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[TF2] Projectile Collision Fix

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Junior Member
Join Date: Nov 2012
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Team Fortress 2
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    Plugin Description:
    Fixes some projectiles colliding incorrectly with map geometry
    Old 06-20-2020 , 20:47   [TF2] Projectile Collision Fix
    Reply With Quote #1

    This plugin fixes some weapon projectiles colliding incorrectly with the non-solid bounding boxes of certain map objects. This causes them to disappear/explode in mid-air for seemingly no reason.
    The issue affects the Wrap Assassin, Bison, Pomson and Dragon's Fury. The Wrap Assassin in particular is very broken (it explodes in your face in the entire last area of badwater, for example)

    Here's a recent video by shounic about the issue:

    • Put projectile_collide_fix.smx in the plugins folder

    • 1.1.0 (09-09-20)
      • Removed dhooks/gamedata requirement
    • 1.0.0 (21-06-20)
      • Initial release
    Attached Files
    File Type: sp Get Plugin or Get Source (projectile_collide_fix.sp - 137 views - 3.1 KB)

    Last edited by bakugo; 09-09-2020 at 07:34.
    bakugo is offline
    That Annoying Guide
    Junior Member
    Join Date: Aug 2019
    Old 06-22-2020 , 10:12   Re: [TF2] Projectile Collision Fix
    Reply With Quote #2

    Nice work. I love using the wrap assassin but holy heck is it pretty broken. Now I can finally get the true use from it. Thanks

    Last edited by That Annoying Guide; 06-22-2020 at 10:12.
    That Annoying Guide is offline
    Join Date: Nov 2009
    Location: Source SDK
    Old 06-27-2020 , 22:16   Re: [TF2] Projectile Collision Fix
    Reply With Quote #3

    I haven't gotten to try it yet but I hope it works as intended. You are amazing for making this! Thank you!

    Last edited by Sreaper; 06-27-2020 at 22:16.
    Sreaper is offline
    Join Date: Aug 2018
    Old 04-14-2021 , 15:14   Re: [TF2] Projectile Collision Fix
    Reply With Quote #4

    This plugin causes performance issues when used
    Creator of the Hi GPS Balance mod for TF2.

    heavyisgps is offline

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