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[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)


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DrDarkTempler
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Join Date: Apr 2012
Old 04-25-2012 , 03:40   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #441

I'm sure someone mention this on this thread already, but there is too much page to look at

Anyway...

Seem like the SI spawn limit is 3, Is there a way to increase those? i want like 10 boomer lol, 10+ tank is fun, but sometime 5 boomer is fun too, but ya, is there a way to bypass the limit?
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K o T
Senior Member
Join Date: Jan 2011
Old 05-16-2012 , 17:12   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #442


Last edited by K o T; 05-16-2012 at 17:20.
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Doktor Haus
Junior Member
Join Date: Jun 2011
Old 08-23-2012 , 21:20   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #443

Made a quick modification to McFlurry's version. All players can spawn weapons, but zombies and ammo count are still admin only.
Attached Files
File Type: zip WeaponSpawner_NonAdmin.zip (37.4 KB, 231 views)
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DrDarkTempler
Member
Join Date: Apr 2012
Old 09-17-2012 , 22:31   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #444

weapon and other can be spawn by wepaonspawn or giveweapon, but is there a way to make sm_spawn for infected? so i can have something to bind in, instead of having keep going thru the menu

edit: Nvm, found it on the script

sm_zspawn [name] [amount]

Last edited by DrDarkTempler; 09-17-2012 at 22:58.
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Earthrise
Junior Member
Join Date: Dec 2012
Old 12-19-2012 , 09:10   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #445

Im testing McFlurrys version of the Weapon/Zombie Spawner (1.0b) and when i go to some submenus like
Weapon Spawner -> Spawn Weapon -> Bullet Based -> NEXT PAGE -> and here i choose e.g. Military Sniper
then it jumps back to the first Page of the "Bullet Based" Menu.
Its the same in the "Give" Menu, after you give someone the weapon, it directly jumps back and you have to navigate again to give the same weapon to someone else.

Same in the infected spawn menu, if you go to page 2 and spawn an infected e.g. a witch, it jumps back.

Can someone fix this somehow that it stays on all menus all the time on the selected page so that you have to navigate back manually?
The Plugins from SourceMod itself (e.g. Slap Player) dont jump back so it would be nice if this plugin would work the same.

Last edited by Earthrise; 12-19-2012 at 09:11.
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Deathrow Bo Dean
Senior Member
Join Date: Sep 2010
Old 01-20-2013 , 16:40   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #446

I just installed both weapons spawners. The Adin and Non-Admin versions. I tested the Adinn version and it works just fine. Ncely Done BRAVO! I shure this plugin will come in handy.
I'd like to know how does a in_game player access the Non-Admin version. What are or where can I get the commands for the Non-Admin version? And, do you have to have sv_cheats set to 1? I have sv_cheats set to 0 on the Admin version that is working just fine.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 02-05-2013 , 10:14   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #447

Hello,

I can not give weapons (melee, bullet etc ...) to a player who is not admin?

I do not allow players to access the controls but allow admins to give weapons to players who are not admins


MetaMod:Source v1.9.2-devV, Stripper v1.2.2, SourceMod v1.5.0-dev+3761

Last edited by eric0279; 02-05-2013 at 10:58.
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NeoTM
AlliedModders Donor
Join Date: Feb 2013
Location: Britain
Old 03-17-2013 , 00:15   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #448

Hi!

What are the sm_command i need to put in my admin_override.cfg to restrict the use of this plugin to "root" admins only?

I try to put all the command i found in sm cmds in admin_override.cfg but it don't work.

Did i make a mistake?

Spoiler


I did the same for other plugins (sm_respawn & spawn uncommon infected) and it works fine.

I think that i don't have the right "sm_command" in my admin_override.cfg.

Can someone help me to solve this problem?

(sorry for my poor english, i'm french )

Last edited by NeoTM; 03-18-2013 at 19:06.
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Scipizoa
Senior Member
Join Date: Aug 2012
Location: ask me
Old 04-12-2013 , 09:38   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #449

Quote:
Originally Posted by DrDarkTempler View Post
I'm sure someone mention this on this thread already, but there is too much page to look at

Anyway...

Seem like the SI spawn limit is 3, Is there a way to increase those? i want like 10 boomer lol, 10+ tank is fun, but sometime 5 boomer is fun too, but ya, is there a way to bypass the limit?
You need to increase the slots try l4dtoolz or downtown to increase the player slots i also use super versus to force more playable slots out of the newly added slots
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roywheels
Member
Join Date: Apr 2009
Old 07-15-2013 , 06:11   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #450

Edit--- Got it working fine. User error rather than sourcemod error.

Last edited by roywheels; 07-15-2013 at 06:39. Reason: resolved my problem
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