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[CSS]Tactical Gun(Updated at 2012/12/09[yy/mm/dd])


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pa1nq3
Junior Member
Join Date: Aug 2010
Old 10-20-2010 , 16:30   Re: [CSS]Tactical Gun(Updated at 2010/8/29[yy/mm/dd])
Reply With Quote #51

After I recompiled using the original compiler the mod does not crash. There is a few small errors while compiling but the mod works great with no crashing.
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Stinkyfax
BANNED
Join Date: Aug 2007
Old 10-22-2010 , 20:12   Re: [CSS]Tactical Gun(Updated at 2010/8/29[yy/mm/dd])
Reply With Quote #52

Hi, I finally got time to play around with it. The things you've done are amazing, and I like how everything is official and isn't using any hacky things.
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erazzzer
New Member
Join Date: Oct 2010
Old 10-24-2010 , 19:39   Re: [CSS]Tactical Gun(Updated at 2010/8/29[yy/mm/dd])
Reply With Quote #53

Hey there,

i just installed it and spend some time with it.

i got these two "features", well lets say problems:
- F2 is doing it's work, but choosing Speed Mode and pressing Shift slows me down
until i'm not moving anymore (I had a look into my cfg and shift is +speed)
- the weapon "addons", grenade launcher etc - how do i activate them ... i'm not
getting a clue of how they work

The other Mode's are working fine. You guys got a clue?
my plugin*.cfg is the default one from your download.

I'm runnging:
SourceMod Version: 1.3.5-dev
Metamod:Source version 1.8.2
and sourcemod 1.4.7

thx for any advise
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javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Old 11-15-2010 , 07:33   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #54

updated
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javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Old 11-17-2010 , 03:59   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #55

fixed zip file
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javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Old 11-17-2010 , 04:15   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #56

u are having trouble with
"functions not working without pressing some key(crounch)" ?
than go to here and get gamedata file and update your sdkhooks to up to date and restart server

http://tsunami-productions.googlecod...emod/gamedata/
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bandit
Senior Member
Join Date: Jul 2009
Old 01-07-2011 , 13:34   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #57

Hello,

I received this response from
bl4nk on 12-30-2010 , 15:50
Re: [EXTENSION] [CSS] CSS Speed Mod


Maxspeed was uncapped in CSS Beta, I don't think this extension is going to be needed any more.

but when I load the plugin is says it will not load without CSS Speed Mod

Thanks
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javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Old 01-14-2011 , 00:11   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #58

well, u currently need to use that cssspeedmod, but if that maxspeed is uncapped in css, not just only css beta, i will remove that extension from my mod again.
and, u dont have to use any kind of .cpp or .h or that things to use extension.
that is sourcecode of extension.
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bandit
Senior Member
Join Date: Jul 2009
Old 01-14-2011 , 09:05   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #59

I could sure use this on our server, but I cant figure out where to place all those files for CSSspeedmod
I tried to set it up, and I either get an error messgae (needs cssspeedmod.ext) or it crashes
I am completely lost.
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javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Old 01-14-2011 , 10:14   Re: [CSS]Tactical Gun(Updated at 2010/11/15[yy/mm/dd])
Reply With Quote #60

put dll of extensions to extensions folder of sourcemod,
than put cssspeedmod.txt to gamedata folder, and now u are done.
restart server to run plugin correctly , or reload it manually than change map to besure reconnect of all players.
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