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CSDM 2.1.3d KWo beta


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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 04-24-2007 , 03:06   Re: CSDM 2.1h beta
Reply With Quote #181

Ok, i have a situation.

I want to run a different style of respawn mod, something like CSDM but not exactly like it. However, I still want to use the featues that CSDM has to offer, like the Misc. part of it and the Item Editor (which I have found extremely useful).

Do I have any choices? I'm pretty sure I can't run CSDM without the csdm_main.amxx file running so I'm in a tight squeeze.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 04-24-2007 , 03:17   Re: CSDM 2.1h beta
Reply With Quote #182

You can use item editor with CSDM disabled (but yes - it needs csdm_main loaded) - that one shouldn't be the problem for You. What exactly functionality do You need from csdm_misc part? Maybe You can put them into a separate plugin (not depanding on csdm module nor csdm_main plugin)?
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 04-24-2007 , 05:42   Re: CSDM 2.1h beta
Reply With Quote #183

I'm looking for most of the Misc. plugin, the ammo refills, the objective blockers and the buy block.

Problem is, I also need a few elements from the csdm_main. I'm talking about the weapon_stay. I'm not sure how to pull it all off.
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sytremelaker
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Join Date: Jun 2006
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Old 04-27-2007 , 02:39   Re: CSDM 2.1h beta
Reply With Quote #184

Okay, nevermind, don't need help with that issue anymore.

Just a question, if ticketing is enabled, would round end if a team rounds out of respawns?
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 04-27-2007 , 08:40   Re: CSDM 2.1h beta
Reply With Quote #185

Yes.
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The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 05-08-2007 , 04:59   Re: CSDM 2.1h beta
Reply With Quote #186

Okay, I'm having some real trouble with the csdm_amxx.dll file. No matter what I try, I cannot delete the file. Everytime I try to delete it, it just freezes and crashes my FTP.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 05-08-2007 , 06:06   Re: CSDM 2.1h beta
Reply With Quote #187

You cannot delete it while it is loaded - it's how windows works with *dll files. You need to stop the server first (to unload amx x and csdm_amxx.dll), then delete the file.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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sytremelaker
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Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 05-29-2007 , 12:42   Re: CSDM 2.1h beta
Reply With Quote #188

OK, I use this for my BF2 + Flag server and my Zombie Horde server. I was wondering if I could run the equip menu and the item deitor at the same time.
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KWo
AMX Mod X Beta Tester
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Old 05-29-2007 , 15:25   Re: CSDM 2.1h beta
Reply With Quote #189

Item Editor - You should be able to turn it on when the Item Mode is off. But You cannot use Item Mode with Equip menus at the same time. I think it's without any sense and that's why I did it so in beta - the same way it was working in CSDM 1.70.xxx
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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cuci
Member
Join Date: Nov 2005
Old 06-15-2007 , 07:25   Re: CSDM 2.1h beta
Reply With Quote #190

hi!

some error here:

L 06/14/2007 - 16:24:02: Start of error session.
L 06/14/2007 - 16:24:02: Info (map "fy_dinoiceworld") (logfile "error_061407.log")
L 06/14/2007 - 16:24:02: [CSDM2] Player 9 is not in game
L 06/14/2007 - 16:24:02: [AMXX] Run time error 10 (plugin "csdm_main.amxx") (native "csdm_remove_
weaponbox") - debug not enabled!
L 06/14/2007 - 16:24:02: [AMXX] To enable debug mode, add "debug" after the plugin name in plugin
s.ini (without quotes).
L 06/14/2007 - 23:55:10: Start of error session.
L 06/14/2007 - 23:55:10: Info (map "aim_ak-colt") (logfile "error_061407.log")
L 06/14/2007 - 23:55:10: [CSDM2] Player 12 is not in game
L 06/14/2007 - 23:55:10: [AMXX] Displaying debug trace (plugin "csdm_main.amxx")
L 06/14/2007 - 23:55:10: [AMXX] Run time error 10: native error (native "csdm_remove_weaponbox")
L 06/14/2007 - 23:55:10: [AMXX] [0] csdm_main.sma::run_drop_wbox (line 376)
L 06/14/2007 - 23:55:10: [AMXX] [1] csdm_main.sma::delay_find_weapon (line 293)

L 06/15/2007 - 00:42:29: Start of error session.
L 06/15/2007 - 00:42:29: Info (map "fy_pool_day") (logfile "error_061507.log")
L 06/15/2007 - 00:42:29: [CSDM2] Player 5 is not in game
L 06/15/2007 - 00:42:29: [AMXX] Displaying debug trace (plugin "csdm_main.amxx")
L 06/15/2007 - 00:42:29: [AMXX] Run time error 10: native error (native "csdm_remove_weaponbox")
L 06/15/2007 - 00:42:29: [AMXX] [0] csdm_main.sma::run_drop_wbox (line 376)
L 06/15/2007 - 00:42:29: [AMXX] [1] csdm_main.sma::delay_find_weapon (line 293)

plugins:
csdm_main.amxx debug
csdm_equip.amxx
csdm_misc.amxx
csdm_stripper.amxx
csdm_protection.amxx
csdm_itemmode.amxx
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