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CSDM Spawning


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kil0
Member
Join Date: Feb 2007
Location: 63.208.142.14:27015
Old 02-20-2007 , 10:59   CSDM Spawning
Reply With Quote #1

Hi. I have a question.
When I used CSDM when I was using AMX, if it was, say 1-1, and somebody died, the round restarted, but you would be transported back to your spawn. I am using your version of CSDM and when the round gets over or if everybody in one team is killed at the same time or I am playing 1-1 and somebody dies, the round restarts and you are also transported back to your spawn. Is there any way to change this?

Thanks so much everybody.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-20-2007 , 15:48   Re: CSDM Spawning
Reply With Quote #2

First off - that AMX version of CSDM You were using it was also BAILOPAN's one with KRoT@L's Askickcr's and few mines tweaks/features/extensions. Some of them weren't aprproved/authorized by BAILOPAN so they aren't in the current CSDM version for AMX X (they weren't authorized since BAILOPAN decided to stop developing AMX version of it). That thing with transferring players to the last position they had in the round just finished (and with the health they had in that moment) it was KRoT@L's feature requested by the people they wanted to have the round never ending in the case the round IS ending. It was just workaround for that what CS does (ends the round) if there aren't removed some entities from the map (bombzones/hostages etc). That trick was probably working also for the situation 1 on 1 You mentioned, but I never tested it in that situation. So basically You could continue the game with the same health and from Your last position from the round just finished. I don't know if BAILOPAN was aware KRoT@L did such trick and if he likes that idea, but if he will read my explanation I wrote here, I hope he will answer You something. So please don't repeat anymore the same question in few topics.
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kil0
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Join Date: Feb 2007
Location: 63.208.142.14:27015
Old 02-20-2007 , 18:53   Re: CSDM Spawning
Reply With Quote #3

Thanks a lot KWo, and sorry for my double post. I thought that maybe it was posted in the wrong topic so I just started this.
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BAILOPAN
Join Date: Jan 2004
Old 02-23-2007 , 10:58   Re: CSDM Spawning
Reply With Quote #4

I do not care for this solution myself but if someone writes it as a separate plugin and posts it in the forums, I would make note of it in the FAQ.
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kil0
Member
Join Date: Feb 2007
Location: 63.208.142.14:27015
Old 02-26-2007 , 01:10   Re: CSDM Spawning
Reply With Quote #5

I think that this would make a great addon to csdm, because if it is 1 on 1 and CSDM is on it is bacically like regular cs. I guess most people dont have to worry about this cause they have a lot of people in their server
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 02-28-2007 , 19:10   Re: CSDM Spawning
Reply With Quote #6

Yeah, this would be a pretty decent addition. I run CSDM and on certain maps when it is 1v1, it is pretty annoying how to rounds have to constantly start over.
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organizedKaoS
Senior Member
Join Date: Feb 2006
Old 03-01-2007 , 02:54   Re: CSDM Spawning
Reply With Quote #7

http://forums.alliedmods.net/showthr...ound+end+block
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BAILOPAN
Join Date: Jan 2004
Old 03-01-2007 , 11:44   Re: CSDM Spawning
Reply With Quote #8

If you want 1v1 to work you should turn on FFA and join the same team as your opponent.
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kil0
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Join Date: Feb 2007
Location: 63.208.142.14:27015
Old 03-01-2007 , 13:46   Re: CSDM Spawning
Reply With Quote #9

That would requirte an admin or somebody that knows the vote features... lots of people dont.
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