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Zombie escape teamchange at roundstart problem


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B_R
Member
Join Date: May 2017
Old 01-10-2018 , 12:39   Zombie escape teamchange at roundstart problem
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Hello,
i encountered a problem while testing newly created zombie escape server, when the round starts if a played switches team to T the round finishes and restarts, but if he suicides in a normal way then it's ok even if the player changes to T side after infection it's all right
Can you help please
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 01-10-2018 , 19:10   Re: Zombie escape teamchange at roundstart problem
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https://forums.alliedmods.net/showpo...49&postcount=4
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B_R
Member
Join Date: May 2017
Old 01-11-2018 , 09:54   Re: Zombie escape teamchange at roundstart problem
Reply With Quote #3

Sorry i've changed the values already on the cfg to these :

// Maximum time from the start of the round until picking the mother zombie(s).
// Default: "50.0"
zr_infect_spawntime_max "25.0"

// Minimum time from the start of the round until picking the mother zombie(s).
// Default: "25.0"
zr_infect_spawntime_min "15.0"

i have zr_forceteams plugin otherwise it would be a mess on both teams at round start so i jus force all players on CT
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 01-11-2018 , 10:00   Re: Zombie escape teamchange at roundstart problem
Reply With Quote #4

don't use zr_forceteams
i know people use that since some maps allow cts to leave some area earlier (i.e mako)
thats why i say to increase the time mother zombie comes out
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Last edited by 8guawong; 01-11-2018 at 10:00.
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B_R
Member
Join Date: May 2017
Old 01-11-2018 , 13:15   Re: Zombie escape teamchange at roundstart problem
Reply With Quote #5

it actually solved the problem, i really appreciate the help Thank you ^^
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TheTarzenMaster
Junior Member
Join Date: May 2013
Old 04-26-2018 , 02:18   Re: Zombie escape teamchange at roundstart problem
Reply With Quote #6

You can use "mp_humanteam CT" to restrict players from joining T side.
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