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Half-Life GunGame


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GordonFreeman (RU)
Veteran Member
Join Date: Jan 2010
Location: Uzbekistan
Old 04-25-2012 , 05:26   Re: Half-Life GunGame
Reply With Quote #21

Safety1st?

there is little nextmap vote "hack"
when someone reach last level mp_timeleft set to 100 and mapchooser start vote, voted map storing to amx_nextmap cvar, then set mp_timeleft to 0

i doesnt say about it, because HuKuTa say "what if the server is used Galileo or Deagles Map Manager?"
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isotonic
AlliedModders Donor
Join Date: Jun 2011
Location: Moscow, Russia
Old 04-25-2012 , 08:25   Re: Half-Life GunGame
Reply With Quote #22

Aahahha ;)
HuKuTa told me that hack is disabled for now.

Anyway I prefer to make vote in comfortable situation as after the end of the game then everybody read the score and are ready to make conscious decisions.

Last edited by isotonic; 04-25-2012 at 08:27.
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HuKuTa
Junior Member
Join Date: Apr 2012
Location: Russia, St.Petersburg
Old 04-25-2012 , 16:19   Re: Half-Life GunGame
Reply With Quote #23

Please! Do not remove the copyright
"Half-Life GunGame by [LF] | GordonFreeman & [UMI7EPATOP] HuKuTa"
By removing the copyright on your server, you will lower its significance for us

Leaving our copyrights on the server you are giving further future GunGame!
Thanks!
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isotonic
AlliedModders Donor
Join Date: Jun 2011
Location: Moscow, Russia
Old 04-26-2012 , 03:57   Re: Half-Life GunGame
Reply With Quote #24

Ohhh... HuKuTa meant:
Leaving copyright is the least you can do to thank authors and to support further development.
And it is basely to remove copyright for mod you get for free.
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GordonFreeman (RU)
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Join Date: Jan 2010
Location: Uzbekistan
Old 04-26-2012 , 04:33   Re: Half-Life GunGame
Reply With Quote #25

haha, this is free for use and you can modify source as you need
just dont forget say about us in comments

ML sucks...
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isotonic
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Join Date: Jun 2011
Location: Moscow, Russia
Old 05-16-2012 , 11:48   Re: Half-Life GunGame
Reply With Quote #26

I updated my version of GG. It is minor changes, main of them:
Quote:
- fix: get_average_level for new player now give more correct result. I'm still not sure about 100% correctness...
- new: CVAR gg_gamename : if 1 then gamename will be changed to 'HL GunGame'
I suggest 'HL GunGame' as official gamename of mod.

I also updated 'Custom NextMap Chooser' plugin to full support Half-Life (separate ML records in ANSI encoding for HUD and detection of absence colored menus).
Attached Files
File Type: sma Get Plugin or Get Source (gungame.sma - 1092 views - 36.1 KB)
File Type: zip gungame_v1.2_modified.zip (355.5 KB, 258 views)
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Old 08-31-2012, 02:38
annymac
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GordonFreeman (RU)
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Join Date: Jan 2010
Location: Uzbekistan
Old 10-08-2012 , 08:31   Re: Half-Life GunGame
Reply With Quote #27

Upated. Too much changes
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Yuraj
Junior Member
Join Date: Jan 2012
Old 11-09-2012 , 20:26   Re: Half-Life GunGame
Reply With Quote #28

Hi,
this mod is not fully compatible with severian mod (amx version). For example when you use tripmines by right click - you are not limited - you can set infinite count of tripmines.
There is also problem with weaponbox plugin (0.6). Weapons stays in place after death.
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GordonFreeman (RU)
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Join Date: Jan 2010
Location: Uzbekistan
Old 11-10-2012 , 04:31   Re: Half-Life GunGame
Reply With Quote #29

There is problem with your server, because there is no weaponboxes with this mod (blocked spawn).
I can add support for Severian Mod if you need.
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Yuraj
Junior Member
Join Date: Jan 2012
Old 11-10-2012 , 08:37   Re: Half-Life GunGame
Reply With Quote #30

Quote:
Originally Posted by GordonFreeman (RU) View Post
There is problem with your server, because there is no weaponboxes with this mod (blocked spawn).
I can add support for Severian Mod if you need.
Yes, but I think it should be compatible with Weaponbox Models plugin. It must not show any weapon models on floor.
It will be good to add Sev. Mod support. Mainly fix problem with tripmines if you can.
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