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Runtime plugin


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amirwolf
Senior Member
Join Date: Feb 2019
Location: Iran
Old 04-04-2019 , 19:12   Runtime plugin
Reply With Quote #1

Fraud in base builder game and need plugin

The idea of ​​transferring players to different map locations At the time of construction completion And the end of the zombie waiting time Per round At a specified time Separate for both teams



Sorry for bad google translation

Last edited by amirwolf; 04-04-2019 at 19:39.
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E1_531G
Senior Member
Join Date: Dec 2017
Old 04-04-2019 , 19:59   Re: Runtime plugin
Reply With Quote #2

Isn't it already done in v. 6.5 and later?

Quote:
Preparation Phase: This was an idea someone submitted that sounded brilliant. The preparation phase is a phase set aside from the build phase where normal players are no longer allowed to build. This is when players also have their guns menu opened to select weapons. During this phase, players have a time limit to get inside their bases, which in turn proved that their bases are possible and not blocked. This greatly reduces the need for admins on 24/7.
Quote:
- CVARS -
bb_preptime "30" //Prep Time (0 will disable phase)
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amirwolf
Senior Member
Join Date: Feb 2019
Location: Iran
Old 04-05-2019 , 05:39   Re: Runtime plugin
Reply With Quote #3

The Wrong Answer
Did you find out what I wrote?
Transferring players at the time of completion of construction at different locations of the map
Transferring zombies at the time of waiting for different map locations
I'm looking for such a plugin
To avoid cheating
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