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Map Decals


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N1ppler
Junior Member
Join Date: Aug 2019
Location: Germany
Old 11-17-2019 , 16:49   Re: Map Decals
Reply With Quote #621

I need some Help.

In which Config can I use the ConVars.

md_decal_dista
md_decal_printpos
md_spraysound
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N1pplerTV | GOKZ Vanilla only | Jumpstats | by Turtle eSport
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Server for all different jump types Training

N1pplerTV | GOKZ Vanilla only | Maprun | by Turtle eSport
connect (in progress)
Server with Vanilla doable map pool and Vanilla Tiers
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SM9
Veteran Member
Join Date: Sep 2013
Location: United Kingdom
Old 02-15-2020 , 22:37   Re: Map Decals
Reply With Quote #622

Fixed support for workshop, fixed saving to file, fixed 2 warnings, too lazy to update the syntax but this should at least be functional now.

https://github.com/SM9CC/map-decals

Enjoy
Attached Files
File Type: sp Get Plugin or Get Source (map-decals.sp - 461 views - 50.6 KB)

Last edited by SM9; 02-17-2020 at 10:05.
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knc191
Junior Member
Join Date: Feb 2017
Old 04-14-2020 , 17:35   Re: Map Decals
Reply With Quote #623

Plugin is not loading on server restart
sm plugins load map-decals
[SM] Plugin map-decals.smx failed to load: Unable to open file.
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ocean6
Junior Member
Join Date: Mar 2019
Old 06-19-2020 , 22:11   Re: Map Decals
Reply With Quote #624

Anyone here really good with this stuff? I'd pay you to teach me a bit...

I have a project in mind, and I wanted to see if I could do it.
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fragnichtnach
AlliedModders Donor
Join Date: Oct 2008
Old 07-13-2020 , 12:36   Re: Map Decals
Reply With Quote #625

Is it possible to hide the decals for specific players (with admin flags)?
fragnichtnach is offline
enderandrew
Senior Member
Join Date: Jun 2020
Old 07-15-2020 , 18:12   Re: Map Decals
Reply With Quote #626

Quote:
Originally Posted by SM9 View Post
Fixed support for workshop, fixed saving to file, fixed 2 warnings, too lazy to update the syntax but this should at least be functional now.

https://github.com/SM9CC/map-decals

Enjoy
New syntax.
Attached Files
File Type: sp Get Plugin or Get Source (map-decals.sp - 473 views - 49.3 KB)
enderandrew is offline
panikajo
Member
Join Date: Jan 2013
Old 07-28-2020 , 17:03   Re: Map Decals
Reply With Quote #627

Exception reported: Heap went below heap boundary
what is that?
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panikajo
Member
Join Date: Jan 2013
Old 07-29-2020 , 06:34   Re: Map Decals
Reply With Quote #628

Quote:
L 07/29/2020 - 11:46:06: [SM] Blaming: map-decals.smx

L 07/29/2020 - 11:46:06: [SM] Call stack trace:

L 07/29/2020 - 11:46:06: [SM] [0] ReplyToCommand

L 07/29/2020 - 11:46:06: [SM] [1] Line 265, C:\Users\panikajo\Downloads\scripting\map-decals.sp::Command_PaintDecal

L 07/29/2020 - 11:46:06: [SM] [3] FakeClientCommand

L 07/29/2020 - 11:46:06: [SM] [4] Line 1188, C:\Users\panikajo\Downloads\scripting\map-decals.sp::OptionsMenuHandler

L 07/29/2020 - 11:46:06: [SM] Exception reported: Stack leak detected: sp9192 should be 39380!

L 07/29/2020 - 11:46:08: [SM] Exception reported: Heap went below heap boundary

L 07/29/2020 - 11:46:08: [SM] Blaming: map-decals.smx

L 07/29/2020 - 11:46:08: [SM] Call stack trace:

L 07/29/2020 - 11:46:08: [SM] [1] Line 1244, C:\Users\panikajo\Downloads\scripting\map-decals.sp::OptionsMenuHandler

How fix?

Last edited by panikajo; 07-29-2020 at 06:35.
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ssebass24
New Member
Join Date: Sep 2020
Old 09-02-2020 , 20:46   Re: Map Decals
Reply With Quote #629

I need some help, when i create a 512x512 vtf/vmt files and add them to my server, i try to use it and it works, but the decal is too big in the map, any suggestion? Thanks
This is my vmt config:
"LightmappedGeneric"
{
"$basetexture" "decals\custom\example\exampledecal"
"$translucent" 1
"$decal" 1
"$decalscale" 1.000000
"$surfaceprop" "Default"
}

Last edited by ssebass24; 09-02-2020 at 20:48. Reason: adding information
ssebass24 is offline
raj kaul
Senior Member
Join Date: Mar 2018
Location: www.lotgaming.xyz
Old 09-02-2020 , 20:55   Re: Map Decals
Reply With Quote #630

Quote:
Originally Posted by ssebass24 View Post
I need some help, when i create a 512x512 vtf/vmt files and add them to my server, i try to use it and it works, but the decal is too big in the map, any suggestion? Thanks
This is my vmt config:
"LightmappedGeneric"
{
"$basetexture" "decals\custom\example\exampledecal"
"$translucent" 1
"$decal" 1
"$decalscale" 1.000000
"$surfaceprop" "Default"
}
https://forums.alliedmods.net/showpo...&postcount=615 use this and create multiple files
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