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GunGame AMXX 2.00B2 Bugs


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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 07-23-2007 , 07:11   GunGame AMXX 2.00B2 Bugs
#1

Although I made temporary fixes for some these, I thought I would let you know.

- The link to the score MOTD doesnt work.
- When gg_block_equips is set to 1 you dont spawn with a knife for some maps.
- Weapon armories are visible after a new round. (Should there be a cvar for it?)

PHP Code:
L 07/23/2007 05:27:38Unhandled dynamic native error
L 07
/23/2007 05:27:38: [AMXXDisplaying debug trace (plugin "gungame_cstrike.amxx")
L 07/23/2007 05:27:38: [AMXXRun time error 10native error (native "equal")
L 07/23/2007 05:27:38: [AMXX] [0gungame_cstrike.sma::notify_player_spawn_delay (line 396)
 
L 07/23/2007 05:27:39Invalid weapon id 0
L 07
/23/2007 05:27:39: [AMXXDisplaying debug trace (plugin "gungame_base.amxx")
L 07/23/2007 05:27:39: [AMXXRun time error 10native error (native "get_weaponname")
L 07/23/2007 05:27:39: [AMXX] [0gungame_base.sma::get_mod_weaponname (line 6245)
L 07/23/2007 05:27:39: [AMXX] [1gungame_base.sma::refill_ammo (line 3197)
L 07/23/2007 05:27:39: [AMXX] [2gungame_base.sma::change_score (line 3479)
L 07/23/2007 05:27:39: [AMXX] [3gungame_base.sma::post_spawn (line 1114)
L 07/23/2007 05:27:39: [AMXX] [4gungame_base.sma::player_spawn (line 988 )
L 07/23/2007 05:27:39: [AMXX] [5gungame_base.sma::_ggn_notify_player_spawn (line 797
I think that's all i've found so far.
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Last edited by Cheap_Suit; 07-23-2007 at 19:28.
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 07-23-2007 , 08:28   Re: GunGame AMXX 2.00B2 Bugs
#2

Quote:
Originally Posted by Cheap_Suit View Post
- The link in the score MOTD doesnt work.
On my server, a file named "cstrike\gungame_scoremotd.html" was created once (maybe twice ) containing some html-styled playerstats. But was not updated since.
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mykey
Member
Join Date: Dec 2005
Location: UK
Old 07-23-2007 , 11:20   Re: GunGame AMXX 2.00B2 Bugs
#3

I think what he means is that when you click the link on the bottom (to get to the individual player scores) it does not work.

Well that is what happens on mine anyway!

I haven't seen any other problems as yet tho!
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Last edited by mykey; 07-25-2007 at 16:18.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 07-23-2007 , 12:12   Re: GunGame AMXX 2.00B2 Bugs
#4

Code:
CS_SPAWNPROTECTED_KILL
name not changed in the new version, i got the message
Code:
ML_NOTFOUND SPAWNPROTECTED_KILL
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 07-23-2007 , 14:31   Re: GunGame AMXX 2.00B2 Bugs
#5

Thanks for the reports.

For those saying that the player scores page doesn't work: When you click on the link, does it not change the contents of the MOTD window? Or does it say 404 or something? Or is it completely blank? Or is it missing players? Etcetera. "It doesn't work" doesn't really help me at all.
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mykey
Member
Join Date: Dec 2005
Location: UK
Old 07-23-2007 , 14:57   Re: GunGame AMXX 2.00B2 Bugs
#6

Ah sorry, never thought!

In my case it's a 404.

Another thing that has now happened a couple of times, the leading team suddenly drops quite a few levels (eg from M4 to Glock), I haven't seen anything to suggest a pattern as yet. It doesn't happen on a specific weapon nor does it happen all the time, I am in the process of ruling out other plugins but as it seems to be random it could take some time!

This is the CS version on a windows platform.
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jsterling
SourceMod Donor
Join Date: Mar 2004
Location: Denver, CO, USA
Old 07-23-2007 , 15:01   Re: GunGame AMXX 2.00B2 Bugs
#7

I can confirm a 404 here as well.
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XxAvalanchexX
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Join Date: Oct 2004
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Old 07-23-2007 , 16:39   Re: GunGame AMXX 2.00B2 Bugs
#8

mykey: So you are playing teamplay? Could it perhaps be when a new person joins the game? Or maybe when someone switches teams?

Check your mod directory for a file named gungame_scoremotd.html and see if it exists or not.
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mykey
Member
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Location: UK
Old 07-23-2007 , 17:00   Re: GunGame AMXX 2.00B2 Bugs
#9

gungame_scoremotd.html exists in the cstrike directory and seems to stay up to date with no problem!

As for the other thing, yeah it's in teamplay mode, I haven't noticed any team changes, but I will keep an eye out for it! It is occurring on both of my servers.

