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[RELEASE|SOURCE] BasicPawn - SourcePawn Editor


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Nickelony
Junior Member
Join Date: Aug 2017
Location: Poland
Old 07-19-2018 , 07:42   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #31

This is probably the most underrated editor every created. I love it!
Please keep up the amazing work!
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Timocop
AlliedModders Donor
Join Date: Mar 2013
Location: Germany
Old 07-20-2018 , 05:34   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #32

@Nickelony <3

Hey guys!
After a while of inactivity, BasicPawn 0.8 has been finally released. Alot of bugs have been fixed, some things have been added and changed.
But more importantly: Ive released some optional plugins for BasicPawn that you can use. (And you can create your own plugins for BasicPawn using these references!)

FTP Uploader
Upload files or binaries easy and quick to your servers using the FTP or SFTP protocol.
Spoiler

DOWNLOAD

Automatic Error Reporting
Automatic Error Reporting allows you to automatically review all plugin exceptions that have occurred on your servers.
Which makes error tracking more comfortable.
Spoiler

DOWNLOAD

Thank you for using BasicPawn and i hope these new features are usefull to you guys! <3
If you have suggestions what i could improve or add, gimme gimme.
Its the best to just add an issue on my github.

Last edited by Timocop; 07-20-2018 at 05:41.
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Bara
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Join Date: Apr 2012
Location: Germany
Old 07-20-2018 , 06:27   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #33

Interesting, but dark theme looks weird (more terrible with the white bars). That's probaly the main reason why I wouldn't use this editor.
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Last edited by Bara; 07-20-2018 at 06:28.
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Timocop
AlliedModders Donor
Join Date: Mar 2013
Location: Germany
Old 07-20-2018 , 07:03   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #34

Yea i know, thats why i dont realy call it "dark theme" more like "high contrast mode".
The most annoying ones are the scrollbars they are realy bad and unable to change the color the "normal way" i have todo it the hacky way escpecialy in thirdparty libs like the text editor.
Its all Windows Forms not WPF so some native form controls are hacky to change the color. I try to avoid custom drawing because its all going over CPU unlike WPF.
If you want to change the syntax color you can download the custom ones here.
For example the Visual Studio 2017 Dark theme.
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Timocop
AlliedModders Donor
Join Date: Mar 2013
Location: Germany
Old 12-22-2018 , 13:45   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #35

New Update!
A new update has been released! Ive added support for 'enum struct's and fixed some minor but still annoying UI bugs. Happy holidays community!
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 01-15-2019 , 02:35   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #36

Nice, it looks very convenient!

1) How to setup compiler path?
2) How to change theme to dark?
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Timocop
AlliedModders Donor
Join Date: Mar 2013
Location: Germany
Old 01-15-2019 , 16:34   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #37

1) BasicPawn should work out-of-the-box. As long your source is in the same folder with compiler and include folder. If you want to set everything up manualy, you have to create your own configs.
Go: Tools > Settings & Configs > Configs

2) You can find High contrast mode in the settings under the tab TextEditor.
If you dont like how the syntax color looks you can download custom syntax highlighting files here.
Go: Tools > Settings & Configs > Settings > TextEditor
Spoiler
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Nexd
BANNED
Join Date: Dec 2013
Location: Hungary
Old 02-03-2019 , 11:17   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #38

Is there dark theme for this?><

edit: found it, sry xd

Last edited by Nexd; 02-03-2019 at 11:33.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 04-25-2019 , 03:33   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #39

Hi, Timocop!

Can you please, make "output directory" will be directory of currently opened .sp file, when I manually setup my config and leave this field empty?
Or better, if you could make it support relative paths, like:
Quote:
"..\plugins"
Quote:
".\plugins"
Quote:
".\"
I usually have my own source files dir with categories. And I prefer to compile smx next to the sp file (without subfolders and separately from compiler at all).
I also tried to use there "%inputfolder%" as pre-defined macro for your "Shell", but it doesn't accept it.

Is there something like "MS Visual Studio" F12 shortcut for "Go to definition" ? (without manually pressing "List references" and using the mouse).
Or maybe you could something do like that, it is very handy and time saving feature.

I don't quite understand how to use autocomplete feature. I like MS VS style / 3P N++ style. But, here is something completely different. I see "autocomplete tab" with a list, I also setup tooltip, but when I press "tab" nothing happen, how to choose and insert concrete variant from the list (without mouse of course).

Thanks.
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Last edited by Dragokas; 04-25-2019 at 03:45.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 04-25-2019 , 03:41   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #40

Quote:
Originally Posted by Timocop View Post
1) BasicPawn should work out-of-the-box. As long your source is in the same folder with compiler and include folder. If you want to set everything up manualy, you have to create your own configs.
Go: Tools > Settings & Configs > Configs

2) You can find High contrast mode in the settings under the tab TextEditor.
If you dont like how the syntax color looks you can download custom syntax highlighting files here.
Go: Tools > Settings & Configs > Settings > TextEditor
Spoiler
Nice, thanks )

I was a little bit confused, why I can't setup paths via "Default" config name.
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