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[CS:GO] Experimental: Zombie Plague X.040


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danzhi
Junior Member
Join Date: Jul 2021
Old 07-29-2021 , 21:48   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #971

L 07/30/2021 - 081:16: [SM] Unable to load plugin "zp_extraitem_antidot.smx": Native "ZP_GetGameModeHumanClass" was not found
L 07/30/2021 - 081:16: [SM] Unable to load plugin "zp_gamemode_plague.smx": Native "ZP_IsMapLoaded" was not found
L 07/30/2021 - 081:16: [SM] Unable to load plugin "zp_hclasses_bluealice.smx": Native "ZP_IsMapLoaded" was not found
L 07/30/2021 - 081:16: [SM] Unable to load plugin "zp_hclasses_bluetank.smx": Native
...................

I used dhooks 2.2 SM latest version and mm latest version
pl help me

Last edited by danzhi; 07-29-2021 at 22:21.
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danzhi
Junior Member
Join Date: Jul 2021
Old 07-30-2021 , 02:51   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #972

please help me
ZP_IsMapLoaded" was not found
all plugins display this
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orivan
New Member
Join Date: Sep 2021
Old 09-22-2021 , 05:08   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #973

Zombie Plague can no longer be used after the csgo update today:

Code:
L 09/22/2021 - 15:16:43: [SM] Exception reported: [Tools] [GameData Validation] Failed to load SDK addresses from "FX_Disarm_*". Update addresses in "plugin.zombieplague"
L 09/22/2021 - 15:16:43: [SM] Blaming: zp_core.smx
L 09/22/2021 - 15:16:43: [SM] Call stack trace:
L 09/22/2021 - 15:16:43: [SM]   [0] SetFailState
L 09/22/2021 - 15:16:43: [SM]   [1] Line 397, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp/core/log.sp::LogEvent
L 09/22/2021 - 15:16:43: [SM]   [2] Line 440, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp/manager/playerclasses/tools.sp::ToolsOnInit
L 09/22/2021 - 15:16:43: [SM]   [3] Line 160, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp/manager/classes.sp::ClassesOnInit
L 09/22/2021 - 15:16:43: [SM]   [4] Line 135, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp_core.sp::OnPluginStart
L 09/22/2021 - 15:16:43: [SM] Unable to load plugin "zp_core.smx": Error detected in plugin startup (see error logs)
How can I fix it, thks...
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gubka
Veteran Member
Join Date: Jan 2012
Location: UK
Old 09-29-2021 , 15:22   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #974

Quote:
Originally Posted by orivan View Post
Zombie Plague can no longer be used after the csgo update today:

Code:
L 09/22/2021 - 15:16:43: [SM] Exception reported: [Tools] [GameData Validation] Failed to load SDK addresses from "FX_Disarm_*". Update addresses in "plugin.zombieplague"
L 09/22/2021 - 15:16:43: [SM] Blaming: zp_core.smx
L 09/22/2021 - 15:16:43: [SM] Call stack trace:
L 09/22/2021 - 15:16:43: [SM]   [0] SetFailState
L 09/22/2021 - 15:16:43: [SM]   [1] Line 397, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp/core/log.sp::LogEvent
L 09/22/2021 - 15:16:43: [SM]   [2] Line 440, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp/manager/playerclasses/tools.sp::ToolsOnInit
L 09/22/2021 - 15:16:43: [SM]   [3] Line 160, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp/manager/classes.sp::ClassesOnInit
L 09/22/2021 - 15:16:43: [SM]   [4] Line 135, Zombie-Plague-master\csgo\addons\sourcemod\scripting\zp_core.sp::OnPluginStart
L 09/22/2021 - 15:16:43: [SM] Unable to load plugin "zp_core.smx": Error detected in plugin startup (see error logs)
How can I fix it, thks...
I updated the offsets for disarm sig. so it should work now. you can see them on github or here
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Nova4681
New Member
Join Date: Nov 2021
Old 11-24-2021 , 22:16   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #975

For a fee, I am looking for an author who can develop a CS: Go plugin with the following modules
1. RPG level system
2. Check-in function
3. OP permission function
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