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King Of The Hill v3.3 *FINAL*


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
Dracosto
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Join Date: Aug 2016
Location: Philippines
Old 08-19-2016 , 11:28   King Of The Hill v3.3 *FINAL*
Reply With Quote #1

King Of The Hill v3.3 Final

Description
This plugin Makes A King for the Game to enjoy more playing.
The King Had Special Abilities that will attract Players to
Hunt the King to get that Powers.

If you want so, enable Friendly Fire to Kill the King on
your team and be the New One.

That will make the King a little bit WANTED to everyone.
But ADVISED to Set FRIENDLY FIRE OFF.

All of this are not made without the Authors. All of this are because

of you guys. (Authors in Credits Section) Thank you guys.

** CAN BE USED WITH THESE MODS **
- cstrike (Counter-Strike 1.6 WaRzOnE)
- czero (Counter-Strike: Condition Zero)



** SCREENSHOTS **









** SPECIAL ABILITIES **
Code:
BUNNYHOP ABILITY
        - Makes the KING's Jump Higher than anybody else.
          The KING also Don't Reduce Speed when jumping because
          of the No Slow Ability.
HOLY LEAP ABILITY
        - Makes the KING Leap for faster travel.
          (Look Up on a Place and Press DUCK+USE Key).
HOLY ESCAPE ABILITY
        - Makes the KING TELEPORT by looking where he want to be
          teleported (Bind [Key] kingteleport to use)
        - Makes the KING Entered to 4D World (No Clip) to pass
          through objects (Bind [Key] kingnoclip to use)
GOD MODE
        - Make the KING Immune to all Weapon Damage for a certain
          of Time(may take dmg if too many players are attacking).
HOLY TRAIL & AURA (HOLY MARK)
        - Makes the KING Glow and Trail to easily see the KING.
          KING's Vision Changed. Serves as the MARK of The KING.
THE UNBEATABLE RAGE
        - KING takes NO DROWN DAMAGE, NO RECOIL, NO FALL DMG and
          can make himself HEAD HUNTER (Headshot Mode).
ENDLESS WAR
        - The KING have Unlimited Ammo after reload and Unlimited
          Clip (if CLIP reached to ZERO(0) it become full)
UNREACHABLE GIFT
        - Adds Health(HP), Armor(AP) and Max Speed to the KING.

For Support Visit Tagamtam Production Contact Links
http://gamebanana.com/members/1388278
http://facebook.com/Tagamtam.Production

** CVARS **
Code:
amx_king_bonus_hp < hp >
  - HP Added to the KING
 
 amx_king_bonus_ap < ap >
  - ARMOR POINTS Added to the KING
 
 amx_king_speed < speed >
  - MAX SPEED of the KING
   (if higher than the sv_maxspeed, then the KING's speed will be the sv_maxspeed)
  - Example. You set it to amx_king_speed 400 but the sv_maxspeed is 320.
    The KING's Speed will be 320
  
 amx_king_custom_skin < num >
  "1" - Enable Custom Skins for the KING
  "0" - Uses Default Model for the KING
  
 amx_king_reward_frags < kills >
  - Kills awarded to KING KILLER
 
 amx_king_reward_money < money >
  - Money awarded to the KING KILLER
  
 amx_king_godmode_duration < sec >
  - Duration of being in godmode
 
 amx_king_maxhp < hp >
  - Maximum health of the KING
  
 amx_king_hp_regain < hp >
  - How many HP can KING regen every seconds
 
 amx_king_drain_sec < sec >
  - After the Godmode Duration finished, how much time the KING
    drain damage and doubles the dmg turned to hp
 
 amx_king_bunnyhop_jump < velocity >
   - The Velocity of the KING's JUMP
  (the higher the number is, the higher he can jump. Default: 480)
 
 amx_king_headshot < num > 
  "1" - Enable KING HEADSHOT MODE
  "0" - Disable KING HEADSHOT MODE
 
 amx_king_norecoil < num >
  "1" - Enable NO RECOIL for the KING
  "0" - Disable NO RECOIL for the KING
 
 amx_king_unli_ammo < num >
  "1" - KING automatically gain Ammo after Reload and Clip after reached to zero(0)
  "0" - Disable Unli Ammo+Clip
 
