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[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown


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Spirit_12
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Old 11-11-2018 , 02:33   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #991

Quote:
Originally Posted by DavidRalphsky View Post
I'm using Accelerator's gamedata and ext, and I'm getting a crash when a lot of zombies get shoved at once. I can reliably test this by forcing a panic even, going into a corner with godmode, waiting for them to pile up, and then shoving a bunch of times. Eventually I'll crash to desktop with no error message. This happens with and without plugins.

This may be due to me not knowing how the hell to even download this extension. The OP is outdated and the github simply lists a changelog, perhaps an installation guide would be nice? I just downloaded the gamedata and the two files from the Release folder.

I also don't know how to read my crashlogs.

EDIT: This also happens with Attano's version, and I installed the includes as well. Sorry if I sound a bit frustrated. My server has been crashing seemingly randomly for weeks now and I only just now figured out it was Left4Downtown.
I'm aware of this and from my tests it seem like that function doesn't like interference. Which plugin of yours actually uses that function? Maybe I can recreate it with Dhooks Detours as that extension makes Downtown Obsolete.

Quote:
Originally Posted by rollslow View Post
By the way, metamod and sourcemod work, but do not respond to commands. I tried sm version 1.10-dev, 1.9, 1.8 and mm 1.10.7 and 1.11.0-dev (does not work correctly), version l4dt2 0.6.3.0 from your repository. I also tried the l4dt2 version 0.5.4.2 regular, playerslots version, and the corrected version that was posted here earlier. I compiled all the plugins for each version of sm separately. But with any combination of versions, this error still occurs. I also do not understand why such a strange problem arose, as if l4dt2 does not see the gamedata file in focus. On the other hand, on windows all the same worked without any problems at all.
I asked you for version command output not all addons. Just type version in console and provide output. I suspect you to be using an older version of the game for some reason.
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rollslow
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Old 11-11-2018 , 14:20   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #992

I'm sorry I misunderstood you. Here is what you wanted to see. Its official steam version.

Version 2.1.5.3 (left4dead2)
Network Version 2.0.4.2
Exe build: 14:23:57 Oct 24 2018 (7291) (550)
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Spirit_12
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Old 11-11-2018 , 18:18   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #993

Quote:
Originally Posted by rollslow View Post
I'm sorry I misunderstood you. Here is what you wanted to see. Its official steam version.

Version 2.1.5.3 (left4dead2)
Network Version 2.0.4.2
Exe build: 14:23:57 Oct 24 2018 (7291) (550)
Hmm are you running a dedicated server or a listen?
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rollslow
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Old Yesterday , 00:26   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #994

Local server
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Spirit_12
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Old Yesterday , 01:35   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #995

Quote:
Originally Posted by rollslow View Post
Local server
Yeah I expected that. Downtown is only supported on Dedicated servers.
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rollslow
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Old Yesterday , 02:27   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #996

But on windows it works on local server. It turns out between the local server on linux and windows is really a big difference?

upd: dedicated server crashing too

#Console initialized.
Setting breakpad minidump AppID = 222860
#Using breakpad minidump system
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Game_srv.so loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Setting breakpad minidump AppID = 550
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198137426124 [API loaded yes]
Steam_SetMinidumpSteamID: Setting Steam ID: 76561198137426124
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
PreMinidumpCallback: updating dump comment
crash_20181112145404_1.dmp[24804]: Uploading dump (out-of-process)
/tmp/dumps/crash_20181112145404_1.dmp
Segmentation fault (core dumped)
Add "-debug" to the srcds_run command line to generate a debug.log to help with solving this problem
Пн ноя 12 14:54:07 +07 2018: Server restart in 10 seconds
crash_20181112145404_1.dmp[24804]: Finished uploading minidump (out-of-process): success = yes
crash_20181112145404_1.dmp[24804]: response: Discarded=1
crash_20181112145404_1.dmp[24804]: file ''/tmp/dumps/crash_20181112145404_1.dmp'', upload yes: ''Discarded=1''
Пн ноя 12 14:54:11 +07 2018: Server Quit

Last edited by rollslow; Yesterday at 03:58.
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Spirit_12
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Old Yesterday , 05:24   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #997

Signatures are addresses in the binary which tells the extension where to look for the functions. Itís not that functions donít exist itís judt that there addres changes. You can disassemble binary and update the addresses for yourself.

The other option would be to run a dedicated server they are free to download so why not ?
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rollslow
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Old Yesterday , 08:48   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #998

dedicated server not running. Itried a lot to let it run but... can you give me a simple instruction how to disassemble binary and update the addresses? I'm not the first time trying to do something useful on Linux, but almost always I have difficulty in performing actions. It’s just that what should work according to the written instructions does not want to work, just like the sourcemod build or the launch of a dedicated server. But I really want everything to work for me. Besides, it's boring on Windows...
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Spirit_12
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Old Yesterday , 11:12   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #999

There are no simple instructions. You would need to disassemble the binary and find each functions name in it. There is no easy fix for it.
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Old Yesterday , 11:36   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #1000

ok. what the binary?
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