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[L4D & L4D2] Tank's Helper


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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-04-2022 , 09:59   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #71

Quote:
Originally Posted by Dragokas View Post
HarryPotter, funny, 2 years ago I also did code rewrite to support witch, but without BHaType method. I "replaced" (hide + parent) tank rock model with faked prop, for witch - I parented it directly to rock and unparent on rock destroy hook. Unfortunately, on map Hospital - Roof top it causes crash when tank throw the rock outside the world's box.
As a plus, it allows player to see beforehand which SI the tank is attempting to throw. Because original rock-to-SI transformation is not looks naturally. Would be really cool to fix that code. But I gave up with that.
Well, the BHaType method is still not perfect, unfortunately it only works when the map spawns the standing witch , sitting witch still get stuck on air and won't fly
I hope someone can provide a better way.
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Last edited by HarryPotter; 03-04-2022 at 10:00.
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Dragokas
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Old 03-04-2022 , 11:45   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #72

Those new published code was fully functional when I test it years ago.
That's also include animation.
However, I could broke something since, unsure.
Just need better safe checks and that's complete.
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HarryPotter
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Old 05-11-2022 , 08:25   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #73

[L4D & L4D2] Tank's Helper Improved Version 1.6
-Throw Witch (Thanks to BHaType, witch flying possible in both l4d1/2)

Require
1. Left 4 DHooks Direct
2. Actions
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Last edited by HarryPotter; 05-11-2022 at 08:26.
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Kai0205
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Join Date: Sep 2017
Old 05-29-2022 , 09:33   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #74

Quote:
Originally Posted by HarryPotter View Post
[L4D & L4D2] Tank's Helper Improved Version 1.6
-Throw Witch (Thanks to BHaType, witch flying possible in both l4d1/2)

Require
1. Left 4 DHooks Direct
2. Actions
Hi I got an error when I compile, I installed Left 4 DHooks Direct and Actions

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eyal282
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Join Date: Aug 2011
Old 05-29-2022 , 19:08   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #75

Quote:
Originally Posted by Searcher64 View Post
It would be cool if hunters being thrown would be in pounce-position so if it hit a survivor, automatically pounced by it
Should be easily achieved by the netprop:
m_isLunging

That belongs to the custom ability of the hunter.
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BHaType
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Join Date: Jun 2018
Old 05-29-2022 , 20:00   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #76

Quote:
Originally Posted by Kai0205 View Post
Hi I got an error when I compile, I installed Left 4 DHooks Direct and Actions
Actions had a breaking change in function prototypes.

Change 1336 line to this
PHP Code:
public Action OnUpdateBehaviorAction actionint actorfloat intervalActionResult result 
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Last edited by BHaType; 05-29-2022 at 20:00.
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HarryPotter
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Old 05-31-2022 , 03:26   Re: [L4D & L4D2] Tank's Helper
Reply With Quote #77

Quote:
Originally Posted by Kai0205 View Post
Hi I got an error when I compile, I installed Left 4 DHooks Direct and Actions
[L4D & L4D2] Tank's Helper Improved Version 1.7
-Fix compile error
(download latest Actions)
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