With Quote #13

2016-01-21 | v1.1-release_candidate1.hotfix1
* Fixed voting reset bug.
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hoainam123
Member
Join Date: May 2014
Location: Viet Nam
Old 07-23-2016 , 04:31   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #14

so... if i say "votemod" then the mod vote comes up?
nice plugin, but ZZ, i want say "rtv" then mod vote comes up and after choosed a mod, maps of the mod which voted comes up.

sorry for my bad english
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hoainam123
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Join Date: May 2014
Location: Viet Nam
Old 07-23-2016 , 05:01   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #15

hey, i think i got problem. when i say "votemod" in game it doesn't come up mod vote to choose, it says :
"Voting next mod finished....next mod will be : ..."

Although i haven't choose any mod, until i type "amx_votemod" in console.

How to fix this ?

Last edited by hoainam123; 07-23-2016 at 05:14.
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hoainam123
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Join Date: May 2014
Location: Viet Nam
Old 07-23-2016 , 07:31   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #16

cool ! I know what cause the problem and already fixed it

I added "rtv" by myself and now if any player want vote mod, they just need say "rtv"
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OutSider03
New Member
Join Date: Jan 2018
Old 01-19-2018 , 02:53   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #17

Where I need to put the mapcycle files for each mod and for the normal mod ?
Additionally how can I schedule a mod to start an 22.00 and the normal one at 10.00 ?
With task_scheduler isn't working:
Code:
// Gungame
amx_task 22:01 "mapcyclefile gungamemapcyclefile.txt" tr
amx_task 22:00 "amx_setmod gungame 1" tr
amx_task 22:00 "amxx pause vip_fioriginal.amxx" tr
amx_task 22:00 "amxx pause lastmanbets.amxx" tr
amx_task 22:00 "amx_map gg_fest" tr
amx_task 21:55 "amx_tsay blue Modul de Gungame se activeaza in 5 minute!" tr
amx_task 21:50 "amx_tsay blue Modul de Gungame se activeaza in 10 minute" tr
amx_task 21:30 "amx_tsay blue Modul de Gungame se activeaza in 30 de minute!" tr
amx_task 21:00 "amx_tsay blue Modul de Gungame se activeaza intr-o ora!" tr

//Normal
amx_task 10:01 "mapcyclefile mapcyclefile.txt" tr
amx_task 10:00 "amx_setmod disable 1" tr
amx_task 10:00 "amxx unpause vip_fioriginal.amxx" tr
amx_task 10:00 "amxx unpause lastmanbets.amxx" tr
amx_task 10:00 "amx_map fy_snow" tr
amx_task 9:55 "amx_tsay blue Modul de Normal se activeaza in 5 minute!" tr
amx_task 9:50 "amx_tsay blue Modul de Normal se activeaza in 10 minute" tr
amx_task 9:30 "amx_tsay blue Modul de Normal se activeaza in 30 de minute!" tr
amx_task 9:00 "amx_tsay blue Modul de Normal se activeaza intr-o ora!" tr
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ajpr
Junior Member
Join Date: Sep 2018
Old 09-05-2018 , 11:47   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #18

Hello, I have a problem with my mods, but I can not find a way to install them on my server.
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addons_zz
Veteran Member
Join Date: Aug 2015
Location: Dreams, zz
Old 09-05-2018 , 12:49   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #19

Just read the instructions at the first page: https://forums.alliedmods.net/showth...0#Installation
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Rivotril
Senior Member
Join Date: Feb 2014
Location: Argentina
Old 03-15-2019 , 06:01   Re: Multi-Mod Manager v1.1-release_candidate1.hotfix1 | Last Update: 21.01.2016
Reply With Quote #20

Hello there, is the mod still beign updated?

Having 6 mods causes a problem with the votemod menu, with 6 mods the vote is completly invisible, with 6 mods and the #define MENU_ITEMS_PER_PAGE set to 7 the vote is shown but not the last option
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