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[L4D & L4D2]Witch fixes[Left 4 Fix]


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larrybrains
Senior Member
Join Date: May 2017
Old 02-05-2022 , 20:15   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #121

Quote:
Originally Posted by HarryPotter View Post
Use this
-The witch turns back if nearby survivor scares her behind
Is this the same plugin that aiyoaiui originally posted here? https://forums.alliedmods.net/showpo...&postcount=113

Last edited by larrybrains; 02-05-2022 at 20:15.
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hoangzp
Junior Member
Join Date: Sep 2017
Old 02-05-2022 , 20:25   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #122

Quote:
Originally Posted by larrybrains View Post
Is this the same plugin that aiyoaiui originally posted here? https://forums.alliedmods.net/showpo...&postcount=113
HarryPotter's have nearly same purpose.
Attached Files
File Type: sp Get Plugin or Get Source (Hzp_BreaktheNeckWitch.sp - 183 views - 2.3 KB)
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Lider99
Member
Join Date: Mar 2020
Old 02-09-2022 , 14:10   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #123

How to solve this problem?

L 02/09/2022 - 22:077: Info (map "l4d_hospital01_apartment") (file "/game/left4dead/addons/sourcemod/logs/errors_20220209.log")
L 02/09/2022 - 22:077: [witch/Witch_Target_patch.smx] Incorrect offset for 'WitchAttack::OnStart'.
L 02/09/2022 - 22:07:42: Error log file session closed.
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Last edited by DarkDeviL; 02-24-2022 at 02:49. Reason: Restore to previous version.
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yabi
Senior Member
Join Date: Jun 2021
Location: Taiwan
Old 07-19-2022 , 21:13   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #124

i used him
One
witch_target_patch
- Fixed witch hunt for wrong clone survivor
and
Two



I have a little question,
Survivor 1 terrified the witch.
When Survivor 2 helps output the attack,
Why do witches change their goals,
Capture Raid Survivor 2,
instead of continuing to chase survivor number one who terrified the witch
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 07-20-2022 , 07:34   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #125

Quote:
Originally Posted by yabi View Post
i used him
One
witch_target_patch
- Fixed witch hunt for wrong clone survivor
and
Two
Should not use them together, they conflict
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yabi
Senior Member
Join Date: Jun 2021
Location: Taiwan
Old 07-20-2022 , 08:41   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #126

Quote:
Originally Posted by HarryPotter View Post
Should not use them together, they conflict

Mr Harry,
I will keep your plugin first,
The other first cancels the use
My question above,
Will it be resolved?
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Xenorvya
Junior Member
Join Date: May 2022
Old 10-08-2023 , 15:38   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #127

Been using this for a while, good plugin. I wish it fixed one semi-common issue with the Witch, though.

For recreation: When the Witch incapacitates a survivor while she is doing the landing animation, for example, when incapacitating a survivor in a staircase like Dead Toll's stairs at the start of the church level with the holes in the floor, the Witch will be softlocked, and will keep running forward, stop screaming and stop chasing anyone. The only thing she will do is run forward slowly until she encounters an obstacle, then she'll stop moving. The only "fix" is to burn her or to use bile bomb on her.

Keep in mind, this only occurs if she incapacitates a survivor during the same time she does the "land-hard" animation where she grabs the floor and gets back up. The timing is somewhat simple to get, but it does occur from time to time if you are fighting her in a staircase, making her completely useless.

Last edited by Xenorvya; 10-08-2023 at 15:41.
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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 11-10-2023 , 16:04   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #128

Quote:
Originally Posted by Xenorvya View Post
Been using this for a while, good plugin. I wish it fixed one semi-common issue with the Witch, though.

For recreation: When the Witch incapacitates a survivor while she is doing the landing animation, for example, when incapacitating a survivor in a staircase like Dead Toll's stairs at the start of the church level with the holes in the floor, the Witch will be softlocked, and will keep running forward, stop screaming and stop chasing anyone. The only thing she will do is run forward slowly until she encounters an obstacle, then she'll stop moving. The only "fix" is to burn her or to use bile bomb on her.

Keep in mind, this only occurs if she incapacitates a survivor during the same time she does the "land-hard" animation where she grabs the floor and gets back up. The timing is somewhat simple to get, but it does occur from time to time if you are fighting her in a staircase, making her completely useless.
This use to happen alot on my servers, idk what i did but it stopped happening ¯\_(ツ)_/¯
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larrybrains
Senior Member
Join Date: May 2017
Old 11-11-2023 , 14:44   Re: [L4D & L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #129

Quote:
Originally Posted by Lux View Post
This use to happen alot on my servers, idk what i did but it stopped happening ¯\_(ツ)_/¯
Ya, this used to happen on my server too, but haven't seen it in quite a while, maybe since the last big update in August. But also recently started using this extension that might have fixed it: https://forums.alliedmods.net/showthread.php?t=344019
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