 amx_king_vision < fov >
  "0" - Disable FOV (set to higher to zoom view models like in zombie on zp)
  
 amx_king_random_color < num >
  "1" - KING color Will randomly pick between amx_king_color & amx_king_color_max
  "0" - Use only one Color (amx_king_color)
 
 amx_king_color < red green blue >
  - Min Color of the KING when enable random color.
    This will be the KING's color if random color disable
  
 amx_king_color_max < red green blue >
  - Max Color of the KING when enable random color. No use if random color is disable
    This will combined to King Color
  
 amx_king_leap_force < speed >
  - Velocity/Speed of the KING when doing LEAP

 amx_king_leap_cooldown < sec >
  - LEAP cooldown after how many sec. wait before able to LEAP again

 amx_king_teleport_limit < num >
  - How many times KING can use teleport in a one round

 amx_king_teleport_cooldown < flags >
  - TELEPORT cooldown after how many sec. wait before able to TELEPORT again

 amx_king_noclip_duration < sec >
  - Number of seconds KING can No Clip
  
 amx_king_noclip_cooldown < sec >
  - How may secs before KING can No Clip Again
  
 amx_king_jetpack < num >
  "1" - Enable Jetpack
  "0" - Disable Jetpack
  
 amx_king_jetpack_velocity < velocity >
  - KING's Velocity while in flight
 
 amx_king_jetpack_energy_cost < AP >
  - How much AP deducted while in flight
 
 amx_king_jetpack_energy_regain < AP >
  - How much AP regain while in ground
 
 amx_king_jetpack_max_energy < AP >
  - Max AP can regain
 
 amx_king_jetpack_smoothboost < num >
  "1" - Enable Smooth Boost
  "0" - Disable
  
 amx_king_push_distance < dist >
  - Max Range where KING able to use PUSH
   
 amx_king_push_damage < power >
  - Damage taken to pushed players
   
 amx_king_push_cost < money >
  - After KING PUSHED someone successfully how much Money it will cost to the KING

You may Share this Plugin to Others but DON'T RE-UPLOAD it:
Don't Forget to Credits to Tagamtam Production for the
Revised Version and Riedel for the Original Plugin.
And all the Authors on the CREDITS Section.

** CREDITS **
Code:
 * Lazy   for Jetpack codes (splitted file)
 * Ivan   for Push codes (force mod)
 * DJHD!  for Leap codes (hunter zclass from zp)
 * Riedel  for the original plugin that inspired me to revised, edit and improve.
 * DarkGL  for BunnyHop, No Recoil and Headshot Codes (simplest codes ever).
 * MeRcyLeZZ   for Unli Ammo (zp function)
 * NiHiLaNTh  for Teleport codes (extra from zpa)
 * {HOJ} Batman for Unli Clip (sh mod)
 * [TagPro]  (of course me [-=$|TAGAMTAM|$=-]) for the revised, edit and imported those
   author's codes for this plugin (it takes some time to do that). And for all
   the codes NOT MENTIONED ABOVE.
** Please don't remove the credits for the Respect of the Author's Hardwork for Scripting **

** OTHER MODS || VISIT MY GAMEBANANA TO SEE **

** VERSION HISTORY **
Code:
August 4, 2016 v0.3.3
  - [NEW] This MOD is WORKING ON CSCZ
  - [ADDED] CVAR command to choose if use custom skins or not (supports CS1.6 & CSCZ).
  - [FIXED] KING's Set Model Codes fixed. Added codes to PlayerPreThink to shorten the codes
  
 June 7, 2016 v0.3.2
  - [ADDED] KING's Regeneration Ability
  - [FIXED] KING's Push Ability can now ONLY hit oppossing team, teammates can't be pushed by now
  - [FIXED] KING's Max HP Drain Damage to prevent draining upto thousands of HP
    
 June 3, 2016 v0.3.1
  - [ADDED] KING's Drain Damage to HP (this will work after the godmode duration finished,
     cause you need to take dmg before you gain hp and when your in godmode, you take no dmg)
  - [FIXED] Added Disable option to KING's FOV, set now to 0 to Disable
    [BEFORE] If set to zero(0) it still can't be able to scope
     
