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Shop Translation neded


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raizo11
BANNED
Join Date: Dec 2013
Location: https://t.me/pump_upp
Old 01-18-2016 , 10:24   Shop Translation neded
Reply With Quote #1

Translate to English someone?

Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <colorchat>

#define    FL_WATERJUMP    (1<<11)    
#define    FL_ONGROUND    (1<<9)  

#define PLUGIN "Shop for Knife"
#define VERSION "0.1beta"
#define AUTHOR "-NegaTiV-"


new keys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_0
new Gravity[33], Speed[33], Health[33], HeGrenade[33], FreezGrenade[33], Deagle[33], Rendering[33], Bhop[33], Bunny_Hop[33]

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_menu("Menu 1", keys, "func_menu")
	register_clcmd("say /shop", "ShopKnife")
	
	RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
}

public player_spawn(id)
{
	Gravity[id] = 0
	Speed[id] = 0
	Health[id] = 0
	HeGrenade[id] = 0
	FreezGrenade[id] = 0
	Deagle[id] = 0
	Rendering[id] = 0
	Bhop[id] = 0
	Bunny_Hop[id] = false
}

public client_connect(id)
{
	Bunny_Hop[id] = false
}

public ShopKnife(id)
{
	static menu[1024], len
	len = 0
	
	new my_money = cs_get_user_money(id)
	
	// Menu
	if(get_user_flags(id) & ADMIN_LEVEL_A) {
		len += formatex(menu[len], charsmax(menu) - len, "\r[\yShopMenu\r] \wМагазин | Скидка: \yЕсть^n^n")
	} else {
		len += formatex(menu[len], charsmax(menu) - len, "\r[\yShopMenu\r] \wМагазин | Скидка: \rНету^n^n")
	}
		
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 5000 || Gravity[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \dГравитация (\r5000$\d)^n")
			keys &= ~MENU_KEY_1
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \wГравитация \d(\r5000$\d)^n")
			keys |= MENU_KEY_1
		}
	} else {
		if(!is_user_alive(id) || my_money < 10000 || Gravity[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \dГравитация (\r10000$\d)^n")
			keys &= ~MENU_KEY_1
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \wГравитация \d(\r10000$\d)^n")
			keys |= MENU_KEY_1
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 5000 || Speed[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \dСкорость (\r5000$\d)^n")
			keys &= ~MENU_KEY_2
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \wСкорость \d(\r5000$\d)^n")
			keys |= MENU_KEY_2
		}
	} else {
		if(!is_user_alive(id) || my_money < 10000 || Speed[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \dСкорость (\r10000$\d)^n")
			keys &= ~MENU_KEY_2
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r1. \wСкорость \d(\r10000$\d)^n")
			keys |= MENU_KEY_2
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 8000 || Health[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r3. \d+100 HP (\r8000$\d)^n")
			keys &= ~MENU_KEY_3
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r3. \w+100 HP \d(\r8000$\d)^n")
			keys |= MENU_KEY_3
		}
	} else {
		if(!is_user_alive(id) || my_money < 16000 || Health[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r3. \d+100 HP (\r16000$\d)^n")
			keys &= ~MENU_KEY_3
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r3. \w+100 HP \d(\r16000$\d)^n")
			keys |= MENU_KEY_3
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 4500 || HeGrenade[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \dВзрывная граната (\r4500$\d)^n")
			keys &= ~MENU_KEY_4
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \wВзрывная граната \d(\r4500$\d)^n")
			keys |= MENU_KEY_4
		}
	} else {
		if(!is_user_alive(id) || my_money < 9000 || HeGrenade[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \dВзрывная граната (\r9000$\d)^n")
			keys &= ~MENU_KEY_4
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \wВзрывная граната \d(\r9000$\d)^n")
			keys |= MENU_KEY_4
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 4500 || FreezGrenade[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \dЗамораживающая гараната (\r4500$\d)^n")
			keys &= ~MENU_KEY_5
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \wЗамораживающая гараната \d(\r4500$\d)^n")
			keys |= MENU_KEY_5
		}
	} else {
		if(!is_user_alive(id) || my_money < 16000 || FreezGrenade[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \dЗамораживающая гараната (\r9000$\d)^n")
			keys &= ~MENU_KEY_5
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r4. \wЗамораживающая гараната \d(\r9000$\d)^n")
			keys |= MENU_KEY_5
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 10000 || Rendering[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r6. \dНевидимость (\r10000$\d)^n")
			keys &= ~MENU_KEY_6
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r6. \wНевидимость \d(\r10000$\d)^n")
			keys |= MENU_KEY_6
		}
	} else {
		if(!is_user_alive(id) || my_money < 20000 || Rendering[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r6. \dНевидимость (\r20000$\d)^n")
			keys &= ~MENU_KEY_6
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r6. \wНевидимость \d(\r20000$\d)^n")
			keys |= MENU_KEY_6
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 8000 || Deagle[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r7. \dДигл 3 патрона (\r8000$\d)^n")
			keys &= ~MENU_KEY_7
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r7. \wДигл 3 патрона \d(\r8000$\d)^n")
			keys |= MENU_KEY_7
		}
	} else {
		if(!is_user_alive(id) || my_money < 16000 || Deagle[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r7. \dДигл 3 патрона (\r16000$\d)^n")
			keys &= ~MENU_KEY_7
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r7. \wДигл 3 патрона \d(\r16000$\d)^n")
			keys |= MENU_KEY_7
		}
	}
	
