Originally Posted by Hawkins
Bumping since i need to know this too.
This plugin will do what you are looking for.
It sets the health of every survivor when the map starts and when they spawn in the safe room.
You can boost the health or reduce the health by setting the one cvar.
Just make sure you use only integer values like:
This is a modification of a plugin I wrote that when a player spawns in the safe room,
if their health is less then 50% boost them to 50%.
So you will notice when the health is set I also
Reset the incap count
Turn off the is going to die
Turn off the third strike
Reset their temp health
Turn off the heartbeat sound if they were B+W
The only strange thing about this plugin is the health is also set when you take over a bot.
I guess the engine is “spawning” you as the bot and thus player_spawn is called for that too.
Anyone know how I can tell if player_spawn is being called for a bot take over instead of a map start or safe room spawn?