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[CS:S] Timer 1.0.7


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OffsprinG
Member
Join Date: Nov 2012
Location: Ukraine, Kharkov
Old 04-11-2013 , 15:09   Re: [CS:S] Timer 1.0.7
Reply With Quote #411

Hey, guys. Mb someone have lags at map finish? Its when in chat writen
"Player has finished the map in xx.xx.xx(-xx.xx.xx) in xxx jumps on auto-bhopl. Rank: x/y"
cuz i have very big lags, all players freezes on 1-2 seconds, and its all time! Databasee connection - localhost!
And something - more players > more lags. I dont know how fix this. Database work good, in logs no erros!
help pls!

UPD:
Deleted all information in database "round" - and fix this bug.

Last edited by OffsprinG; 04-17-2013 at 19:54. Reason: Done.
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Fibao
Junior Member
Join Date: Apr 2013
Old 04-13-2013 , 05:09   Re: [CS:S] Timer 1.0.7
Reply With Quote #412

Error:
http://i.imm.io/12K8k.png

Please help, im on linux
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 04-14-2013 , 15:07   Re: [CS:S] Timer 1.0.7
Reply With Quote #413

Just wanted to thank alongub for this great work. Can't wait for 2.0 (especially for the checkpoint "bug"). Great work - keep on!
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DennisSkov
Member
Join Date: Apr 2013
Old 04-26-2013 , 17:17   Re: [CS:S] Timer 1.0.7
Reply With Quote #414

I don't know if I'm the only one, but I think I found a bug of some sort. When auto bhop is turned off, you jump slightly higher. With auto bhop it's like you have lower gravity - it's pretty fucked, and I've heard 3 people saying it.
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TheTopMostDog
Member
Join Date: Jul 2012
Location: Melbourne, Australia
Old 04-27-2013 , 02:59   Re: [CS:S] Timer 1.0.7
Reply With Quote #415

Quote:
Originally Posted by DennisSkov View Post
I don't know if I'm the only one, but I think I found a bug of some sort. When auto bhop is turned off, you jump slightly higher. With auto bhop it's like you have lower gravity - it's pretty fucked, and I've heard 3 people saying it.

I do believe this is because 'normal' isn't the default setting. Check your physics, or try changing it to normal, ingame. I noticed this when I first used the plugin, and I'm 99% sure that's what it turned out to be. Been a while, though. ;)
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MIKEE
Member
Join Date: Aug 2012
Location: CA san diego
Old 04-27-2013 , 05:54   Re: [CS:S] Timer 1.0.7
Reply With Quote #416

I get this error after installing timer...timer not working....

Quote:
Native "Timer_GetClientTimer" reported: Plugin owning this native is currently paused.
L 04/27/2013 - 05:49:25: [SM] Displaying call stack trace for plugin "timer-hud.smx":
L 04/27/2013 - 05:49:25: [SM] [0] Line 213, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::UpdateHUD()
L 04/27/2013 - 05:49:25: [SM] [1] Line 179, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::HUDTimer()
L 04/27/2013 - 05:49:25: [SM] Native "Timer_GetClientTimer" reported: Plugin owning this native is currently paused.
L 04/27/2013 - 05:49:25: [SM] Displaying call stack trace for plugin "timer-hud.smx":
L 04/27/2013 - 05:49:25: [SM] [0] Line 213, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::UpdateHUD()
L 04/27/2013 - 05:49:25: [SM] [1] Line 179, C:\Users\Alon\Documents\GitHub\timer\scriptin g\timer-hud.sp::HUDTimer()
In logs is saying this .....2013-04-27 05:43:07 [timer-logging.smx] INFO | Logging started

when I type !wr nothing happen and in sm plugins there is only "[Timer] Logging" (1.0.7) by alongub | Glite

Last edited by MIKEE; 04-27-2013 at 05:59.
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 05-02-2013 , 15:03   Re: [CS:S] Timer 1.0.7
Reply With Quote #417

I have this module in use: World Record (timer-worldrecord.smx) and it works good. For xc maps, I installed the SM_CheckpointSaver (v1.04) as proposed in the first post. After jumping to the map end, players can save a cp, return to start, start timer and teleport back to the end of the map.

How I can prevent players from cheating?

Thanks for any help.

Last edited by Guenhwyvar; 05-02-2013 at 15:12.
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 05-02-2013 , 15:06   Re: [CS:S] Timer 1.0.7
Reply With Quote #418

Quote:
Originally Posted by Guenhwyvar View Post
I have this module in use: World Record (timer-worldrecord.smx) and it works good. For xc maps, I installed the SM_CheckpointSaver (v1.04) as proposed in the first post. After jumping to the map end players can save a cp, return to start/start timer and can teleport back to the map finish.

How I can prevent players from cheating?

Thanks for any help.
I don't know if this timer has a stoptimer console command, but if it does you can modify CP plugin to run that command on use. So that they have to stop their timer to use Cp.
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 05-02-2013 , 19:21   Re: [CS:S] Timer 1.0.7
Reply With Quote #419

Quote:
Originally Posted by Guenhwyvar View Post
I have this module in use: World Record (timer-worldrecord.smx) and it works good. For xc maps, I installed the SM_CheckpointSaver (v1.04) as proposed in the first post. After jumping to the map end, players can save a cp, return to start, start timer and teleport back to the end of the map.

How I can prevent players from cheating?

Thanks for any help.
Use our checkpoints module.
https://github.com/alongubkin/timer/...checkpoints.sp
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MIKEE
Member
Join Date: Aug 2012
Location: CA san diego
Old 05-03-2013 , 03:19   Re: [CS:S] Timer 1.0.7
Reply With Quote #420

HEY alongub i think you need to update timer i reinstall sourcemod and i install the timer again and when i join my server crashing.... sourcemod did update i think you need to do update or what is the problem why is my server crashing. when i install timer on it.
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