Raised This Month: $51 Target: $400
 12% 

[CS:GO] Spread Control (Player Development Tool) v1.0.1


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Mitchell
~lick~
Join Date: Mar 2010
Plugin ID:
4543
Plugin Version:
1.0.1
Plugin Category:
Technical/Development
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Gives feedback about the player's shots
    Old 03-06-2015 , 22:23   [CS:GO] Spread Control (Player Development Tool) v1.0.1
    Reply With Quote #1

    Spread Control v1.0.1
    This is a Player Development tool that I hope to add more to later on.

    Why would you use this?
    Essentially this can be used as a brain game for players to learn how to control their sprays etc. This however is plugin that you would put on a local server that you host on your own computer.

    Current Features:
    • Stores information about the player every time he fires a bullet with the command enabled
    • Calculates the avg. spread from the last fired bullet fired. (it will also display the max and min values. as "(min/max)")
    • Calculates the avg. spread from the first bullet fired. (min/max)
    • Calculates the avg. distance away from each bullet (used if the player is moving)
    • Calculates the avg. velocity of the player when he is firing the bullets

    How do I use this?
    There's a few ways to do this:
    Load the plugin, grab a gun you want to practice on.
    type !sc in chat to start the tracking.
    Spray a wall.
    Press "R" or your reload key
    Look at the stats printed.

    I recommend making sv_infinite_ammo either 2 or 1, so you do not run out of ammo while messing around.

    The main feature is the avg distance from each bullet impact. Getting a lower output means better.
    This tool can also be used to determine other things too.
    Please request features I have some features I might add later on. I will list features that I will do in this post when I receive enough requests.

    DOWNLOADS
    Plugin
    Source

    Last edited by Mitchell; 03-07-2015 at 14:56.
    Mitchell is offline
    Dr. Greg House
    Professional Troll,
    Part-Time Asshole
    Join Date: Jun 2010
    Old 03-06-2015 , 22:56   Re: [CS:GO] Spread Control (Player Development Tool)
    Reply With Quote #2

    It would be nice to have a sprite that moves along so that you have to look at it to hit a target. You know, to further extend on the training idea.
    __________________
    Santa or Satan?

    Watch out when you're paying people for private requests! Most stuff already exists and you can hardly assess the quality of what you'll get, and if it's worth the money.
    Dr. Greg House is offline
    Mitchell
    ~lick~
    Join Date: Mar 2010
    Old 03-06-2015 , 23:21   Re: [CS:GO] Spread Control (Player Development Tool)
    Reply With Quote #3

    Quote:
    Originally Posted by Dr. Greg House View Post
    It would be nice to have a sprite that moves along so that you have to look at it to hit a target. You know, to further extend on the training idea.
    Hmm possibly but i would like to focus on features that wouldnt need such a huge investment. It would be better off developing a map with that kind of feature
    Mitchell is offline
    m_bNightstalker
    Senior Member
    Join Date: Jan 2015
    Location: JWD
    Old 03-12-2015 , 00:03   Re: [CS:GO] Spread Control (Player Development Tool) v1.0.1
    Reply With Quote #4

    I like it.

    EDIT:
    Could be usefull to create a ta spraydown detector and punish those players

    Last edited by m_bNightstalker; 03-12-2015 at 00:04.
    m_bNightstalker is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 06:38.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode