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[CS:S] Timer 1.0.7


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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 05-15-2013 , 11:23   Re: [CS:S] Timer 1.0.7
Reply With Quote #431

Quote:
Originally Posted by TheTopMostDog View Post
You will need a noblock plugin as there is no native cvar for a noblock effect without a plugin.
You can find plugins via http://www.sourcemod.net/plugins.php...tion=&search=1
Thanks, but it's a server for beginners, where the players can help each other. Noblock I've activated only on the bhop servers.

I do not want to activate noblock - players just should be able to teleport to locations while these locations are not blocked. As this plugin do not have a builtin-noblock, I hoped it would be possible to let the plugin check the target position before teleporting by cvar.
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TheTopMostDog
Member
Join Date: Jul 2012
Location: Melbourne, Australia
Old 05-15-2013 , 11:40   Re: [CS:S] Timer 1.0.7
Reply With Quote #432

Quote:
Originally Posted by Guenhwyvar View Post
Thanks, but it's a server for beginners, where the players can help each other. Noblock I've activated only on the bhop servers.

I do not want to activate noblock - players just should be able to teleport to locations while these locations are not blocked. As this plugin do not have a builtin-noblock, I hoped it would be possible to let the plugin check the target position before teleporting by cvar.
Oh, I see.. Though would it be too complex and unlikely to be implemented? Probably?

Are you aware that there exists noblock plugins which allow players to type !block to toggle their collisions? I'd link, but it has been quite some time since I used it, sorry.

You probably already know this, but for plugins which lack cvars, you can enable/disable them entirely using "sm plugins load <pluginname>" / "sm plugins unload <pluginname>", which you could also put in a map config file for using noblock only on certain maps/maptypes. If you want a plugin off by default, put it in ~/plugins/disabled/, then include the directory ("disabled/<pluginname>") when typing the command.

I have indeed noticed your join date, and apologize if any of this comes across as condescending; that was not my intention.

EDIT: Forgive mass editing, I'm both ill and tired.

Last edited by TheTopMostDog; 05-15-2013 at 12:02.
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 05-18-2013 , 04:28   Re: [CS:S] Timer 1.0.7
Reply With Quote #433

Thank you Topmostdog, your reply gave me some inspiration on approaching this "problem". I think I try it with that switchable no-block-plugin per user.

To your next-to-last paragraph: hey, don't worry! I'm out of the active dedicated gameserver administration for some years now. I just set up some css server for fun.
By the way, if I ask a question, every single answer is appreciated! In addition, maybe some beginners read that now or in the future.

I hope you get well soon!
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 05-20-2013 , 14:10   Re: [CS:S] Timer 1.0.7
Reply With Quote #434

Sorry for the spam. The problem originally described here has been solved by downgrading from SM dev to stable.

Last edited by Guenhwyvar; 05-20-2013 at 15:07.
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ColdZero
Junior Member
Join Date: Oct 2012
Old 05-28-2013 , 02:11   Re: [CS:S] Timer 1.0.7
Reply With Quote #435

If you ever gonna update this again i got some fesature requests.

- Add a function that you can view the records of other maps even when you are not playing it currently.

For example we play bhop_eazy but i can type !wr bhop_monster_jam or !record bhop_monster_jam


- If you are in a low gravity are and type !restart your gravity doesnt get resetted.

- Add something like we can mark a bonus area for bhop maps
__________________

Last edited by ColdZero; 05-28-2013 at 06:19.
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technokittens
Junior Member
Join Date: May 2013
Old 06-01-2013 , 08:24   Re: [CS:S] Timer 1.0.7
Reply With Quote #436

does this plugin still work?
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Kare_Krigsforbryter
Junior Member
Join Date: Jan 2011
Location: Norway
Old 06-01-2013 , 16:53   Re: [CS:S] Timer 1.0.7
Reply With Quote #437

1) Is it posibile to add a column in round where the clock when the record is made? typ. "2013.12.24 21:02:28" Its easy to insert with the NOW() command in MySQL

