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Terrorists Only v1.1.0


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose        Approver:   Hawk552 (427)
Simon Logic
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Join Date: Nov 2006
Location: RF
Old 11-19-2007 , 06:52   Terrorists Only v1.1.0
Reply With Quote #1

Code:
Terrorists Only plugin                                                  
                                                                        
Info:                                                                   
	Removes all CT spawn points & doubles the number of T spawn points. 
	Use with random respawn engine only (e.g. built-in CSDM).           
                                                                        
Requirements:                                                           
	* CS/CZ mod (may work on others)                                    
	* AMX/X 1.7x or higher                                              
	* Fakemeta module                                                   
                                                                        
FAQ:                                                                    
	1) Q: I don't want to double spawn points. What do i have to do?              
	   A: Change g_iMultiplier var default value to 1 & recompile plugin
	2) Q: What can i do if the map has less than 16 T spawn points      
	   but i wanna be able to play full 32 players server?              
	   A: Alter g_sExclusiveMaps array & recompile plugin               
	3) Q: Can i make a 'CT Only' plugin?                                
	   A: Yes, exchange values of g_sClass2Remove & g_sClass2Spawn      
	   constants, make a revision of g_sExclusiveMaps array & recompile 
	   plugin                                                           
                                                                        
Changelog:                                                              
                                                                        
1.1.0 [2007-11-17]                                                      
+ spawn point multiplier var                                            
+ array g_sExclusiveMaps to customize spawn point multiplier per map    
* plugin renamed from 'All Terrors' to 'Terrorists Only'                
* first public release                                                  
1.0.0 [2007-10-23]                                                      
* initial release (not available for public)
Attached Files
File Type: sma Get Plugin or Get Source (terrors_only.sma - 4124 views - 5.4 KB)
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Last edited by Simon Logic; 11-24-2007 at 07:46.
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BlackMilk
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Join Date: Jun 2007
Old 11-19-2007 , 13:41   Re: Terrorists Only v1.1.0
Reply With Quote #2

This looks nice but, out of curiosity, did you have any specific purpose in mind or was this a request or something?

Just wondering what someone would use it for..
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ConnorMcLeod
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Join Date: Jul 2006
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Old 11-19-2007 , 14:13   Re: Terrorists Only v1.1.0
Reply With Quote #3

I guess it could be usefull to play deathmatch in FFA mode, cause when you shoot a teamate, you don't make same damage as when you shoot an enemy.

Can be usefull for kz servers too ('CT Only' plugin), some kz maps have T spawns and it's very anoynig when a player comes, pick up T team, and game restarts...
So you can let people choose CT or Spec.
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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 11-20-2007 , 04:37   Re: Terrorists Only v1.1.0
Reply With Quote #4

Quote:
Originally Posted by BlackMilk View Post
This looks nice but, out of curiosity, did you have any specific purpose in mind or was this a request or something?

Just wondering what someone would use it for..
You know, I have the same feeling about 80-90% of plugins published here & and i don't flame in each plugin topic

Seriously, this plugin helps in cases:
1) for those who don't like the score table consisting of two parts playing CSDM FFA, so here is the answer because no one can select other team (you don't even need other [buggy] blocking or auto team-selecting plugins)
2) in CS maxplayers defined by number of spawn points (plus maxplayers param), as i played old deathmatch maps under CS which has from 3 to ~17 spawn points & i need to extend them; also some CS maps has less than 16 points per each team
3) by using this plugin appears unique possibility to play 32 terrorists on the server but i could not test this feature with POD Bots (either it has internal 16 bots limit or it is a mod hardcoded limit - i can't find 32 real players to detect it, so feel free to report)
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Last edited by Simon Logic; 11-20-2007 at 11:40.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-20-2007 , 05:02   Re: Terrorists Only v1.1.0
Reply With Quote #5

Nice Simon Logic.

I will use for sure.
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BlackMilk
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Old 11-23-2007 , 10:14   Re: Terrorists Only v1.1.0
Reply With Quote #6

I don't see why you might think I was flaming, I was just curious what use it would serve lol..
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Simon Logic
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Old 11-23-2007 , 11:12   Re: Terrorists Only v1.1.0
Reply With Quote #7

I know, that is why i explained more detail.
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Alka
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Join Date: Dec 2006
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Old 11-23-2007 , 19:55   Re: Terrorists Only v1.1.0
Reply With Quote #8

About "T double spawn points number", i see you make them on same origin with the original ones...what is happening if someone is respawning in one original, and another one in that fake from same origin ?! Will get stuck... o.O
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Simon Logic
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Location: RF
Old 11-24-2007 , 07:42   Re: Terrorists Only v1.1.0
Reply With Quote #9

That is why i marked:
Quote:
Use with random respawn engine only (e.g. built-in CSDM).
Random respawn engine checks if there are no players at respawn point & spawns a player right there or selects another spawn point (like HLDM does). Also CSDM has spawn editor & you may put more fake spawn places if you're too scared about "spawn frag" event. Personally i fixed my problem with player entry limit under certain maps & feel happy
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Last edited by Simon Logic; 03-12-2008 at 07:08.
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fxfighter
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Join Date: Feb 2007
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Old 01-03-2008 , 04:25   Re: Terrorists Only v1.1.0
Reply With Quote #10

i recommend that your plugin do this at init.
Quote:
server_cmd("humans_join_team t")
Becase some meta plugins that or other changes team or add bots.
somehow makes the bots join ct.
In cs i got the problem that you still culd join CT after removing its spawn sometimes.
And ofc when i spawned thare was no spawnpoints so it returned null.
ofc i spawned outside the world.
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