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CS:S Update (8/22/12)


  
 
 
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 08-22-2012 , 17:10   CS:S Update (8/22/12)
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Quote:
Originally Posted by asherkin View Post
SourceMod gamedata has been updated, SDKHooks and other 3rd party plugins will still cause issues.

I also fixed the completely broken link in the first post.


Update: Confirmed crashes with Sourcemod enabled. Update should be released shortly.



You can watch this thread or I believe go here for the moment update is released: http://hg.alliedmods.net/sourcemod-central/graph/



  • Fixed a client crash on exit (after connecting to a server using sv_pure)
  • Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
  • Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)
  • Added check to prevent player names from containing color codes
  • setinfo console command will now reject attempts to set / change convars with any unusual characters
  • Marked mem_force_flush as a cheat to prevent client exploits
  • Fixed %n console crash in the client
  • Updated client rate value to default to 30000 to improve network performance for most players
    • Rate was previously set by Steam’s Internet connection speed setting
  • Updated client rate value to be stored in the config.cfg file
  • Fixed a Linux dedicated server crash on exit
__________________

Last edited by asherkin; 08-22-2012 at 18:40.
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