2) The tables need keys. otherwise the database will get bigtime problems when it got alot of data in the tables.
like this:
Code:
CREATE TABLE `mapzone` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `type` int(11) NOT NULL,
  `point1_x` float NOT NULL,
  `point1_y` float NOT NULL,
  `point1_z` float NOT NULL,
  `point2_x` float NOT NULL,
  `point2_y` float NOT NULL,
  `point2_z` float NOT NULL,
  `map` varchar(32) NOT NULL,
  PRIMARY KEY (`id`),
  UNIQUE KEY `maptype` (`map`,`type`)
) ENGINE=MyISAM AUTO_INCREMENT=0 DEFAULT CHARSET=latin1
Code:
CREATE TABLE `round` (
  `id` int(11) NOT NULL AUTO_INCREMENT,
  `map` varchar(32) NOT NULL,
  `auth` varchar(32) NOT NULL,
  `time` float NOT NULL,
  `jumps` int(11) NOT NULL,
  `physicsdifficulty` int(11) NOT NULL,
  `name` varchar(64) NOT NULL,
  `fpsmax` int(11) NOT NULL,
  `flashbangs` int(11) NOT NULL,
  `added` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP,
  PRIMARY KEY (`id`),
  KEY `map` (`map`),
  KEY `auth` (`auth`),
  KEY `physicsdifficulty` (`physicsdifficulty`)
) ENGINE=MyISAM AUTO_INCREMENT=0 DEFAULT CHARSET=latin1

Last edited by Kare_Krigsforbryter; 06-02-2013 at 04:32. Reason: Added timestamp self
Kare_Krigsforbryter is offline
Dkmuniz
Senior Member
Join Date: Jun 2013
Old 06-19-2013 , 17:42   Re: [CS:S] Timer 1.0.7
Reply With Quote #438

then I put your plugin and loved it, the more I saw on other servers that he give a autorespawn, to when the spawnkill is enabled, him for to give respawn, (for this mod mini-games). I was wondering if you can help me please

THANKS
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malicieusss
New Member
Join Date: Jun 2013
Old 06-20-2013 , 10:10   Re: [CS:S] Timer 1.0.7
Reply With Quote #439

I receave some errors with the plugins. Database.cfg is ok (normaly)

[Timer] Core: Error detected in plugin startup (see error logs)
[Timer] World Record: Error detected in plugin startup (see error logs)
[Timer] MapZones: Error detected in plugin startup (see error logs)

here's the error log :


L 06/20/2013 - 15:14:43: [SM] Native "Timer_GetClientTimer" reported: Plugin owning this native is currently paused.
L 06/20/2013 - 15:14:43: [SM] Displaying call stack trace for plugin "timer-hud.smx":
L 06/20/2013 - 15:14:43: [SM] [0] Line 213, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::UpdateHUD()
L 06/20/2013 - 15:14:43: [SM] [1] Line 179, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::HUDTimer()



Thank you in advance to help me ....
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 06-23-2013 , 19:20   Re: [CS:S] Timer 1.0.7
Reply With Quote #440

Quote:
Originally Posted by malicieusss View Post
I receave some errors with the plugins. Database.cfg is ok (normaly)

[Timer] Core: Error detected in plugin startup (see error logs)
[Timer] World Record: Error detected in plugin startup (see error logs)
[Timer] MapZones: Error detected in plugin startup (see error logs)

here's the error log :


L 06/20/2013 - 15:14:43: [SM] Native "Timer_GetClientTimer" reported: Plugin owning this native is currently paused.
L 06/20/2013 - 15:14:43: [SM] Displaying call stack trace for plugin "timer-hud.smx":
L 06/20/2013 - 15:14:43: [SM] [0] Line 213, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::UpdateHUD()
L 06/20/2013 - 15:14:43: [SM] [1] Line 179, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::HUDTimer()



Thank you in advance to help me ....
You have to post first lines of your errorlog, because this errors are aftereffects.
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Last edited by zipcore; 06-23-2013 at 19:20.
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