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TF2Items - Items with custom attributes.


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frank.
Junior Member
Join Date: Apr 2011
Old 06-19-2011 , 21:05   Re: TF2Items - Items with custom attributes.
#901

Quote:
Originally Posted by asherkin View Post
Overwrite the gamedata file they included with the one from the official download. their's is probably outdated.
Thanks, this fixed it!
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rthompson
Member
Join Date: Oct 2010
Old 06-23-2011 , 01:59   Some attributes not working properly?
#902

attributes like
184 : duel loser account id
186 : gifter account id
228 : makers mark id

and
229 : unique craft index

don't seem to work properly.

The 3 attributes above uses the integer value of the doubled amount of your STEAM_ID

for example : STEAM_0:0:1234321 will be 2468642

Is this plugin problem or some kinda not yet available function or what?
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 06-23-2011 , 04:50   Re: TF2Items - Items with custom attributes.
#903

these thing are hardcoded in item system, it work pretty bad. don't touch them. or as result you may divide by zero
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-23-2011 , 06:23   Re: Some attributes not working properly?
#904

Quote:
Originally Posted by rthompson View Post
The 3 attributes above uses the integer value of the doubled amount of your STEAM_ID
Close, but not quite, it's your account ID. If you take it as STEAM_x:y:z then it's (z*2)+y.

Quote:
Originally Posted by rthompson View Post
Is this plugin problem or some kinda not yet available function or what?
This extension only supports float attributes, not the very few integer ones.
__________________
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lionheart1066
Senior Member
Join Date: Aug 2009
Old 06-23-2011 , 23:17   Re: TF2Items - Items with custom attributes.
#905

Recent update caused this to crash servers when a player spawned.
I guess its because of all the new weapons and toys etc.
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Swixel
Senior Member
Join Date: Jul 2010
Location: Sydney, Australia
Old 06-23-2011 , 23:30   Re: TF2Items - Items with custom attributes.
#906

Gamedata doesn't look like it has changed from here...

New weapons shouldn't affect tf2items (from what I know of it, having browsed the code a few times).

What else do you have that hooks Spawn or GiveNamedItem that could be it?
__________________
Quote:
Originally Posted by asherkin View Post
Configure your servers properly and stop blaming random things.
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eco3576
Senior Member
Join Date: Jul 2010
Old 06-24-2011 , 00:27   Re: TF2Items - Items with custom attributes.
#907

Not working for my server either. Renamed the gamedata text file that points to the extension and offsets, and server works fine without the extension running.
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rthompson
Member
Join Date: Oct 2010
Old 06-24-2011 , 00:58   Re: TF2Items - Items with custom attributes.
#908

is there actually no way to edit some item's name or description or style?
if not, i hope this function be available soon.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 06-24-2011 , 00:58   Re: TF2Items - Items with custom attributes.
#909

Yeah same here....disable works...enable crash on round start...specifically trying to start VSH...but even if disable VSH still crashes....will run normal arena without crashing with items and saxton disabled.

UPDATE: If I leave item.txt file empty with items running server doesn't crash. Load one config file that isn't empty and worked fine before update crashes server. IDK...this isn't my day job. Good night. Something isn't right....

Last edited by MaloModo; 06-24-2011 at 01:14.
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Snaggle
AlliedModders Donor
Join Date: Jul 2010
Location: England
Old 06-24-2011 , 01:05   Re: TF2Items - Items with custom attributes.
#910

Yea same. Whenever a player spawns it crashes, will just await a fix.
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