It happened again at some time between 20:11:28 & 20:114, the logs etc are as follows:

HLSW Log
Code:
L 07/23/2007 - 20:11:28: "yeto.<703><STEAM_0:0:13184239><CT>" killed "brann_gl1<691><STEAM_0:1:14668035><TERRORIST>" with "sg552"
L 07/23/2007 - 20:11:28: "yeto.<703><STEAM_0:0:13184239><CT>" killed "skit pa dig<702><STEAM_0:0:10697159><TERRORIST>" with "sg552"
L 07/23/2007 - 20:11:30: "-->H@ll0n$afT!4.0<--<689><STEAM_0:0:15129855><TERRORIST>" killed "yeto.<703><STEAM_0:0:13184239><CT>" with "mac10"
L 07/23/2007 - 20:11:31: "Playtown.se < aNdY ><685><STEAM_0:0:14348458><TERRORIST>" killed "Mykey<708><STEAM_0:0:6191408><CT>" with "mac10"
L 07/23/2007 - 20:11:34: "DaveO<687><STEAM_0:0:12179237><CT>" killed "Tropp<699><STEAM_0:0:9890822><TERRORIST>" with "usp"
L 07/23/2007 - 20:11:35: "Playtown.se < aNdY ><685><STEAM_0:0:14348458><TERRORIST>" killed "DaveO<687><STEAM_0:0:12179237><CT>" with "mac10"
L 07/23/2007 - 20:11:35: "skit pa dig<702><STEAM_0:0:10697159><TERRORIST>" killed "SmoothMove<697><STEAM_0:0:1030359><CT>" with "mac10"
L 07/23/2007 - 20:11:38: "skit pa dig<702><STEAM_0:0:10697159><TERRORIST>" killed "God OfHeLLBongFiEreSearchClan<694><STEAM_0:0:9762593><CT>" with "mac10"
L 07/23/2007 - 20:11:40: "Mykey<708><STEAM_0:0:6191408><CT>" killed "-->H@ll0n$afT!4.0<--<689><STEAM_0:0:15129855><TERRORIST>" with "usp"
AMXX Error log
Code:
L 07/23/2007 - 20:01:50: Info (map "gg_supair") (logfile "error_072307.log")
L 07/23/2007 - 20:01:50: Invalid weapon id 0
L 07/23/2007 - 20:01:50: [AMXX] Run time error 10 (plugin "gungame_base.amxx") (native "get_weaponname") - debug not enabled!
L 07/23/2007 - 20:01:50: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/23/2007 - 20:01:50: Unhandled dynamic native error
L 07/23/2007 - 20:01:50: [AMXX] Run time error 10 (plugin "gungame_cstrike.amxx") (native "cs_get_user_bpammo") - debug not enabled!
L 07/23/2007 - 20:01:50: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/23/2007 - 20:02:03: Invalid weapon id 0
L 07/23/2007 - 20:02:03: [AMXX] Run time error 10 (plugin "gungame_base.amxx") (native "get_weaponname") - debug not enabled!
L 07/23/2007 - 20:02:03: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/23/2007 - 20:02:03: Unhandled dynamic native error
L 07/23/2007 - 20:02:03: [AMXX] Run time error 10 (plugin "gungame_cstrike.amxx") (native "equal") - debug not enabled!
L 07/23/2007 - 20:02:03: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/23/2007 - 20:02:55: Invalid weapon id 0
L 07/23/2007 - 20:02:55: [AMXX] Run time error 10 (plugin "gungame_base.amxx") (native "get_weaponname") - debug not enabled!
L 07/23/2007 - 20:02:55: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/23/2007 - 20:04:36: Invalid weapon id 0
L 07/23/2007 - 20:04:36: [AMXX] Run time error 10 (plugin "gungame_base.amxx") (native "get_weaponname") - debug not enabled!
L 07/23/2007 - 20:04:36: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 07/23/2007 - 20:11:30: Invalid weapon id 0
L 07/23/2007 - 20:11:30: [AMXX] Run time error 10 (plugin "gungame_base.amxx") (native "get_weaponname") - debug not enabled!
L 07/23/2007 - 20:11:30: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Modules
Code:
[ 1] AMX Mod X        RUN   -    amxmodx_mm.dll    v1.76d    ini   ANY   ANY  
[ 2] MySQL            RUN   -    mysql_amxx.dll    v1.76b    pl1   ANY   ANY  
[ 3] Fun              RUN   -    fun_amxx.dll      v1.76     pl1   ANY   ANY  
[ 4] Engine           RUN   -    engine_amxx.dll   v1.76     pl1   ANY   ANY  
[ 5] FakeMeta         RUN   -    fakemeta_amxx.dl  v1.76d    pl1   ANY   ANY  
[ 6] CStrike          RUN   -    cstrike_amxx.dll  v1.76     pl1   ANY   ANY  
[ 7] CSX              RUN   -    csx_amxx.dll      v1.76c    pl1   ANY   ANY  
[ 8] Ham Sandwich     RUN   -    hamsandwich_amxx  v1.8      pl1   ANY   ANY  
         8 plugins, 8 running
Plugins
Code:
AmxBans Admin Bas  1.76     AMXX Dev Team     admin_amxbans.a  running  
AMXBans            5.0      YoMama/Lux & lan  amxbans.amxx     running  
Admin Commands     1.76d    AMXX Dev Team     admincmd.amxx    running  
Admin Help         1.76d    AMXX Dev Team     adminhelp.amxx   running  
Multi-Lingual Sys  1.76d    AMXX Dev Team     multilingual.am  running  
Menus Front-End    1.76d    AMXX Dev Team     menufront.amxx   running  
Commands Menu      1.76d    AMXX Dev Team     cmdmenu.amxx     running  
Players Menu       1.76d    AMXX Dev Team     plmenu.amxx      running  
Maps Menu          1.76d    AMXX Dev Team     mapsmenu.amxx    running  
Admin Chat         1.76d    AMXX Dev Team     adminchat.amxx   running  
Anti Flood         1.76d    AMXX Dev Team     antiflood.amxx   running  
Info. Messages     1.76d    AMXX Dev Team     imessage.amxx    running  
Admin Votes        1.76d    AMXX Dev Team     adminvote.amxx   running  
NextMap            1.76d    AMXX Dev Team     nextmap.amxx     running  
Nextmap Chooser    1.76d    AMXX Dev Team     mapchooser.amxx  running  
TimeLeft           1.76d    AMXX Dev Team     timeleft.amxx    running  
Pause Plugins      1.76d    AMXX Dev Team     pausecfg.amxx    running  
Stats Configurati  1.76d    AMXX Dev Team     statscfg.amxx    running  
StatsX             1.76d    AMXX Dev Team     statsx.amxx      running  
CS Misc. Stats     1.76d    AMXX Dev Team     miscstats.amxx   running  
CS Stats Logging   1.76d    AMXX Dev Team     stats_logging.a  running  
FakeFull Original  1.7.6    JTP10181/Freecod  fakefull_origin  running  
Ultimate RSlots    1.0      OneEyed           ultimate_rslot.  running  
Anti-Biggot RegEx  1.3      Bad HAL 9000 / M  amx_antibigot.a  running  
High Ping Kicker   0.17     OLO/Shadow        amx_hpk.amxx     running  
GunGame AMXX - Ba  2.00B2   Avalanche         gungame_base.am  running  
GunGame AMXX - CS  2.00B2   Avalanche         gungame_cstrike  running  
AMX Super          3.5b     Bmann_420 & Bo0m  amx_super.amxx   running  
Admin Slash        1.1      mike_cao          admin_slash.amx  running  
29 plugins, 29 running
It seems to do it regardless of what other plugins are running.

