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Todays Massive Update - Thur 13/10/2011


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MMax
Junior Member
Join Date: Jun 2009
Location: Germany
Old 10-14-2011 , 12:35   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #211

Hey, if I'm starting my server and people try to connect then the server crashes.

It only works fine without plugin "forlix_soscore".
> http://forlix.org/gameaddons/soscore.shtml

Maybe it has to do with sourcemod for linux?
That plugin works in windows without crashes.

Game: Counter-Strike: Source v1.0.0.67 (Linux, Dedicated, Protocol 17)
OS: Debian Linux
Addons: MetaMod:Source v1.8.7V & SourceMod v1.3.8

No report in log files like "addons/sourcemod/logs/..." or "debug.log".
Dump file is on my pc.

Please help me!
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Paparazziv2
Senior Member
Join Date: Feb 2011
Location: Chile, La Serena
Old 10-14-2011 , 12:44   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #212

Quote:
Originally Posted by MMax View Post
Hey, if I'm starting my server and people try to connect then the server crashes.

It only works fine without plugin "forlix_soscore".
> http://forlix.org/gameaddons/soscore.shtml

Maybe it has to do with sourcemod for linux?
That plugin works in windows without crashes.

Game: Counter-Strike: Source v1.0.0.67 (Linux, Dedicated, Protocol 17)
OS: Debian Linux
Addons: MetaMod:Source v1.8.7V & SourceMod v1.3.8

No report in log files like "addons/sourcemod/logs/..." or "debug.log".
Dump file is on my pc.

Please help me!
two persons with this problem!. (ME).
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Sorry for the bad english please.

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al1alu
Senior Member
Join Date: Jun 2011
Old 10-14-2011 , 12:57   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #213

Server crashing in the srcds...

threadtools.cpp (2610) : Assertion Failed: Illegal termination of worker thread 'CNet Encrypt:0'
Assert( Assertion Failed: Illegal termination of worker thread 'CNet Encrypt:0'):.\threadtools.cpp:2610

threadtools.cpp (2610): Assertion Failed: Illegal termination of worker thread 'SteamFindServerThread'
threadtools.cpp (2610): Assertion Failed: Illegal termination of worker thread 'CIPCServer::m_ThreadClient'

Fuc* Valve!
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duydangle
Senior Member
Join Date: May 2010
Old 10-14-2011 , 13:09   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #214

Quote:
Originally Posted by T4rg3T View Post
Interesting for linux that the folder structure changed from ../orangebox/cstrike to ../css/cstrike
Both windows and linux.
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FirEXE
Member
Join Date: Jun 2010
Location: Lithuania
Old 10-14-2011 , 13:13   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #215

Do anyone got their server working on windows?
A get this message on console:
"unable to load steam support library" followed by forcing operation in LAN mode.
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pandaking
Senior Member
Join Date: Jun 2006
Old 10-14-2011 , 13:16   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #216

Server running on linux for me after:
  • Rename "css" folder to "css2"
  • Rename "orangebox" folder to css
  • In main directory run this twice:
    ./steam -command update -game "Counter-Strike Source" -dir . -verify_all
  • Run source as normal but from the css folder now

Only problem for me, is on my server when you spawn it looks like you are half in the ground:



It's a CSS:DM server with headshot only plugin.

Any ideas?
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Last edited by pandaking; 10-14-2011 at 13:42.
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away000
Veteran Member
Join Date: Sep 2010
Old 10-14-2011 , 13:40   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #217

Quote:
Originally Posted by pandaking View Post
Server running on linux for me after:
  • Rename "css" folder to "css2"
  • Rename "orangebox" folder to css
  • In main directory run this twice:
    ./steam -command update -game "Counter-Strike Source" -dir . -verify_all
  • Run source as normal but from the css folder now

Only problem for me, is on my server when you spawn it looks like you are in the ground. It's a CSSM server with headshot only plugin.

Any ideas?
I have cut and paste all the content from orangebox to css folder, put verify_all in dir and start, worked for me.
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amohanlall32
SourceMod Donor
Join Date: Sep 2009
Location: Female
Old 10-14-2011 , 13:59   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #218

Does anyone else have their servers getting stuck at 64 FPS?
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X3S2
Member
Join Date: Nov 2010
Location: Germany
Old 10-14-2011 , 14:06   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #219

Quote:
Originally Posted by amohanlall32 View Post
Does anyone else have their servers getting stuck at 64 FPS?


- Server frame rate is now based on the tickrate of the active Source mod, not the fps_max convar
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m1dnightshadow
SourceMod Donor
Join Date: Aug 2011
Old 10-14-2011 , 14:12   Re: Todays Massive Update - Thur 13/10/2011
Reply With Quote #220

seems like most of the people here are concerning css.. any luck with tf2

both my servers wouldn't start yesterday, so i renamed the addons folder and GREEN LIGHT~!

today, I renamed the sourcemod.vdf and sourcemod folder and server started. which means metamod works. its sourcemod which breaks the server.
I looked up some logs and it was ranting about errors with

L 10/14/2011 - 13:15:52: [admin-flatfile.smx] Error(s) detected parsing addons/sourcemod/configs/admins_simple.ini
L 10/14/2011 - 13:15:52: [admin-flatfile.smx] (line 39) Invalid flag detected: @
L 10/14/2011 - 13:15:52: [admin-flatfile.smx] (line 39) Invalid flag detected: D
L 10/14/2011 - 13:15:52: [admin-flatfile.smx] (line 39) Invalid flag detected: u

Even installed Sourcemod latest stable release 1.3.9 = no luck

what about you guys.. any tf2 server owners out there get this to work?
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