We run a rented dedi server which we have SSH access to and are trying to run MM for our dod:s and dod:c servers
I have tried all the different ways of setting gameinfo.txt listed on here like adding trailing slashes and periods but net result is the server wont start when the gamebin line is in there or will start but without metamod.
The server returns the following error:
Quote:
Could not get IServerGameDLL interface from library server_i486.soFailed to load server binary
Can't start game, no valid server.dll loaded
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Using the newest MM
Running /lib/libc.so.6 gets us:
Quote:
GNU C Library development release version 2.3.5, by Roland McGrath et al.
Copyright (C) 2005 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE.
Compiled by GNU CC version 4.0.1 20050727 (Red Hat 4.0.1-5).
Compiled on a Linux 2.4.20 system on 2005-08-15.
Available extensions:
GNU libio by Per Bothner
crypt add-on version 2.1 by Michael Glad and others
Native POSIX Threads Library by Ulrich Drepper et al
The C stubs add-on version 2.1.2.
BIND-8.2.3-T5B
NIS(YP)/NIS+ NSS modules 0.19 by Thorsten Kukuk
Glibc-2.0 compatibility add-on by Cristian Gafton
GNU Libidn by Simon Josefsson
Thread-local storage support included.
For bug reporting instructions, please see:
<http://www.gnu.org/software/libc/bugs.html>.
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Any ideas, I have searched thru this forum but this error message seems to relate to plugins not to mm itself, we arent loading any plugins but do have standalone mani running (V1.1.0zh) but still get the same error with mani disabled.