Raised This Month: $12 Target: $400
 3% 

[L4D & L4D2] Prototype Grenades (1.46) [22-Nov-2023]


Post New Thread Reply   
 
Thread Tools Display Modes
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-03-2020 , 15:54   Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Reply With Quote #131

See the Spitter Acid Damage cvars and Grenades config to find the settings you want.
__________________
Silvers is offline
3aljiyavslgazana
Member
Join Date: Dec 2018
Old 10-04-2020 , 20:03   Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Reply With Quote #132

Ok i think found something, thanks anyway
3aljiyavslgazana is offline
3aljiyavslgazana
Member
Join Date: Dec 2018
Old 10-30-2020 , 10:59   Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Reply With Quote #133

Hey Silvers can you change the medic to detect when survivor is black and white and not heal him or just heal his temporary health(red bar)
Because right now it heals you to full hp (green bar) while you stay in black and white state and it just doesn't make sense ..

Last edited by 3aljiyavslgazana; 10-30-2020 at 11:02.
3aljiyavslgazana is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-16-2021 , 00:09   Re: [L4D & L4D2] Prototype Grenades (1.32) [15-Feb-2021]
Reply With Quote #134

Quote:
Originally Posted by 3aljiyavslgazana View Post
Hey Silvers can you change the medic to detect when survivor is black and white and not heal him or just heal his temporary health(red bar)
Because right now it heals you to full hp (green bar) while you stay in black and white state and it just doesn't make sense ..
Code:
1.32 (15-Feb-2021)
    - Fixed healing with full health when players are black and white.
Thanks. Hopefully this fixes, haven't been able to test. It heals them with temp health if b&w.
__________________
Silvers is offline
sonic155
Senior Member
Join Date: Mar 2019
Old 02-22-2021 , 04:26   Re: [L4D & L4D2] Prototype Grenades (1.32) [15-Feb-2021]
Reply With Quote #135

getting this

L 02/21/2021 - 005:21: [SM] Blaming: l4d_grenades.smx
L 02/21/2021 - 005:21: [SM] Call stack trace:
L 02/21/2021 - 005:21: [SM] [0] GetEdictClassname
L 02/21/2021 - 005:21: [SM] [1] Line 3748, l4d_grenades.sp::IsGrenade
L 02/21/2021 - 005:21: [SM] [2] Line 1495, l4d_grenades.sp::OnWeaponDrop
L 02/21/2021 - 005:21: [SM] [4] FakeClientCommand
L 02/21/2021 - 005:21: [SM] [5] Line 818, /home/forums/content/files/6/4/7/7/3/97497.attach::StripAndExecuteClientCommand
L 02/21/2021 - 005:21: [SM] [6] Line 670, /home/forums/content/files/6/4/7/7/3/97497.attach::Event_WeaponFire
L 02/21/2021 - 005:21: [SM] Exception reported: Invalid edict (1670 - 1670)
L 02/21/2021 - 005:21: [SM] Blaming: l4d_grenades.smx
L 02/21/2021 - 005:21: [SM] Call stack trace:
L 02/21/2021 - 005:21: [SM] [0] GetEdictClassname
L 02/21/2021 - 005:21: [SM] [1] Line 3748, l4d_grenades.sp::IsGrenade
L 02/21/2021 - 005:21: [SM] [2] Line 1495, l4d_grenades.sp::OnWeaponDrop
L 02/21/2021 - 005:21: [SM] [4] FakeClientCommand
L 02/21/2021 - 005:21: [SM] [5] Line 818, /home/forums/content/files/6/4/7/7/3/97497.attach::StripAndExecuteClientCommand
L 02/21/2021 - 005:21: [SM] [6] Line 671, /home/forums/content/files/6/4/7/7/3/97497.attach::Event_WeaponFire

after last update from steam
sonic155 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-23-2021 , 02:23   Re: [L4D & L4D2] Prototype Grenades (1.32) [15-Feb-2021]
Reply With Quote #136

Quote:
Originally Posted by sonic155 View Post
getting this

L 02/21/2021 - 005:21: [SM] Blaming: l4d_grenades.smx
L 02/21/2021 - 005:21: [SM] Call stack trace:
L 02/21/2021 - 005:21: [SM] [0] GetEdictClassname
L 02/21/2021 - 005:21: [SM] [1] Line 3748, l4d_grenades.sp::IsGrenade
L 02/21/2021 - 005:21: [SM] [2] Line 1495, l4d_grenades.sp::OnWeaponDrop
L 02/21/2021 - 005:21: [SM] [4] FakeClientCommand
L 02/21/2021 - 005:21: [SM] [5] Line 818, /home/forums/content/files/6/4/7/7/3/97497.attach::StripAndExecuteClientCommand
L 02/21/2021 - 005:21: [SM] [6] Line 670, /home/forums/content/files/6/4/7/7/3/97497.attach::Event_WeaponFire
L 02/21/2021 - 005:21: [SM] Exception reported: Invalid edict (1670 - 1670)
L 02/21/2021 - 005:21: [SM] Blaming: l4d_grenades.smx
L 02/21/2021 - 005:21: [SM] Call stack trace:
L 02/21/2021 - 005:21: [SM] [0] GetEdictClassname
L 02/21/2021 - 005:21: [SM] [1] Line 3748, l4d_grenades.sp::IsGrenade
L 02/21/2021 - 005:21: [SM] [2] Line 1495, l4d_grenades.sp::OnWeaponDrop
L 02/21/2021 - 005:21: [SM] [4] FakeClientCommand
L 02/21/2021 - 005:21: [SM] [5] Line 818, /home/forums/content/files/6/4/7/7/3/97497.attach::StripAndExecuteClientCommand
L 02/21/2021 - 005:21: [SM] [6] Line 671, /home/forums/content/files/6/4/7/7/3/97497.attach::Event_WeaponFire

after last update from steam

Thanks, should be fixed.

Code:
1.33 (23-Feb-2021)
    - Fixed errors caused by the last L4D2 update. Thanks to "sonic155" for reporting.
__________________
Silvers is offline
sonic155
Senior Member
Join Date: Mar 2019
Old 02-23-2021 , 03:15   Re: [L4D & L4D2] Prototype Grenades (1.33) [23-Feb-2021]
Reply With Quote #137

cool thanks =)
sonic155 is offline
sonic155
Senior Member
Join Date: Mar 2019
Old 02-23-2021 , 03:16   Re: [L4D & L4D2] Prototype Grenades (1.32) [15-Feb-2021]
Reply With Quote #138

Quote:
Originally Posted by Silvers View Post
Code:
1.32 (15-Feb-2021)
    - Fixed healing with full health when players are black and white.
Thanks. Hopefully this fixes, haven't been able to test. It heals them with temp health if b&w.
~~~
i can say it does work as i use a medic grenade and everyone got perm hp but one got temp when i checked on his cap counter he was B/W so yes it works =p
sonic155 is offline
sonic155
Senior Member
Join Date: Mar 2019
Old 02-23-2021 , 19:15   Re: [L4D & L4D2] Prototype Grenades (1.33) [23-Feb-2021]
Reply With Quote #139

How about a "Warp Grenade" where with a short delay warps the survivor to where it lands after it sits for a few secs 2sec delay as it hits the floor =o
sonic155 is offline
Voevoda
Senior Member
Join Date: Aug 2016
Old 03-02-2021 , 15:23   Re: [L4D & L4D2] Prototype Grenades (1.33) [23-Feb-2021]
Reply With Quote #140

Hi Silvers
pls FIX Grenade versus mod. they shouldn't act on ghosts.
Voevoda is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:30.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode