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DeadChat 1.3


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Frenzzy
SourceMod Donor
Join Date: Jan 2007
Location: Russia
Old 11-28-2011 , 10:20   Re: DeadChat 1.3
Reply With Quote #101

Try a similar plugin, possible there will be no errors: AllChat
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Nikey646
Member
Join Date: Apr 2011
Old 04-11-2012 , 06:08   Re: DeadChat 1.3
Reply With Quote #102

I only just right now figured this out, but this plugin isnt really needed, doesnt the convar "sm_deadtalk" do the exact same thing, and already built into basecomm.smx

Heres the convar straight from basecomm.sp

Code:
g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
Please Correct me if im wrong (:
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minimoney1
SourceMod Donor
Join Date: Dec 2010
Old 04-11-2012 , 06:42   Re: DeadChat 1.3
Reply With Quote #103

Quote:
Originally Posted by Nikey646 View Post
I only just right now figured this out, but this plugin isnt really needed, doesnt the convar "sm_deadtalk" do the exact same thing, and already built into basecomm.smx

Heres the convar straight from basecomm.sp

Code:
g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
Please Correct me if im wrong (:
sm_deadchat vs sm_deadtalk
sm_deadtalk turns on dead voice (Microphone) communication, while sm_deadchat turns on dead chat (Typing) communication.
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Nikey646
Member
Join Date: Apr 2011
Old 04-11-2012 , 06:48   Re: DeadChat 1.3
Reply With Quote #104

Quote:
Originally Posted by minimoney1 View Post
sm_deadchat vs sm_deadtalk
sm_deadtalk turns on dead voice (Microphone) communication, while sm_deadchat turns on dead chat (Typing) communication.
Thanks
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mausetot
Member
Join Date: Jan 2011
Location: Germany
Old 04-12-2012 , 10:05   Re: DeadChat 1.3
Reply With Quote #105

great plugin...

is there a possibility to add an option for admins ?
So that only admins can read the chat of dead players?

that would be great

best regard
mausetot
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towny
Junior Member
Join Date: Apr 2012
Location: Australia
Old 04-16-2012 , 10:29   Re: DeadChat 1.3
Reply With Quote #106

Awesome.
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Rd1981
Senior Member
Join Date: Apr 2011
Old 04-26-2012 , 14:45   Re: DeadChat 1.3
Reply With Quote #107

L 04/26/2012 - 00:33:32: [SM] Displaying call stack trace for plugin "deadchat_tf.smx":
L 04/26/2012 - 00:33:32: [SM] [0] Line 201, /groups/sourcemod/compiler-1.3/include/usermessages.inc::StartMessageOne()
L 04/26/2012 - 00:33:32: [SM] [1] Line 242, /home/groups/alliedmodders/forums/files/3/3/5/4/1/61786.attach::PrintGameChatMessage()
L 04/26/2012 - 00:33:32: [SM] [2] Line 156, /home/groups/alliedmodders/forums/files/3/3/5/4/1/61786.attach::SayText2PostHook()
L 04/26/2012 - 00:33:38: Error log file session closed.
I am getting this error after the sourcemod updates from 2 weeks ago.
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Nikey646
Member
Join Date: Apr 2011
Old 04-26-2012 , 15:12   Re: DeadChat 1.3
Reply With Quote #108

do u have the translation file within the translation folder?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 04-26-2012 , 17:28   Re: DeadChat 1.3
Reply With Quote #109

Quote:
Originally Posted by Rd1981 View Post
L 04/26/2012 - 00:33:32: [SM] Displaying call stack trace for plugin "deadchat_tf.smx":
L 04/26/2012 - 00:33:32: [SM] [0] Line 201, /groups/sourcemod/compiler-1.3/include/usermessages.inc::StartMessageOne()
L 04/26/2012 - 00:33:32: [SM] [1] Line 242, /home/groups/alliedmodders/forums/files/3/3/5/4/1/61786.attach::PrintGameChatMessage()
L 04/26/2012 - 00:33:32: [SM] [2] Line 156, /home/groups/alliedmodders/forums/files/3/3/5/4/1/61786.attach::SayText2PostHook()
L 04/26/2012 - 00:33:38: Error log file session closed.
I am getting this error after the sourcemod updates from 2 weeks ago.
You need to include the line one above what you included, which is the line that says what the actual error was.
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Last edited by Powerlord; 04-26-2012 at 17:28.
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xomp
BANNED
Join Date: Jul 2008
Old 04-28-2012 , 08:39   Re: DeadChat 1.3
Reply With Quote #110

My server just crashed and the only error logs I have; have this in them.

Quote:
L 04/27/2012 - 21:17:40: SourceMod error session started
L 04/27/2012 - 21:17:40: Info (map "ctf_2fort") (file "errors_20120427.log")
L 04/27/2012 - 21:17:40: [SM] Native "StartMessage" reported: Unable to execute a new message, there is already one in progress
L 04/27/2012 - 21:17:40: [SM] Displaying call stack trace for plugin "deadchat_tf.smx":
L 04/27/2012 - 21:17:40: [SM] [0] Line 201, /groups/sourcemod/compiler-1.3/include/usermessages.inc::StartMessageOne()
L 04/27/2012 - 21:17:40: [SM] [1] Line 242, /home/groups/alliedmodders/forums/files/3/3/5/4/1/61786.attach:rintGameChatMessage()
L 04/27/2012 - 21:17:40: [SM] [2] Line 156, /home/groups/alliedmodders/forums/files/3/3/5/4/1/61786.attach::SayText2PostHook()
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