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Can I intercept an Event when it's about to fire?


  
 
 
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BoosterGold
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Join Date: Nov 2016
Old 03-08-2018 , 18:26   Can I intercept an Event when it's about to fire?
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Is there a way to detect when an Event is about to fire and run some code before that happens? I realize this might sound like I'm trying to attempt time travel.

Specifically, in the event that Event_RoundEnd would fire, I want to stop the round from ending, do some stuff, then allow the Event_RoundEnd to continue.

I'm sorry if this doesn't make sense, I've been trying to solve a weird issue for days.
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