	if(get_user_flags(id) & ADMIN_LEVEL_A)
	{
		if(!is_user_alive(id) || my_money < 8000 || Bhop[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r8. \dБанихоп (\r8000$\d)^n^n")
			keys &= ~MENU_KEY_8
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r8. \wБанихоп \d(\r8000$\d)^n^n")
			keys |= MENU_KEY_8
		}
	} else {
		if(!is_user_alive(id) || my_money < 16000 || Health[id] >= 1)
		{
			len += formatex(menu[len], charsmax(menu) - len, "\r8. \dБанихоп (\r16000$\d)^n^n")
			keys &= ~MENU_KEY_8
		} else {
			len += formatex(menu[len], charsmax(menu) - len, "\r8. \wБанихоп \d(\r16000$\d)^n^n")
			keys |= MENU_KEY_8
		}
	}
	
	len += formatex(menu[len], charsmax(menu) - len, "\r0. \wВыход")
	keys |= MENU_KEY_0
	
	show_menu(id, keys, menu, -1, "Menu 1")
	return PLUGIN_HANDLED;
}

public func_menu(id, key)
{
	new my_money = cs_get_user_money(id)
	
	switch(key)
	{
		case 0:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 5000 || Gravity[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 5000)
					set_user_gravity(id, 0.5)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Гравитацию")
					Gravity[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 10000 || Gravity[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 10000)
					set_user_gravity(id, 0.5)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Гравитацию")
					Gravity[id]++
				}
			}
		}
		case 1:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 5000 || Speed[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 5000)
					set_user_maxspeed(id, 320.0)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Скорость")
					Speed[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 10000 || Gravity[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 10000)
					set_user_maxspeed(id, 320.0)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Скорость")
					Speed[id]++
				}
			}
		}
		case 2:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 8000 || Health[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 8000)
					set_user_health(id, get_user_health(id) + 100)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4+100 HP")
					Health[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 16000 || Health[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 16000)
					set_user_health(id, get_user_health(id) + 100)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4+100 HP")
					Health[id]++
				}
			}
		}
		case 3:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 4500 || HeGrenade[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 4500)
					give_item(id, "weapon_hegrenade")
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Взрывную гранату")
					HeGrenade[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 9000 || HeGrenade[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 9000)
					give_item(id, "weapon_hegrenade")
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Взрывную гранату")
					HeGrenade[id]++
				}
			}
		}
		case 4:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 4500 || FreezGrenade[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 4500)
					give_item(id, "weapon_smokegrenade")
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Замораживающую гранату")
					FreezGrenade[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 9000 || FreezGrenade[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 9000)
					give_item(id, "weapon_smokegrenade")
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Замораживающую гранату")
					FreezGrenade[id]++
				}
			}
		}
		case 5:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 10000 || Rendering[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 10000)
					set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderTransAlpha,20)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Невидимость")
					Rendering[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 20000 || Rendering[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 20000)
					set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderTransAlpha,20)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Невидимость")
					Rendering[id]++
				}
			}
		}
		case 6:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 8000 || Deagle[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 8000)
					cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 3)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Дигл 3 патрона")
					Deagle[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 16000 || Deagle[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 16000)
					cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 3)
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Дигл 3 патрона")
					Deagle[id]++
				}
			}
		}
		case 7:{
			if(get_user_flags(id) & ADMIN_LEVEL_A) {
				if(!is_user_alive(id) || my_money < 8000 || Bhop[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 8000)
					Bunny_Hop[id] = true
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Банихоп")
					Bhop[id]++
				}
			} else {
				if(!is_user_alive(id) || my_money < 16000 || Bhop[id] >= 1) {
				return PLUGIN_CONTINUE;
				} else {
					cs_set_user_money(id, my_money - 16000)
					Bunny_Hop[id] = true
					ColorChat(id, NORMAL, "^1[^4Shop^1] ^3Вы купили: ^4Банихоп")
					Bhop[id]++
				}
			}
		}
	}
	return PLUGIN_HANDLED;
}

public client_PreThink(id) 
{	
	entity_set_float(id, EV_FL_fuser2, 0.0)        
	if(entity_get_int(id, EV_INT_button) & 2) 
	{    
		new flags = entity_get_int(id, EV_INT_flags)
		if(flags & FL_WATERJUMP)
			return PLUGIN_CONTINUE
		if(entity_get_int(id, EV_INT_waterlevel) >= 2)
			return PLUGIN_CONTINUE
		if(!(flags & FL_ONGROUND))
			return PLUGIN_CONTINUE

		new Float:vecVelocity[3]
		entity_get_vector(id, EV_VEC_velocity, vecVelocity)

		if(Bunny_Hop[id])	
			vecVelocity[2] += 250.0
			
		entity_set_vector(id, EV_VEC_velocity, vecVelocity)
		entity_set_int(id, EV_INT_gaitsequence, 6)
	}
	return PLUGIN_CONTINUE
}

Last edited by raizo11; 01-18-2016 at 10:25.
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simanovich
AlliedModders Donor
Join Date: Jun 2012
Location: Israel
Old 02-24-2016 , 11:55   Re: Shop Translation neded
Reply With Quote #2

Code:
Магазин => Shop
Скидка => Discount
Гравитация => Gravity
Скорость => Speed
Взрывная граната => Explosive Grenade (HeGrenade)
Замораживающая гараната => Freeze Grenade
Невидимость => Invisibility
Дигл 3 патрона => Desert Eagle with 3 bullets
Банихоп => Bunnyhop
Выход => Exit
Вы купили => You've bought
Enjoy
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