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[TF2] Remote Control/Build/Limit buildings plugin


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naris
AlliedModders Donor
Join Date: Dec 2006
Old 12-20-2011 , 23:47   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #81

Quote:
Originally Posted by Mr. Man View Post
I can't grab the first plugin. What do I need to compile it myself?
Download the .smx

To compile it yourself, you also need ALL the .inc files, also in the first post.

Also, please don't bump the thread less than 24 house after posting, some of us have lives.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 12-21-2011 , 12:10   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #82

Quote:
Originally Posted by naris View Post
Download the .smx

To compile it yourself, you also need ALL the .inc files, also in the first post.

Also, please don't bump the thread less than 24 house after posting, some of us have lives.
Thanks for your help!
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woldu
Junior Member
Join Date: Jun 2010
Old 02-23-2012 , 20:02   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #83

Hello,

I don't think the tf2_player.inc provided in your post works for compiling your Remote Sentry plugin. I sent a private message...hopefully you can help with this.

A very enjoyable mod indeed!
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 02-23-2012 , 21:05   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #84

Quote:
Originally Posted by woldu View Post
I don't think the tf2_player.inc provided in your post works for compiling your Remote Sentry plugin.
I have updated the 1st post with the latest version of all files. It was updated to account for TF2 updates and has a few small bug fixes.
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C0nw0nk
Senior Member
Join Date: May 2011
Location: United Kingdom
Old 03-08-2012 , 17:13   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #85

I take it we cant do something like

sm_remote_build_sentry "Player name" 1

To build a teammate or enemy sentry gun at a location...?

Because from the looks of things we have to wait for them to build it instead of us being able to spawn/build it for them.

Last edited by C0nw0nk; 03-08-2012 at 17:14.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 03-11-2012 , 22:41   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #86

Quote:
Originally Posted by naris View Post
I have updated the 1st post with the latest version of all files. It was updated to account for TF2 updates and has a few small bug fixes.
Nice to see you revived this plugin, it was throwing a few errors for me the last time I used it (December of last year).

I will give it a whirl and see what it's like
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Darknezzz
Junior Member
Join Date: Aug 2009
Old 05-20-2012 , 16:00   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #87

WTF ? "You are not authorized to build objects." Appears when I write to sm_build or sm_build_sentry consoles, remaining commands - the same effect. I have full authority of the administrator in sourcemod. As became authorized through rcon.
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Pirate Jesus
Member
Join Date: Aug 2010
Old 07-05-2012 , 16:57   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #88

Quote:
Originally Posted by Darknezzz View Post
WTF ? "You are not authorized to build objects." Appears when I write to sm_build or sm_build_sentry consoles, remaining commands - the same effect. I have full authority of the administrator in sourcemod. As became authorized through rcon.

Yeah i'm getting that bug too.

Any idea what's going on?
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paul92
Senior Member
Join Date: Sep 2010
Old 07-08-2012 , 09:01   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #89

Same problem, any help?

Well to fillfull my information here it's the console error i get: (not a single cvar works, so i don't know... Probably a recent update broke it)

L 07/08/2012 - 15:06:53: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
L 07/08/2012 - 15:06:53: [SM] Displaying call stack trace for plugin "remote.smx":
L 07/08/2012 - 15:06:53: [SM] [0] Line 1881, /home/groups/alliedmodders/forums/files/2/3/4/6/7/45025.attach::Command_Build()

It also appear if i use the original console command "build 2/1/0"...

Any idea?

Edit: Some other errors with other cvars:
L 07/08/2012 - 15:08:07: [SM] Native "GetEntProp" reported: Property "m_iClass" not found (entity 0/worldspawn)
L 07/08/2012 - 15:08:07: [SM] Displaying call stack trace for plugin "remote.smx":
L 07/08/2012 - 15:08:07: [SM] [0] Line 289, /groups/sourcemod/compiler-1.3/include/tf2_stocks.inc::TF2_GetPlayerClass()
L 07/08/2012 - 15:08:07: [SM] [1] Line 1001, /home/groups/alliedmodders/forums/files/2/3/4/6/7/45025.attach::GetPermissions()
L 07/08/2012 - 15:08:07: [SM] [2] Line 980, /home/groups/alliedmodders/forums/files/2/3/4/6/7/45025.attach::BuildObject()
L 07/08/2012 - 15:08:07: [SM] [3] Line 794, /home/groups/alliedmodders/forums/files/2/3/4/6/7/45025.attach::Build()

Last edited by paul92; 07-08-2012 at 09:08.
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Darknezzz
Junior Member
Join Date: Aug 2009
Old 08-04-2012 , 02:29   Re: [TF2] Remote Control/Build/Limit buildings plugin
Reply With Quote #90

You are not authorized to build objects. When i type in console sm_build_sentry.
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