Quote:
Originally Posted by neo_kira
error
Code:
] sm_build
L 01/03/2011 - 16:06:53: [SM] Native "GetEntProp" reported: Property "m_iClass" not found (entity 0/worldspawn)
L 01/03/2011 - 16:06:53: [SM] Displaying call stack trace for plugin "remote.smx":
L 01/03/2011 - 16:06:53: [SM] [0] Line 257, C:\Projects\ProjectJ\trunk\scripting\include\tf2_stocks.inc::TF2_GetPlayerClass()
L 01/03/2011 - 16:06:53: [SM] [1] Line 1002, remote.sp::GetPermissions()
L 01/03/2011 - 16:06:53: [SM] [2] Line 981, remote.sp::BuildObject()
L 01/03/2011 - 16:06:53: [SM] [3] Line 795, remote.sp::Build()
] sm_remote
L 01/03/2011 - 16:06:58: [SM] Native "GetEntProp" reported: Property "m_iClass" not found (entity 0/worldspawn)
L 01/03/2011 - 16:06:58: [SM] Displaying call stack trace for plugin "remote.smx":
L 01/03/2011 - 16:06:58: [SM] [0] Line 257, C:\Projects\ProjectJ\trunk\scripting\include\tf2_stocks.inc::TF2_GetPlayerClass()
L 01/03/2011 - 16:06:58: [SM] [1] Line 1002, remote.sp::GetPermissions()
L 01/03/2011 - 16:06:58: [SM] [2] Line 801, remote.sp::RemoteControl()
L 01/03/2011 - 16:06:58: [SM] [3] Line 751, remote.sp::Remote()
need an update
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Nope, no update needed. The client index is 0, which means you are using a listen server.
Most plugins, including this one, don't support listen servers.
The reason for that is a client index of 0 screws a lot of things up, as you noticed, and there is no way around it.
//Either that or you attempted to execute the sm_remote, or one of the sm_remote_*, commands from the console, or via rcon, which is not supported and makes no sense since the console isn't in game and can't remote control anything.