 May 5, 2016 v0.3.0
  - [ADDED] CSCZ MODEL SUPPORT
  - CHECK WHOLE PLUGIN (to make sure that there's nothing such important codes included
     and to be ready to SUBMIT as an ALPHA Version in GameBanana cause NOT YET
     Tested in CSCZ and Online Servers BUT this WORKS PERFECTLY WITH BOTS)
  
 May 4, 2016 v0.2.9
  - [UPDATED] KING's Model are set by Team
  - [FIXED] Some Codes
    
 May 1, 2016 v0.2.8
  - [ADDED] Field of Vision (may affect other FOV plugins) may unable to scope
  - [UPDATED] UNLI AMMO+CLIP
          Put Unli Clip in Unli Ammo, Improve because some UNLI CLIP PLUGIN makes
    the CLIP ALWAYS FULL (i.e. M4A1 clip is 30, when you fire 30 is not deducted) that
    makes users can't RELOAD. But This one is reducing the clip but when it reached to
    ZERO(0) it comes back to 30 (now you can be ABLE TO RELOAD if you want).
  
 April 30, 2016 v0.2.7
  - [ADDED] Jetpack Sub-Plugin
  - [ADDED] Split Include Files
    [REASON] The plugin contains too many Codes so I split files to save space
  
 April 28, 2016 v0.2.6
  - [ADDED] No Drown Damage
  - [ADDED] Sub-Plugin King Binds for Powers
  - Codes Revised
  
 April 26, 2016 v0.2.5
  - [ADDED] 4D World (No Clip) to the King [PASS THROUGH WALLS, in case of stuck on
            Teleport but don't stuck while on this World, i guarantee you DEATH if you do]
  - [FIXED] Dead players have NO MORE CONTROL to the KING's Ability
    [BEFORE] When a Dead players press the KEY of one of KING's Abilities, the KING
      will do the ability Example. Dead Oliver presses the KEY to TELEPORT
      the KING will be teleported without pressing by the KING.
  
 April 24, 2016 v0.2.4
  - [ADDED] Custom Models to the King
  - [ADDED] Config file to easily Control CVARs
  - [ADDED] Push Damage Controllable by CVAR
  - Codes Revised
  
 April 23, 2016 v0.2.3
  - [ADDED] No Recoil to the KING
  - [ADDED] No Fall Damage to the KING
  - [ADDED] Headshot Mode to the KING (Disabled, much better if enabled IN-GAME)
  - Headshot and No Recoil are controllable by CVARs (in case you don't want to get always hs and no recoil)
  - Revised some codes
  
 April 22, 2016 v0.2.2
  - [ADDED] King color (r,g,b) are controllable by only ONE CVAR, also the 2nd
            combination (max color).
    [BEFORE] King Colors (r,g,b) are one by one controllable, that means one cvar
     for red color, blue color and green color.
  - [ADDED] Push Ability to the King, all players within range are slapped without dmg..
     (Bind [key] kingpush to use (if you're the king if not no use))
  
 April 21, 2016 v0.2.1
  - [ADDED] Teleport to the King, you can be stuck while using this so be careful.
     (Bind [key] kingteleport to use (if youre the king if not no use))
  - [FIXED] "Unknown Command" when enter "jkingteleport" in console
  
 April 20, 2016 v0.2.0
  - [ADDED] Unlimited Ammo to the King
  - [ADDED] Frags and Money Reward to the King Killer
  - Codes Revised
  
 April 19, 2016 v0.1.9
  - [ADDED] King Glow and Trail Colors are Controllable by CVARS
  - [FIXED] public Make King Glow REMOVED.. put codes to TRAIL (that makes console no more flood)
    [BEFORE] Console Flood: Error: ("amx_kingofthehill.amxx")
      Error on line blah blah blah .. etc.
 
