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Model/Sprite Spawner w/ Auto-Respawner


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Roon
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Join Date: Dec 2004
Old 01-23-2006 , 02:32   Issue...
Reply With Quote #21

Urgh i get a error from the game saying ...
"cannot continue without file "xxx/xxx/xxxx.spr/mdl""
any way i can fix this
(note: im installing to a Dedicated.)
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 02-09-2006 , 20:54  
Reply With Quote #22

A. Posted a screen shot because I think that people need to be able to see what they're getting.

B. I have gotten complaints about this plugin not working. This works fine on AMXX 1.60
Try not to go overboard on spawning. That will indeed crash your server.

Quote:
Originally Posted by Roon
Urgh i get a error from the game saying ...
"cannot continue without file "xxx/xxx/xxxx.spr/mdl""
any way i can fix this
(note: im installing to a Dedicated.)
You typed the syntax into the ent_spawner.ini wrong. It works perfectly fine, recheck that it looks as it is supposed to. Use main post for refference.
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starwarsfan2001
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Join Date: Feb 2006
Location: Germany
Old 03-05-2006 , 21:46  
Reply With Quote #23

I've got a problem :-/

Compiling doens't work because of:

1 Error.
Could not locate output file compiled\Ent_Spawner.amx <compile failed>.


So I took the amxx-file from web into plugines [...] - nothing works.
I typed in console "amxx plugins".
This was the stat of the plugin:

Quote:
[ 64] unknown unknown unknown Ent_Spawner.amx bad load
So if I make "amx_spawn" or "amx_spawn *" (* = gign, ...) there comes the message that this command doesn't exsist.
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 03-05-2006 , 22:07  
Reply With Quote #24

try to redownload this file. Use the web compiler. Upgrade to AMXX 1.70. and lastly I don't get any errors doing what I just said.
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gggggg
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Join Date: Mar 2006
Old 04-17-2006 , 15:36  
Reply With Quote #25

it works fine except w/e i make a sprite and place it, it wont animate. just stays on 1 frame.
i opened the sprite w/ sprview and its animating correctly..
whats wrong?

this is the .spr
Attached Files
File Type: zip qqq.zip (4.1 KB, 246 views)
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Old 04-17-2006 , 17:47  
Reply With Quote #26

Quote:
Originally Posted by spunko
nice pluging, it works fine..

but, can u make something so sprites dont turn when u move..

i want to put a sprite in a wall, but if turn or look in another direction, the sprites moves too, so half of the sprite stays behind the wall..
can u make it so the sprite doesnt rotate??

use this to lock the axis on .spr's so they dont move -
Attached Files
File Type: zip spritefixer.zip (1.32 MB, 326 views)
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Old 04-19-2006 , 13:12  
Reply With Quote #27

is this thread dead ?
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 04-19-2006 , 16:10  
Reply With Quote #28

no, no one knows what to say to you, thats all.
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Old 04-19-2006 , 18:31  
Reply With Quote #29

o ok

can someone plz fix my karma?
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deejay87
Senior Member
Join Date: Apr 2004
Location: Pays du Glaude - France
Old 04-21-2006 , 08:34  
Reply With Quote #30

hi and good job for this plugin
My question : Is it possible to precache only mdl or spr you have add on specific maps ? cause the precache work for all files add on the .ini , i think if you precache for only specific maps where you add mdl or spr is the best way.
Seconde question : Is it possible to use more parameters, like to choose the animated scene of players mdl (i use axn sometimes and have parameters for choose idle or animated scene). I edit the .ini to put the mdl or spr more better ^^
Thanks
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