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CS Rally 3.0 by mabaclu


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mabaclu
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Join Date: Jun 2010
Location: Portugal
Old 12-30-2011 , 13:48   Re: CS Rally 2.2 by mabaclu
Reply With Quote #31

@kramesa uploaded, but I recommend you download the full package.
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avril-lavigne
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Old 12-30-2011 , 16:22   Re: CS Rally 2.2 by mabaclu
Reply With Quote #32

Hm Ill take a look , yes that idea with mp footsteps 0 was better that mine to replace footsteps sound , also I suggest you not just block jumping because fall sound still exist I have the code to replace fall down sound ( when u touch the ground )
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Old 12-30-2011 , 16:24   Re: CS Rally 2.2 by mabaclu
Reply With Quote #33

however , I still want to add animation how players choose cars , I know that floor in your maps is special , I suggest to add standart cs maps with roads ..). I ve already put some good sound there.
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Old 12-30-2011 , 16:37   Re: CS Rally 2.2 by mabaclu
Reply With Quote #34

My new idea = Remove cl_bobcycle !!! add menu to ask permission set it to 0 or other value
because when you in car you are trembling like crazy
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Old 12-30-2011 , 16:51   Re: CS Rally 2.2 by mabaclu
Reply With Quote #35

I ve tested /
nice settings I found
3 ways

cl_bobcycle 1;cl_bob 0
cl_bobcycle 0;cl_bob 0
cl_bobcycle -99;cl_bob 0.0005 - very natural driving . it shakes just a little

(cl_bobup 0.002 or 0.001 for all )
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Last edited by avril-lavigne; 12-30-2011 at 16:51.
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avril-lavigne
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Old 12-30-2011 , 16:57   Re: CS Rally 2.2 by mabaclu
Reply With Quote #36

Found another bug ..... in my server there are no freezetime ( test server )
and when I set freezetime to 10 I heard voice start counter

U FORGET TO SET server_cmd("mp_freezetime 10") LOOLLLL
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mabaclu
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Join Date: Jun 2010
Location: Portugal
Old 12-30-2011 , 17:12   Re: CS Rally 2.2 by mabaclu
Reply With Quote #37

Quote:
Originally Posted by avril-lavigne View Post
Found another bug ..... in my server there are no freezetime ( test server )
and when I set freezetime to 10 I heard voice start counter

U FORGET TO SET server_cmd("mp_freezetime 10") LOOLLLL
I left it with the default value to allow the server owner to change freezetime to the desired value. I explained that in the installation section in the main post.
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avril-lavigne
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Old 12-30-2011 , 18:17   Re: CS Rally 2.2 by mabaclu
Reply With Quote #38

about maps . stupid when you fall down .. some where u need just kill yourself. if u cant get back from that place. Suggestion to add some "emergency spawn to last checkpoint"


startup speed for different cars by scripting in cl_forwardspeed 100;wait; 200,300,500
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mabaclu
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Location: Portugal
Old 12-30-2011 , 18:29   Re: CS Rally 2.2 by mabaclu
Reply With Quote #39

The acceleration is determined by the friction. Afaik, all maps have a way of coming back to the road if you fall and adding that "emergency spawn" could cause players to get stuck or could be abused in order to block other racers.
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PsYChOPaTiQuE
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Join Date: Jan 2009
Location: Paris
Old 12-30-2011 , 18:54   Re: CS Rally 2.2 by mabaclu
Reply With Quote #40

Nice work !
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