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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


  
 
 
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-31-2020 , 13:11   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 1-Feb-2020)
Reply With Quote #11

Quote:
Originally Posted by Levchik97 View Post
@Franc1sco
Good time of day.
I have such a problem.
The server starts to slow down terribly, lag.
When a large number of people or zombies die when they die, for example from using " matter” or from dying from a map. With the death and rebirth of terrible lag and hangs. Occurs when 40+ people are online.
I apologize for my English.
Thanks.
Try using this (i added support in the new zr version) and set the correct rates.

Quote:
Originally Posted by Remy611 View Post
Hi, I have an issue with the plugin. The issue is that sometimes when a player is infected, it becomes a human class (in my case, normal human because that is the only class I set for human). This happens when a person becomes the last one to become a zombie (in the next round, the person's zombie class is set as human class). Can I get some help with this?
Use the classfix plugin in the repository.


New version 3.5

-Added support for Hitbox Changer extension.
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