Raised This Month: $51 Target: $400
 12% 

[CSGO] Trigger_push Fix


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
hmmmmm
Great Tester of Whatever
Join Date: Mar 2017
Location: ...
Old 06-13-2018 , 21:48   Re: [CSGO] Trigger_push Fix
Reply With Quote #25

I've edited my version to have better filter checks by using the internal CBaseTrigger:: PassesTriggerFilters game function which means that it will account for all types of filters, but this also means that it now requires gamedata. Credits to rio for idea & implementation.

I tested it out briefly on the map you mentioned and it worked.

Last edited by hmmmmm; 06-13-2018 at 22:14.
hmmmmm is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:37.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode