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Player modelindex accurate hitboxes


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sk@.@
Senior Member
Join Date: Feb 2010
Location: Hong Kong
Old 11-04-2011 , 21:48   Re: Player modelindex accurate hitboxes
Reply With Quote #11

if.. i understanding is correct
Player Models plugin is set [one player] model
and can set [one player model index]

but, my plugin can set [all player model index] in the game
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SGT
Senior Member
Join Date: Sep 2011
Old 11-05-2011 , 01:07   Re: Player modelindex accurate hitboxes
Reply With Quote #12

Quote:
Originally Posted by ConnorMcLeod View Post
Hi

Code:
// #define SET_MODELINDEX
#include <amxmodx> #include <fakemeta> #define VERSION "1.3.1"

Bye
Well you don't mention it anywhere in the thread. You should probably add that to the OP in your thread.

sk@.@, Conners plugin can change all models or just one. I guess Arkshine knew what he was doing all along.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-05-2011 , 01:10   Re: Player modelindex accurate hitboxes
Reply With Quote #13

You don't understand, sk@.@.

Using a custom model in-game means you have either a global plugin like PlayerModel which sets the model all the time, or a specific plugin like ZP which sets the model depending some conditions.

Using PlayerModel, there is already an option to update the hitbox.
Using a specific plugin, it should be up to the author to add such line. Because more efficient (Using PlayerPostThink (uh?) + ClientUserInfoChanged which sets offset for any info changed (uh?) = Poor and inefficient method) and it doesn't make sense to use an extra plugin for that when the author has just to add one line to his plugin.

Such offset would deserve to be explained as tutorial or something to let authors know if they use custom models with a specific structures, this offset is needed. So, they could update their plugin. Your plugin which uses randomly this offset to fix a lack of knowledge is inappropriate.

At the end, this plugin is redundant and pointless. That's why it has been unapproved.
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Last edited by Arkshine; 11-05-2011 at 01:17.
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quil
Junior Member
Join Date: Dec 2023
Old 01-01-2024 , 10:12   Re: Player modelindex accurate hitboxes
Reply With Quote #14

Quote:
Originally Posted by sk@.@ View Post
video: http://www.youtube.com/watch?v=yafd8hQPS1c

This plugin can set Player modelindex to accurate hitboxes

cvars: set_modelindex 1 // Run this plugin?
When the plugin is activated and someone connects to the server, so they use the retry command, the server crashes immediately.
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