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Weapon Info 1.4


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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-11-2007 , 01:51   Re: Weap_info 1.2
Reply With Quote #11

Please use a name that isn't totally obfuscated, like "Weapon Info" or "Weapon API". I hate it when people put underscores in a plugin's name.

Oh and you also don't seem to understand API design at all. Using dynamic natives is retarded in this case - they're insanely slow. Use stocks instead. The best part is that you don't have to run another plugin to use this either.
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Last edited by Hawk552; 08-11-2007 at 01:54.
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soccdoodcss
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Join Date: Nov 2006
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Old 08-11-2007 , 10:23   Re: Weap_info 1.2
Reply With Quote #12

No, you're right and I understand. I will make the changes now/tonight.

EDIT: I agree with you that stocks are much faster, as they are... but natives save space which is a plus. And stocks aren't fast enough for you to really notice a difference... So which do you think would be more appropriate?
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Last edited by Zenith77; 09-15-2007 at 17:47. Reason: err, wrong button >.>
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soccdoodcss
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Old 08-23-2007 , 23:30   Re: Weapon Info 1.3
Reply With Quote #13

Updated 1.2 to 1.3

Added...
PHP Code:
set_user_norecoil(id
Fixed...
PHP Code:
m4a1 max backpack was only 9 
Now is uses fakemeta instead of engine.
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soccdoodcss
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Old 09-08-2007 , 14:19   Re: Weapon Info 1.4
Reply With Quote #14

Updated 1.3 to 1.4

Added...
PHP Code:
set_user_tracer(idred=255green=255blue=255brightness=120width=3life=5
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Zenith77
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Old 09-15-2007 , 17:48   Re: Weap_info 1.2
Reply With Quote #15

Quote:
Originally Posted by soccdoodcss View Post
No, you're right and I understand. I will make the changes now/tonight.

EDIT: I agree with you that stocks are much faster, as they are... but natives save space which is a plus. And stocks aren't fast enough for you to really notice a difference... So which do you think would be more appropriate?
I'm sorry to say, you're wrong about all of the above . Stocks save space because they're only included within the plugin if they're used. And they're faster because AMXX can just call the function like every other function call, instead of having to go through the whole process of executing a dynamic native.

The only way I would see dynamic natives truly save space is if a large amount of plugins were to use this.

Of course, module natives are much faster than both of these methods .
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Last edited by Zenith77; 09-15-2007 at 17:50.
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soccdoodcss
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Old 09-18-2007 , 16:30   Re: Weapon Info 1.4
Reply With Quote #16

Thanks for the explanation. Will consider doing these things.
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Zenith77
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Old 09-22-2007 , 13:30   Re: Weapon Info 1.4
Reply With Quote #17

I don't really see this as a useful plugin/API. Unapproved. PM me if you wish to talk to me about it.
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