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Gun Xp Mod (Last Updated : 10-02-2011)


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xbatista
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Old 06-04-2009 , 11:05   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #111

What error writes when crash? logs are clean?
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xXxOpOpxXx
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Old 06-05-2009 , 05:59   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #112

I saw this time that yesterday there were some errors but ... it crashed again today I stopped the dm 2 days ago also there are now about 20 plugins ... all are stable except Gun mod ...
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xbatista
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Old 06-05-2009 , 06:01   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #113

Can you PLEASE post your error logs? about gunxpmod?
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eforie
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Old 06-05-2009 , 12:38   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #114

can you make this support Biohazard Mod ?
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xbatista
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Old 06-05-2009 , 13:16   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #115

If you are running other mods, than find this lines(in gunxpmod.sma) and edit :

PHP Code:
#define NORMAL_MOD - Normal mod,means simple cs style without other mods. 
//#define ZOMBIE_SWARM - Uncomment it if you are using Zombie Swarm and comment other. 
//#define ZOMBIE_INFECTION - Uncomment it if you are using Zombie Infection style mods and comment other. 
Uncommented style mod can be only one.

For biohazard:
PHP Code:
//#define NORMAL_MOD - Normal mod,means simple cs style without other mods.  
//#define ZOMBIE_SWARM - Uncomment it if you are using Zombie Swarm and comment other.  
#define ZOMBIE_INFECTION - Uncomment it if you are using Zombie Infection style mods and comment other. 
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TandborsteN
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Old 06-05-2009 , 17:51   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #116

it looks nice! GJ!
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xbatista
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Old 06-05-2009 , 18:18   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #117

thanks :}
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Old 06-05-2009 , 22:47   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #118

Quote:
L 06/04/2009 - 16:47:16: String formatted incorrectly - parameter 5 (total 4)
L 06/04/2009 - 16:47:16: [AMXX] Run time error 25 (plugin "gunxpmod.amxx") - debug not enabled!
L 06/04/2009 - 16:47:16: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes)
that is the only error I found in the logs ...
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xbatista
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Old 06-06-2009 , 05:01   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #119

enable debug mode in your plugins.ini on -> gunxpmod.amxx debug
And then show me again new error,if it will appear. ;)
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D-TOX
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Old 06-06-2009 , 06:07   Re: Gun Xp Mod (Last Updated : 05-18-09)
Reply With Quote #120

Swedish Translation ^^

And I did find a typing error in the EN translation, there's a space between two lines. Guess it doesnt matter, but still

Quote:
[sv]
LEVEL_TEXT = Namn: %s^n Level: %d^n Rank: %s^n
LEVEL_TEXT2 = /gLevel - /ctr[ /y%i /ctr] /gXP - /ctr[ /y%i /g/ /y %i /ctr]
LEVEL_TEXT3 = /gVapen Level - /ctr[ /y%s /ctr] /gRank - /ctr[ /y%s /ctr]
LEVEL_HUD_TEXT = [Level : %i] [XP : %i / %i]^n[Vapen Level : %s]^n[Rank : %s]
LEVEL_UP = /ctr%s /yreaches level /g%i!

BACK_MENU = Tillbaka
NEXT_MENU = N'a'sta
EXIT_MENU = Exit
INFO = Info
ITEM_LIST = Objekts List
UNLOCKS_SHOP_TEXT = Laser upp aff'a'r
DESCRIPTION = Buyzone 'a'r begr'a'nsat och du maste d'o'da fienden att fa XP, om du har den kr'a'vda nivan XP, sa du far en niva.
DESCRIPTION2 = Niva efter niva, sa far du nya vapen och du kan plocka upp det vapnet. Vad har ditt vapen for level.
CHOOSE_TEXT = \r1. \wV'a'lj Vapen^n
LAST_GUNS = \r2. \wSenast Valda Vapen
TITLE_MENU_INFO = \yGunXpMod \wHuvudmenyn^n^n
TITLE_MENU = \yLevel Vapen^n^n Level \r%i \d [%i / %i]^n^n
TITLE_MENU_SHOP = \yLaser upp aff'a'r : Objekt^n^n Erfarenhet\d [%i / %i]^n^n
ACTIVE_MENU_SHOP = \r%d.\w %s - \y(Xp %i) - \yEj K'o'pt^n
INACTIVE_MENU_SHOP = \d%d. %s - \d(\rBeh'o'ver XP %i\d) - \rEj K'o'pt^n
INACTIVE_MENU_SHOP_BOUGHT = \d%d. %s - \d(\rRedan K'o'pt\d)^n
ACTIVE_MENU = \r%d.\w %s\y (Level %i)^n
INACTIVE_MENU = \d%d. %s (\rBeh'o'ver Level %i\d)^n
TRIPLE_XP = +%i f'o'r Trippelmord!
ULTRA_XP = +%i f'o'r Ultramord!
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Last edited by D-TOX; 06-06-2009 at 06:27.
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