 April 18, 2016 v0.1.8
  - [FIXED] New King can now have Trail, BunnyHop and Leap in the middle of the round
     (the one that killed the current king in the round).
  - [FIXED] Died King no more powers on the next round
    [BEFORE] Died King (suicidal/team changer king) have powers on
      next round the same with the current king
      (for short there are two king made in the round)
  
 April 17, 2016 v0.1.7
  - [ADDED] Leap Abilities (look up for where you want to leap and press DUCK+USE)
  - [ADDED] BunnyHop CVAR
  - All CVARS have Pointers
  - Update PlayerPreThink
  - Revised Coding
  
 April 16, 2016 v0.1.6
  - [ADDED] No Slow Ability
  - [ADDED] Bunny Hop Abilities
  - [UPDATED] PlayerPreThink Codes
  - Codes Revised
  
 April 14, 2016 v0.1.5
  - [ADDED] Glow Effect on Roundstart
  - [FIXED] Trail Removed to the Old King
  
 April 13, 2016 v0.1.4
  - [ADDED] PlayerPreThink to Make King Trail at Round Start(and other abilities)
    [BUG] Old King have also Trail
    
 April 12, 2016 v0.1.3
  - [ADDED] Godmode Duration [Controllable by CVARS]
  - Revised some Codes
  
 April 11, 2016 v0.1.2
  - King's HP,AP, are Added to the Default King's.
  - King's HP,AP, are controllable by CVARS.
  - Max Speed and Godmode Added.
  
 April 8, 2016 v0.1.1
  - Gravity Removed [Much BETTER if Bunnyhop will do]
    [COMING SOON] BUNNYHOP Ability
  
 April 5, 2016 v0.1.0
  - First Modification of the Default Plugin of Riedel
  - Revised some Codes
YOU ARE NOT ALLOWED to RE-UPLOAD THIS on OTHER SITES..
If you want to, Please contact me on my Contact Links ..
If you like my MOD, please share the news to other players ..


This MOD proves working on Steam and Non-Steam version of CS 1.6 and CSCZ. We've been get some compliments on this MOD's development, and sad to say, I have no idea what to add more to improve this MOD. So we're OPEN for Suggestions. Come on, let's TALK!
** FILES **
Quote:
- king_of_the_hill.cfg
Must be put in addons\amxmodx\configs

- King Of The Hill INL Files.zip
Put on your Scripting folder and recompile the source using AMX Mod X Studio.exe

- King Of The Hill Resources
Sounds and Models for the plugin (NEEDED)

- King Of The Hill Manual.txt
View more on how to use this and all infos are here

- License.txt
View the Agreement in using this MOD
Attached Files
File Type: zip King Of The Hill Resources.zip (2.77 MB, 153 views)
File Type: cfg king_of_the_hill.cfg (2.6 KB, 233 views)
File Type: txt King Of The Hill Manual.txt (12.2 KB, 114 views)
File Type: txt License.txt (2.1 KB, 199 views)
File Type: sma Get Plugin or Get Source (amx_kingofthehill.sma - 948 views - 42.4 KB)
File Type: zip King Of The Hill INL Files.zip (8.6 KB, 94 views)
__________________

Last edited by Dracosto; 03-17-2021 at 23:03. Reason: Version is already Years Stable. Cant see more improvements so the Version is Final. Still open for Suggestions
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addons_zz
Veteran Member
Join Date: Aug 2015
Location: Dreams, zz
Old 08-19-2016 , 17:54   Re: King Of The Hill v3.3 Alpha
Reply With Quote #2

Quote:
Originally Posted by Dracosto View Post
** CAN BE USED WITH THESE MODS **
- cstrike (Counter-Strike 1.6 WaRzOnE)
What is this counter-strike? It comes from valve?

Quote:
Originally Posted by Dracosto View Post
** This Plugin Requires 'KingBind' Plugin to easily Bind King's Abilitites **
What is this plugin? Where get it?
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Dracosto
Junior Member
Join Date: Aug 2016
Location: Philippines
Old 08-19-2016 , 22:34   Re: King Of The Hill v3.3 Alpha
Reply With Quote #3

Quote:
Originally Posted by addons_zz View Post
What is this counter-strike? It comes from valve?
the default one, CS1.6

Quote:
Originally Posted by addons_zz View Post
What is this plugin? Where get it?
Well, the archive contains 2 Plugins, kingbind.amxx and kingofthehill.amxx
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addons_zz
Veteran Member
Join Date: Aug 2015
Location: Dreams, zz
Old 08-19-2016 , 23:28   Re: King Of The Hill v3.3 Alpha
Reply With Quote #4

