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[L4D & L4D2] Survivor Bot Takeover v0.8


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muukis
Veteran Member
Join Date: Apr 2009
Old 06-07-2010 , 14:25   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #41

Uploaded an update (v0.7.1).

This might work better.
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siangc
Senior Member
Join Date: Mar 2010
Old 06-07-2010 , 14:59   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #42

Thanks, the updated version seems to work perfect. I only took over alive bots this time, on 6vs6.
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muukis
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Join Date: Apr 2009
Old 06-07-2010 , 16:24   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #43

Quote:
Originally Posted by siangc View Post
Thanks, the updated version seems to work perfect. I only took over alive bots this time, on 6vs6.
Thanks for the quick response. I'd like to know if this works for the 10vs10 servers too? It might?
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Whosat
Senior Member
Join Date: Nov 2007
Location: Singapore
Old 06-08-2010 , 09:26   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #44

Hi, I've played through an entire coop expert The Passing with 8 players (4 bots, 4 humans). When we die we can take over those extra bots. No problem.

Died quite a couple of times (lol we made the tanks health 65535 and spawned 2 of them) and they worked
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teo265
Junior Member
Join Date: May 2010
Location: Finland
Old 06-08-2010 , 16:48   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #45

The latest version works perfectly! Now it asks only, if there really is alive bot!
Excellent plugin!
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Eraa
Senior Member
Join Date: Mar 2010
Old 06-10-2010 , 19:34   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #46

Work well on 10vs10 only the bot name is wrong sometime, im remove it from chat
Thanks you
muukis for that really ! you plugin is nice now
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ProdigySim
SourceMod Plugin Approver
Join Date: Feb 2010
Old 06-11-2010 , 03:58   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #47

I'm curious, is there a reason you hooked the server binary function instead of just using sb_takecontrol?
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muukis
Veteran Member
Join Date: Apr 2009
Old 06-11-2010 , 04:07   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #48

Quote:
Originally Posted by ProdigySim View Post
I'm curious, is there a reason you hooked the server binary function instead of just using sb_takecontrol?
No reason particular. This method is the way I was first introduced to taking over a bot controlled survivors. I did not know there was a command such as that.
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muukis
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Join Date: Apr 2009
Old 06-11-2010 , 05:47   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #49

Quote:
Originally Posted by Eraa View Post
Work well on 10vs10 only the bot name is wrong sometime, im remove it from chat
Thanks you
muukis for that really ! you plugin is nice now
That's good to hear! I am surprised to be honest, but I'm glad it's working just like that. The name issue is another thing... I won't put too much of effort to solving it, but I will look it once there's nothing else to do, ok?
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RU_6uK
SourceMod Donor
Join Date: May 2010
Old 06-11-2010 , 15:24   Re: [L4D & L4D2] Survivor Bot Takeover v0.7.1
Reply With Quote #50

Work fine on my 10x10 versus server. Nice plugin.
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