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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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MyH
Junior Member
Join Date: Mar 2013
Old 11-04-2020 , 08:52   Re: [CS:GO] Experimental: Zombie Plague X.039
Reply With Quote #961

Quote:
Originally Posted by vincegan View Post
HTML Code:
"CCSPlayer::SetProgressBarTime" // Str: "Hostage.CutFreeWithoutDefuser"
            {
                "library"   "server"
                "windows"   "\x55\x8B\xEC\x51\x53\x8B\xD9\x56\x57\x8B\x7D\x08\x39\xBB\x38\x28\x00\x00"
                "linux"     "\x55\x89\xE5\x83\xEC\x48\x89\x5D\xF4\x8B\x5D\x08\x89\x75\xF8\x8B\x75\x0C\x89\x7D\xFC\x39\xB3\x00\x28\x00\x00"
            }
Hello ,

i rly need this work ,but i have same problem
MyH is offline
MyH
Junior Member
Join Date: Mar 2013
Old 11-04-2020 , 09:59   Re: [CS:GO] Experimental: Zombie Plague X.039
Reply With Quote #962

Hi. Zombie Plague X.039 does not work.
Quote:
L 11/04/2020 - 22:53:46: [SM] Exception reported: [Tools] [GameData Validation] Failed to load SDK call "CCSPlayer::SetProgressBarTime". Update signature in "plugin.zombieplague"
L 11/04/2020 - 22:53:46: [SM] Blaming: zp_core.smx
L 11/04/2020 - 22:53:46: [SM] Call stack trace:
L 11/04/2020 - 22:53:46: [SM] [0] SetFailState
L 11/04/2020 - 22:53:46: [SM] [1] Line 397, zp/core/log.cpp::LogEvent
L 11/04/2020 - 22:53:46: [SM] [2] Line 376, zp/manager/playerclasses/tools.cpp::ToolsOnInit
L 11/04/2020 - 22:53:46: [SM] [3] Line 160, zp/manager/classes.cpp::ClassesOnInit
L 11/04/2020 - 22:53:46: [SM] [4] Line 120, zp_core.sp::OnPluginStart
L 11/04/2020 - 22:53:46: [SM] Unable to load plugin "zp_core.smx": Error detected in plugin startup (see error logs)
sm version 1.10.0.6499
meta version 1.11.0-dev+1143
meta list
Quote:
[01] SourceMod (1.10.0.6499) by AlliedModders LLC
[02] CS Tools (1.10.0.6499) by AlliedModders LLC
[03] SDK Tools (1.10.0.6499) by AlliedModders LLC
[04] DHooks (2.2.0) by Dr!fter
[05] SDK Hooks (1.10.0.6499) by AlliedModders LLC
can you help me?
MyH is offline
hoainam123
Member
Join Date: May 2014
Location: Viet Nam
Old 11-08-2020 , 01:57   Re: [CS:GO] Experimental: Zombie Plague X.039
Reply With Quote #963

Quote:
Originally Posted by MyH View Post
Hi. Zombie Plague X.039 does not work.

sm version 1.10.0.6499
meta version 1.11.0-dev+1143
meta list


can you help me?


https://drive.google.com/file/d/1DFF...ew?usp=sharing

download this and unzip it into your csgo server.

Also, join my server for testing : 168.63.154.123:27015 (located in HongKong, use fake ip for better latency)
Attached Files
File Type: zip zm_X.zip (1.52 MB, 237 views)

Last edited by hoainam123; 11-08-2020 at 02:00.
hoainam123 is offline
SvaRoG
New Member
Join Date: Nov 2020
Old 11-08-2020 , 02:52   Re: [CS:GO] Experimental: Zombie Plague X.039
Reply With Quote #964

Hi guys, how to download Models/Materials/Sounds??
SvaRoG is offline
SvaRoG
New Member
Join Date: Nov 2020
Old 11-08-2020 , 14:54   Re: [CS:GO] Experimental: Zombie Plague X.039
Reply With Quote #965

Рабочий на 08.11.20
Attached Files
File Type: txt plugin.zombieplague.txt (19.9 KB, 242 views)
SvaRoG is offline
Remy611
Junior Member
Join Date: Jul 2011
Old 12-06-2020 , 02:19   Re: [CS:GO] Experimental: Zombie Plague X.037
Reply With Quote #966

Hi, have you got this fixed yet? I'm facing the same problem
Remy611 is offline
Remy611
Junior Member
Join Date: Jul 2011
Old 12-06-2020 , 02:22   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #967

My sourcemod error logs shows this. Can anyone help me out please?

L 12/06/2020 - 05:15:26: SourceMod error session started
L 12/06/2020 - 05:15:26: Info (map "de_dust2") (file "D:\CSGO ZombieMod\Test Server 1\csgo\addons\sourcemod\logs\errors_20201206. log")
L 12/06/2020 - 05:15:26: [SM] Exception reported: [Engine] [GameData Validation] Failed to get address: "m_iHealth"
L 12/06/2020 - 05:15:26: [SM] Blaming: zp_core.smx
L 12/06/2020 - 05:15:26: [SM] Call stack trace:
L 12/06/2020 - 05:15:26: [SM] [0] SetFailState
L 12/06/2020 - 05:15:26: [SM] [1] Line 397, zp/core/log.sp::LogEvent
L 12/06/2020 - 05:15:26: [SM] [2] Line 363, zp/core/zombieplague.sp::fnInitGameConfAddress
L 12/06/2020 - 05:15:26: [SM] [3] Line 133, zp/manager/playerclasses/tools.sp::ToolsOnInit
L 12/06/2020 - 05:15:26: [SM] [4] Line 160, zp/manager/classes.sp::ClassesOnInit
L 12/06/2020 - 05:15:26: [SM] [5] Line 120, zp_core.sp::OnPluginStart
L 12/06/2020 - 05:15:26: [SM] Unable to load plugin "zp_core.smx": Error detected in plugin startup (see error logs)

Meta list:

Listing 5 plugins:
[01] SourceMod (1.10.0.6499) by AlliedModders LLC
[02] CS Tools (1.10.0.6499) by AlliedModders LLC
[03] SDK Tools (1.10.0.6499) by AlliedModders LLC
[04] SDK Hooks (1.10.0.6499) by AlliedModders LLC
[05] DHooks (2.2.0) by Dr!fter
Remy611 is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 12-10-2020 , 11:08   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #968

Zombie Plague (X.040) does it work on the latest versions of SourceMod & Metamod Windows?

Code:
SourceMod Version Information:
    SourceMod Version: 1.10.0.6501
    SourcePawn Engine: 1.10.0.6501, jit-x86 (build 1.10.0.6501)
    SourcePawn API: v1 = 5, v2 = 12
    Compiled on: Dec  4 2020 16:20:35
    Built from: https://github.com/alliedmodders/sou...ommit/051f42c9
    Build ID: 6501:051f42c9
    http://www.sourcemod.net/
Code:
  21 <Error> "Zombie Plague" (X.040) by qubka (Nikita Ushakov), Greyscale, Richard Helgeby
  22 <Failed> "[ZP] ExtraItem: Antidot" (1.0) by qubka (Nikita Ushakov)
  23 <Failed> "[ZP] Game Mode: Plague" (1.0) by qubka (Nikita Ushakov)
  24 <Failed> "[ZP] Human Class: Blue Alice" (1.0) by qubka (Nikita Ushakov)
  25 <Failed> "[ZP] Human Class: Blue Tank" (1.0) by qubka (Nikita Ushakov)
  26 <Failed> "[ZP] Human Class: Red Alice" (1.0) by qubka (Nikita Ushakov)
  27 <Failed> "[ZP] Human Class: Red Tank" (1.0) by qubka (Nikita Ushakov)
  28 <Failed> "[ZP] Weapon: AirBurster" (1.0) by qubka (Nikita Ushakov)
  29 <Failed> "[ZP] ExtraItem: AirDrop" (1.0) by qubka (Nikita Ushakov)
  30 <Failed> "[ZP] Weapon: Armor" (1.0) by qubka (Nikita Ushakov)
  31 <Failed> "[ZP] Weapon: Balrog I" (1.0) by qubka (Nikita Ushakov)
  32 <Failed> "[ZP] Weapon: Balrog XI" (1.0) by qubka (Nikita Ushakov)
  33 <Failed> "[ZP] Weapon: Balrog III" (1.0) by qubka (Nikita Ushakov)
  34 <Failed> "[ZP] Weapon: Balrog VII" (1.0) by qubka (Nikita Ushakov)
  35 <Failed> "[ZP] Weapon: Bazooka" (1.0) by qubka (Nikita Ushakov)
  36 <Failed> "[ZP] Weapon: C4 Charge" (1.0) by qubka (Nikita Ushakov)
  37 <Failed> "[ZP] Weapon: Cannon" (1.0) by qubka (Nikita Ushakov)
  38 <Failed> "[ZP] Weapon: CartBlue" (1.0) by qubka (Nikita Ushakov)
  39 <Failed> "[ZP] Weapon: ChainSaw" (1.0) by qubka (Nikita Ushakov)
  40 <Failed> "[ZP] Weapon: DrillGun" (1.0) by qubka (Nikita Ushakov)
  41 <Failed> "[ZP] Weapon: DroneGun" (2.0) by qubka (Nikita Ushakov) | Pelipoika
  42 <Failed> "[ZP] Weapon: Ethereal" (1.0) by qubka (Nikita Ushakov)
  43 <Failed> "[ZP] Weapon: Fists" (1.0) by qubka (Nikita Ushakov)
  44 <Failed> "[ZP] Weapon: Flare" (1.0) by qubka (Nikita Ushakov)
  45 <Failed> "[ZP] Weapon: Freeze" (1.0) by qubka (Nikita Ushakov)
  46 <Failed> "[ZP] Weapon: Hammer" (1.0) by qubka (Nikita Ushakov)
  47 <Failed> "[ZP] Weapon: HolyGrenade" (1.0) by qubka (Nikita Ushakov)
  48 <Failed> "[ZP] Weapon: InfectBomb" (1.0) by qubka (Nikita Ushakov)
  49 <Failed> "[ZP] Weapon: Janus I" (1.0) by qubka (Nikita Ushakov)
  50 <Failed> "[ZP] Weapon: Janus XI" (1.0) by qubka (Nikita Ushakov)
  51 <Failed> "[ZP] Weapon: Janus III" (1.0) by qubka (Nikita Ushakov)
  52 <Failed> "[ZP] Weapon: Janus V" (1.0) by qubka (Nikita Ushakov)
  53 <Failed> "[ZP] Weapon: Janus VII" (1.0) by qubka (Nikita Ushakov)
  54 <Failed> "[ZP] Weapon: JetPack" (2.0) by qubka (Nikita Ushakov)
  55 <Failed> "[ZP] Weapon: JumpBomb" (1.0) by qubka (Nikita Ushakov)
  56 <Failed> "[ZP] Weapon: LaserMine" (1.0) by qubka (Nikita Ushakov)
  57 <Failed> "[ZP] Weapon: M134" (1.0) by qubka (Nikita Ushakov)
  58 <Failed> "[ZP] Weapon: M32" (1.0) by qubka (Nikita Ushakov)
  59 <Failed> "[ZP] Weapon: Melee" (1.0) by qubka (Nikita Ushakov)
  60 <Failed> "[ZP] Weapon: Molotov" (1.0) by qubka (Nikita Ushakov)
  61 <Failed> "[ZP] Weapon: PlasmaGun" (1.0) by qubka (Nikita Ushakov)
  62 <Failed> "[ZP] Weapon: SF-MG" (1.0) by qubka (Nikita Ushakov)
  63 <Failed> "[ZP] Weapon: SFPistol" (1.0) by qubka (Nikita Ushakov)
  64 <Failed> "[ZP] Weapon: Sfsniper" (1.0) by qubka (Nikita Ushakov)
  65 <Failed> "[ZP] Weapon: Sfsword" (1.0) by qubka (Nikita Ushakov)
  66 <Failed> "[ZP] Weapon: SG-Drill" (1.0) by qubka (Nikita Ushakov)
  67 <Failed> "[ZP] Weapon: Shield" (1.0) by qubka (Nikita Ushakov), Rachnus
  68 <Failed> "[ZP] Weapon: Skull I" (1.0) by qubka (Nikita Ushakov)
  69 <Failed> "[ZP] Weapon: Skull XI" (1.0) by qubka (Nikita Ushakov)
  70 <Failed> "[ZP] Weapon: Skullaxe" (1.0) by qubka (Nikita Ushakov)
  71 <Failed> "[ZP] Weapon: Watercannon" (1.0) by qubka (Nikita Ushakov)
  72 <Failed> "[ZP] Zombie Class: Girl" (1.0) by qubka (Nikita Ushakov)
  73 <Failed> "[ZP] Zombie Class: Baller" (1.0) by qubka (Nikita Ushakov)
  74 <Failed> "[ZP] Zombie Class: Fast" (1.0) by qubka (Nikita Ushakov)
  75 <Failed> "[ZP] Zombie Class: Healer" (1.0) by qubka (Nikita Ushakov)
  76 <Failed> "[ZP] Zombie Class: MutationHeavy" (1.0) by qubka (Nikita Ushakov)
  77 <Failed> "[ZP] Zombie Class: MutationLight" (1.0) by qubka (Nikita Ushakov)
  78 <Failed> "[ZP] Zombie Class: Range" (1.0) by qubka (Nikita Ushakov)
  79 <Failed> "[ZP] Zombie Class: Sleeper" (1.0) by qubka (Nikita Ushakov)
  80 <Failed> "[ZP] Zombie Class: Smoker" (1.0) by qubka (Nikita Ushakov)
  81 <Failed> "[ZP] Zombie Class: Stamper" (1.0) by qubka (Nikita Ushakov)
  82 <Failed> "[ZP] Zombie Class: Tank" (1.0) by qubka (Nikita Ushakov)
  83 <Failed> "[ZP] Zombie Class: Tesla" (1.0) by qubka (Nikita Ushakov)
  84 <Failed> "[ZP] Zombie Class: Witch" (1.0) by qubka (Nikita Ushakov)
  85 <Failed> "[ZP] Zombie Class: Psyh" (1.0) by qubka (Nikita Ushakov)
  86 <Failed> "[ZP] Addon: Grenade Modes" (2.0) by qubka (Nikita Ushakov) | Nyuu
  87 <Failed> "[ZP] Addon: Presents" (1.0) by qubka (Nikita Ushakov) | Pelipoika
Errors:
zp_core.smx (Zombie Plague): Error detected in plugin startup (see error logs)
zp_extraitem_antidot.smx ([ZP] ExtraItem: Antidot): Native "ZP_GetGameModeHumanClass" was not found
zp_gamemode_plague.smx ([ZP] Game Mode: Plague): Native "ZP_IsMapLoaded" was not found
zp_hclasses_bluealice.smx ([ZP] Human Class: Blue Alice): Native "ZP_IsMapLoaded" was not found
zp_hclasses_bluetank.smx ([ZP] Human Class: Blue Tank): Native "ZP_IsMapLoaded" was not found
zp_hclasses_redalice.smx ([ZP] Human Class: Red Alice): Native "ZP_IsMapLoaded" was not found
zp_hclasses_redtank.smx ([ZP] Human Class: Red Tank): Native "ZP_IsMapLoaded" was not found
zp_weapon_airburster.smx ([ZP] Weapon: AirBurster): Native "ZP_GetClientViewModel" was not found
zp_weapon_airdrop.smx ([ZP] ExtraItem: AirDrop): Native "ZP_GetClientViewModel" was not found
zp_weapon_armor.smx ([ZP] Weapon: Armor): Native "ZP_IsMapLoaded" was not found
zp_weapon_balrog1.smx ([ZP] Weapon: Balrog I): Native "ZP_GetClientViewModel" was not found
zp_weapon_balrog11.smx ([ZP] Weapon: Balrog XI): Native "ZP_GetClientViewModel" was not found
zp_weapon_balrog3.smx ([ZP] Weapon: Balrog III): Native "ZP_GetClientViewModel" was not found
zp_weapon_balrog7.smx ([ZP] Weapon: Balrog VII): Native "ZP_IsMapLoaded" was not found
zp_weapon_bazooka.smx ([ZP] Weapon: Bazooka): Native "ZP_GetClientViewModel" was not found
zp_weapon_c4.smx ([ZP] Weapon: C4 Charge): Native "ZP_IsMapLoaded" was not found
zp_weapon_cannon.smx ([ZP] Weapon: Cannon): Native "ZP_GetClientViewModel" was not found
zp_weapon_cartblue.smx ([ZP] Weapon: CartBlue): Native "ZP_GetClientViewModel" was not found
zp_weapon_chainsaw.smx ([ZP] Weapon: ChainSaw): Native "ZP_GetClientViewModel" was not found
zp_weapon_drill.smx ([ZP] Weapon: DrillGun): Native "ZP_GetClientViewModel" was not found
zp_weapon_dronegun.smx ([ZP] Weapon: DroneGun): Native "ZP_GetClientViewModel" was not found
zp_weapon_ethereal.smx ([ZP] Weapon: Ethereal): Native "ZP_GetClientViewModel" was not found
zp_weapon_fists.smx ([ZP] Weapon: Fists): Native "ZP_GetClientViewModel" was not found
zp_weapon_flare.smx ([ZP] Weapon: Flare): Native "ZP_IsMapLoaded" was not found
zp_weapon_frezze.smx ([ZP] Weapon: Freeze): Native "ZP_IsMapLoaded" was not found
zp_weapon_hammer.smx ([ZP] Weapon: Hammer): Native "ZP_GetClientViewModel" was not found
zp_weapon_holybomb.smx ([ZP] Weapon: HolyGrenade): Native "ZP_IsMapLoaded" was not found
zp_weapon_infectbomb.smx ([ZP] Weapon: InfectBomb): Native "ZP_IsMapLoaded" was not found
zp_weapon_janus1.smx ([ZP] Weapon: Janus I): Native "ZP_GetClientViewModel" was not found
zp_weapon_janus11.smx ([ZP] Weapon: Janus XI): Native "ZP_GetClientViewModel" was not found
zp_weapon_janus3.smx ([ZP] Weapon: Janus III): Native "ZP_GetClientViewModel" was not found
zp_weapon_janus5.smx ([ZP] Weapon: Janus V): Native "ZP_GetClientViewModel" was not found
zp_weapon_janus7.smx ([ZP] Weapon: Janus VII): Native "ZP_GetClientViewModel" was not found
zp_weapon_jetpack.smx ([ZP] Weapon: JetPack): Native "ZP_IsMapLoaded" was not found
zp_weapon_jumpbomb.smx ([ZP] Weapon: JumpBomb): Native "ZP_IsMapLoaded" was not found
zp_weapon_lasermines.smx ([ZP] Weapon: LaserMine): Native "ZP_GetClientViewModel" was not found
zp_weapon_m134.smx ([ZP] Weapon: M134): Native "ZP_GetClientViewModel" was not found
zp_weapon_m32.smx ([ZP] Weapon: M32): Native "ZP_GetClientViewModel" was not found
zp_weapon_melee.smx ([ZP] Weapon: Melee): Native "ZP_IsMapLoaded" was not found
zp_weapon_molotov.smx ([ZP] Weapon: Molotov): Native "ZP_IsMapLoaded" was not found
zp_weapon_plasmagun.smx ([ZP] Weapon: PlasmaGun): Native "ZP_GetClientViewModel" was not found