If no-one else reports it I will do a full re-install of both servers.

EDIT:
It occurred again, this time someone left the server (had ID pending) & CT's went from M249 to USP.

HLSW Log
Code:
L 07/23/2007 - 22:26:20: "poppe<898><STEAM_0:0:1382552><CT>" killed "Ra!ny<914><STEAM_0:1:8084687><TERRORIST>" with "m249"
L 07/23/2007 - 22:26:21: "*mini w*@10fpsMAX<890><STEAM_0:1:6505385><TERRORIST>" killed "scooby<899><STEAM_0:1:12057664><CT>" with "sg552"
L 07/23/2007 - 22:26:21: "rtyu<918><STEAM_ID_PENDING><CT>" triggered "time" (time "0:05")
L 07/23/2007 - 22:26:21: "rtyu<918><STEAM_ID_PENDING><CT>" triggered "latency" (ping "0")
L 07/23/2007 - 22:26:21: "rtyu<918><STEAM_ID_PENDING><CT>" disconnected
L 07/23/2007 - 22:26:21: "JOHN<905><STEAM_0:1:13884095><CT>" killed "Mr. & Mrs. P<903><STEAM_0:1:12062280><TERRORIST>" with "usp"
L 07/23/2007 - 22:26:23: "NotKillme!<897><STEAM_0:0:8316998><CT>" killed "Newbclan_AquaBoy 14<902><STEAM_0:0:3069490><TERRORIST>" with "usp"
L 07/23/2007 - 22:26:23: "*mini w*@10fpsMAX<890><STEAM_0:1:6505385><TERRORIST>" killed "NotKillme!<897><STEAM_0:0:8316998><CT>" with "sg552"

Last edited by mykey; 07-23-2007 at 17:34. Reason: Additional info
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jsterling
SourceMod Donor
Join Date: Mar 2004
Location: Denver, CO, USA
Old 07-23-2007 , 17:45   Re: GunGame AMXX 2.00B2 Bugs
#10

Quote:
Originally Posted by XxAvalanchexX View Post
mykey: So you are playing teamplay? Could it perhaps be when a new person joins the game? Or maybe when someone switches teams?

Check your mod directory for a file named gungame_scoremotd.html and see if it exists or not.
I have a gungame_scoremotd.html in my mod directory. It was auto created on server start.
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