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Left4dead2 didn't load


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!sniper
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Join Date: May 2010
Old 05-13-2010 , 08:09   Left4dead2 didn't load
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Hi,

I installed mmsource and the source mod.
But if the mmsource mod loads the game corrupts.
i use windows.

metamod.vdf:
"Plugin"
{
"file" "..\left4dead2\addons\metamod\bin\server. dll"
}
gameinfo.txt:
"GameInfo"
{
game "Left 4 Dead 2" // Window title
type multiplayer_only
nomodels 1
nohimodel 1
l4dcrosshair 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0
perfwizard 0
SupportsXbox360 1
SupportsDX8 0
GameData "left4dead2.fgd"

FileSystem
{
SteamAppId 550 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//

//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
//GameBin |gameinfo_path|addons\metamod\bin
Game |gameinfo_path|.
Game left4dead2
Game hl2

}


}
}

Is there a Problem?
i don't know what i made wrong.
i used the newest version of both mods.
!sniper is offline
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