zp_weapon_sfmg.smx ([ZP] Weapon: SF-MG): Native "ZP_GetClientViewModel" was not found
zp_weapon_sfpistol.smx ([ZP] Weapon: SFPistol): Native "ZP_GetClientViewModel" was not found
zp_weapon_sfsniper.smx ([ZP] Weapon: Sfsniper): Native "ZP_GetClientViewModel" was not found
zp_weapon_sfsword.smx ([ZP] Weapon: Sfsword): Native "ZP_GetClientViewModel" was not found
zp_weapon_sgdrill.smx ([ZP] Weapon: SG-Drill): Native "ZP_GetClientViewModel" was not found
zp_weapon_shield.smx ([ZP] Weapon: Shield): Native "ZP_IsMapLoaded" was not found
zp_weapon_skull1.smx ([ZP] Weapon: Skull I): Native "ZP_GetClientViewModel" was not found
zp_weapon_skull11.smx ([ZP] Weapon: Skull XI): Native "ZP_IsMapLoaded" was not found
zp_weapon_skullaxe.smx ([ZP] Weapon: Skullaxe): Native "ZP_GetClientViewModel" was not found
zp_weapon_watercannon.smx ([ZP] Weapon: Watercannon): Native "ZP_GetClientViewModel" was not found
zp_zclasses_agirl.smx ([ZP] Zombie Class: Girl): Native "ZP_IsMapLoaded" was not found
zp_zclasses_baller.smx ([ZP] Zombie Class: Baller): Native "ZP_IsMapLoaded" was not found
zp_zclasses_fast.smx ([ZP] Zombie Class: Fast): Native "ZP_IsMapLoaded" was not found
zp_zclasses_healer.smx ([ZP] Zombie Class: Healer): Native "ZP_IsMapLoaded" was not found
zp_zclasses_mutation_heavy.smx ([ZP] Zombie Class: MutationHeavy): Native "ZP_IsMapLoaded" was not found
zp_zclasses_mutation_light.smx ([ZP] Zombie Class: MutationLight): Native "ZP_IsMapLoaded" was not found
zp_zclasses_range.smx ([ZP] Zombie Class: Range): Native "ZP_IsMapLoaded" was not found
zp_zclasses_sleeper.smx ([ZP] Zombie Class: Sleeper): Native "ZP_IsMapLoaded" was not found
zp_zclasses_smoker.smx ([ZP] Zombie Class: Smoker): Native "ZP_IsMapLoaded" was not found
zp_zclasses_stamper.smx ([ZP] Zombie Class: Stamper): Native "ZP_IsMapLoaded" was not found
zp_zclasses_tank.smx ([ZP] Zombie Class: Tank): Native "ZP_IsMapLoaded" was not found
zp_zclasses_tesla.smx ([ZP] Zombie Class: Tesla): Native "ZP_IsMapLoaded" was not found
zp_zclasses_witch.smx ([ZP] Zombie Class: Witch): Native "ZP_IsMapLoaded" was not found
zp_zclasses_zpsyh.smx ([ZP] Zombie Class: Psyh): Native "ZP_IsMapLoaded" was not found
zp_addon_grenade_modes.smx ([ZP] Addon: Grenade Modes): Native "ZP_IsPlayerHuman" was not found
zp_addon_presents.smx ([ZP] Addon: Presents): Native "ZP_GetGameModeHumanClass" was not found
Most recent error log:
Code:
L 12/10/2020 - 13:08:47: Error log file session closed.
L 12/10/2020 - 13:08:47: SourceMod error session started
L 12/10/2020 - 13:08:47: Info (map "de_mirage") (file "b:\windowsgsm\servers\3\serverfiles\csgo\addons\sourcemod\logs\errors_20201210.log")
L 12/10/2020 - 13:08:47: [SM] Unable to load plugin "zp_addon_grenade_modes.smx": Native "ZP_IsPlayerHuman" was not found
L 12/10/2020 - 13:08:47: [SM] Unable to load plugin "zp_addon_presents.smx": Native "ZP_GetGameModeHumanClass" was not found

Last edited by paulo_crash; 12-10-2020 at 11:18.
paulo_crash is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 12-12-2020 , 07:19   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #969

I've been getting this error log on the console:
Code:
L 12/12/2020 - 09:15:18: [SM] Exception reported: Script execution timed out
L 12/12/2020 - 09:15:18: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:15:18: [SM] Call stack trace:
L 12/12/2020 - 09:15:18: [SM]   [1] Line 454, D:\Other\Scripting\include\string.inc::FindCharInString
L 12/12/2020 - 09:15:18: [SM]   [2] Line 204, zp/core/decryptor.sp::DecryptPrecacheSounds
L 12/12/2020 - 09:15:18: [SM]   [3] Line 106, zp/core/decryptor.sp::DecryptPrecacheWeapon
L 12/12/2020 - 09:15:18: [SM]   [4] Line 316, zp/manager/classes.sp::ClassesOnCacheData
L 12/12/2020 - 09:15:18: [SM]   [5] Line 215, zp/manager/classes.sp::ClassesOnLoad
L 12/12/2020 - 09:15:18: [SM]   [6] Line 141, zp_core.sp::OnMapStart
L 12/12/2020 - 09:15:34: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:15:34: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:15:34: [SM] Call stack trace:
L 12/12/2020 - 09:15:34: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:15:34: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:15:34: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:15:34: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:15:34: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:15:34: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:15:34: [SM] Call stack trace:
L 12/12/2020 - 09:15:34: [SM]   [0] ArrayList.Length.get
L 12/12/2020 - 09:15:34: [SM]   [1] Line 958, zp/manager/costumes.sp::CostumesNameToIndex
L 12/12/2020 - 09:15:34: [SM]   [2] Line 746, zp/core/database.sp::SQLBaseSelect_Callback
L 12/12/2020 - 09:16:11: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:11: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:11: [SM] Call stack trace:
L 12/12/2020 - 09:16:11: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:16:11: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:16:11: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:16:11: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:16:11: [SM]   [5] ChangeClientTeam
L 12/12/2020 - 09:16:11: [SM]   [6] Line 574, zp/manager/playerclasses/tools_functions.sp::ToolsSetTeam
L 12/12/2020 - 09:16:11: [SM]   [7] Line 133, zp/manager/playerclasses/spawn.sp::SpawnOnCommandListened
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Length.get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 1578, zp/manager/gamemodes.sp::API_IsGameModeInfect
L 12/12/2020 - 09:16:47: [SM]   [3] ZP_IsGameModeInfect
L 12/12/2020 - 09:16:47: [SM]   [4] Line 114, zp_zclasses_range.sp::ZP_OnClientDeath
L 12/12/2020 - 09:16:47: [SM]   [6] Call_Finish
L 12/12/2020 - 09:16:47: [SM]   [7] Line 142, zp/core/api.sp::ForwardData::_OnClientDeath
L 12/12/2020 - 09:16:47: [SM]   [8] Line 228, zp/manager/playerclasses/death.sp::DeathOnClientDeath
L 12/12/2020 - 09:16:47: [SM]   [9] Line 207, zp/manager/playerclasses/death.sp::DeathOnClientDeathPost
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:16:47: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:16:47: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Length.get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 1179, zp/manager/costumes.sp::CostumesCreateEntity
L 12/12/2020 - 09:16:47: [SM]   [2] Line 1156, zp/manager/costumes.sp::CostumesDhookOnSetEntityModel
L 12/12/2020 - 09:16:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 12/12/2020 - 09:16:47: [SM] Blaming: zp_core.smx
L 12/12/2020 - 09:16:47: [SM] Call stack trace:
L 12/12/2020 - 09:16:47: [SM]   [0] ArrayList.Get
L 12/12/2020 - 09:16:47: [SM]   [1] Line 2619, zp/manager/gamemodes.sp::ModesGetHumanClass
L 12/12/2020 - 09:16:47: [SM]   [2] Line 70, zp/manager/playerclasses/apply.sp::ApplyOnClientSpawn
L 12/12/2020 - 09:16:47: [SM]   [3] Line 240, zp/manager/playerclasses/spawn.sp::SpawnOnClientSpawn
L 12/12/2020 - 09:17:03: Error log file session closed.
However, I realized that it only happens sometimes, there are times when we just change the map, even for the same map everything goes back to normal, without new errors.
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Join Date: Sep 2020
Location: Romania
Old 12-16-2020 , 07:02   Re: [CS:GO] Experimental: Zombie Plague X.040
Reply With Quote #970

Quote:
Originally Posted by paulo_crash View Post
Zombie Plague (X.040) does it work on the latest versions of SourceMod & Metamod Windows?
Use the latest gamedata files from github. It worked for me.
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