Quote:
Originally Posted by Dracosto View Post
Well, the archive contains 2 Plugins, kingbind.amxx and kingofthehill.amxx
You cannot change players key setting and distribute '.amxx' files. Please, remove them.
It is because slow hacking is forbidden here and only AMXX Plugin Approvers can upload '.amxx' files.
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Last edited by addons_zz; 08-19-2016 at 23:28. Reason: misspelling
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Dracosto
Junior Member
Join Date: Aug 2016
Location: Philippines
Old 08-19-2016 , 23:38   Re: King Of The Hill v3.3 Alpha
Reply With Quote #5

Quote:
Originally Posted by addons_zz View Post
You cannot change players key setting and distribute '.amxx' files. Please, remove them.
It is because slow hacking is forbidden here and only AMXX Plugin Approvers can upload '.amxx' files.
Well, its inside the archive and now it's separated .. not the .amxx files I'd upload but its a .zip .. And also the KingBind Plugin will only ask the specified player if he wants to bind that key on the powers, so its still on the players decision .. come on, try it out for you to see
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Last edited by Dracosto; 08-19-2016 at 23:40.
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addons_zz
Veteran Member
Join Date: Aug 2015
Location: Dreams, zz
Old 08-19-2016 , 23:53   Re: King Of The Hill v3.3 Alpha
Reply With Quote #6

Quote:
Originally Posted by Dracosto View Post
Well, its inside the archive and now it's separated .. not the .amxx files I'd upload but its a .zip ..
Does not matter if they are inside the '.zip'. Also, you put they there because if you tried to upload they on the main post, you would be blocked by the forum's uploader.
You do not need to provide the '.amxx', people can still get it on the main button:



Quote:
Originally Posted by Dracosto View Post
And also the KingBind Plugin will only ask the specified player if he wants to bind that key on the powers, so its still on the players decision .. come on, try it out for you to see
There is no way, this is asking for players permission:
Code:
public getkeys(id, key) {     if (key == 0) // If Player Agree     {         client_cmd(0, "bind ALT kingteleport")         client_cmd(0, "bind END kingjetpack")         client_cmd(0, "bind / kingnoclip")         client_cmd(0, "bind i kingpush")                 UTIL_ShowBind(id)     }     if (key == 1) // If Player Disagree     {         UTIL_CancelBind(id)     }     return PLUGIN_HANDLED }
You are setting it everybody on the server, if one and only one fold accepted it. See Why slowhacking, etc, is bad.
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Last edited by addons_zz; 08-28-2016 at 19:24. Reason: misspelling
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Dracosto
Junior Member
Join Date: Aug 2016
Location: Philippines
Old 08-20-2016 , 00:32   Re: King Of The Hill v3.3 Alpha
Reply With Quote #7

Quote:
Originally Posted by addons_zz View Post
You are setting it everybody on the server, if one and only one fold accepted it. See Why slowhacking, etc, is bad.
So should I change it to that one ?? Is it not considered as a slowhacking ??
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 08-20-2016 , 03:50   Re: King Of The Hill v3.3 Alpha
Reply With Quote #8

As per rules:
-remove any amxx file from archives
-attach the plugins directly to main post
-binds are no longer working, if they do for you, then you are using a non steam client. Remove them completly.
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Dracosto
Junior Member
Join Date: Aug 2016
Location: Philippines
Old 08-20-2016 , 04:14   Re: King Of The Hill v3.3 Alpha
Reply With Quote #9

Quote:
Originally Posted by HamletEagle View Post
As per rules:
-remove any amxx file from archives
-attach the plugins directly to main post
-binds are no longer working, if they do for you, then you are using a non steam client. Remove them completly.
Ok, i remove that KingBind Plugin Extension .. The King Of The Hill v3.3.zip contains the plugin, license and manual(for more info) so it will stay there.

P.S.
When this will be approved ??
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 08-20-2016 , 04:40   Re: King Of The Hill v3.3 Alpha
Reply With Quote #10

Again, remove the amxx file from the archive, you are not allowed to upload such files. If you want, you can ask a moderator/approver to compile the file for you and add it.
Also, the approval process requires that the source file to be attached separately, for easy access. Keep your archives, but add the source to main post.

For approval, it needs to be reviewed by an approver. There are not many active, and as you can see this section has 16 pages, you have to wait.
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Last edited by HamletEagle; 08-20-2016 at 04:40.
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