Raised This Month: $68 Target: $400
 17% 

Map config


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
JandyCZ
Junior Member
Join Date: May 2018
Old 01-01-2019 , 09:07   Map config
Reply With Quote #1

[TF2]
Hello,

I am sorry, that this doesn't include sourcemod at all (or maybe), but I have a little problem, that I haven't solved yet. I have mp_timelimit set to 20 minutes. Map, that is on server doesnt care and has it's own 35 minutes and every time the map is finished, the server restarts. Which is annoying, isn't it.. I was googling, but no luck. Only found something about CS/CSGO

Thanks everyne, Jandy

Last edited by JandyCZ; 01-01-2019 at 12:23. Reason: wrong game
JandyCZ is offline
Indarello
Senior Member
Join Date: Nov 2015
Location: Russia
Old 01-01-2019 , 11:55   Re: Map config
Reply With Quote #2

you can set in bspconvar_whitelist.txt
mp_roundtime 0
mp_roundtime_defuse 0
mp_roundtime_hostage 0
Indarello is offline
JandyCZ
Junior Member
Join Date: May 2018
Old 01-01-2019 , 12:23   Re: Map config
Reply With Quote #3

Quote:
Originally Posted by Indarello View Post
you can set in bspconvar_whitelist.txt
mp_roundtime 0
mp_roundtime_defuse 0
mp_roundtime_hostage 0
Forgot to write, its not CSGO, its TF2
JandyCZ is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 01-01-2019 , 12:53   Re: Map config
Reply With Quote #4

*edit
Maybe map use game_end entity and ends map sooner.



TF2 have own map configs. For cp_dustbowl map:
...cfg/cp_dustbowl.cfg

But recheck one cvar, type only convar name:
sm_cvar sv_allow_point_servercommand




Code:
"sv_allow_point_servercommand" = "official"
 game
 - Allow use of point_servercommand entities in map. Potentially dangerous for untrusted maps.
  disallow : Always disallow
  official : Allowed for valve maps only
  always   : Allow for all maps
__________________
Do not Private Message @me

Last edited by Bacardi; 01-01-2019 at 12:54.
Bacardi is offline
JandyCZ
Junior Member
Join Date: May 2018
Old 01-01-2019 , 13:20   Re: Map config
Reply With Quote #5

Quote:
Originally Posted by Bacardi View Post
*edit
Maybe map use game_end entity and ends map sooner.



TF2 have own map configs. For cp_dustbowl map:
...cfg/cp_dustbowl.cfg

But recheck one cvar, type only convar name:
sm_cvar sv_allow_point_servercommand




Code:
"sv_allow_point_servercommand" = "official"
 game
 - Allow use of point_servercommand entities in map. Potentially dangerous for untrusted maps.
  disallow : Always disallow
  official : Allowed for valve maps only
  always   : Allow for all maps
Sir? You helped me alot, i knew about the map configs, but i thought the server config is above map config, so ... this solved my problem, thanks alot
JandyCZ is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 01-01-2019 , 13:51   Re: Map config
Reply With Quote #6

Your welcpme
__________________
Do not Private Message @me
Bacardi is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:28.


Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode