If i want to make it so it teleports after 3 seconds (timer) i am pretty sure i use- Handle:CreateTimer(Float:interval, Timer:func, any:data=INVALID_HANDLE, flags=0);
How do i implement it though with
Code:
{
for(new i=1;i<=MaxClients;i++)
{
if (IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == CS_TEAM_CT)
{
new Float:origin[3];
origin[0] = -3454.0
origin[1] = -2133.0
origin[2] = 567.0
TeleportEntity(client, origin, NULL_VECTOR, NULL_VECTOR);
}
}
CPrintToChatAll("{blue} Warday in Soccer/Garage");
ServerCommand("sm_trigger_mapentity func_door cell_door open");
ServerCommand("sm_trigger_mapentity func_door solitary_door open");
ServerCommand("sm_trigger_mapentity func_door armory_door kill");
}